Guilds

Mu online season 21 - grand opening

Equinnox

Dedicated Member
Dedicated Member
Jan 22, 2017
79
6
34
Any guilds going yet?

I am looking for active hunting guild that does big group hunts o.O
 

Sorry

Audrey
Dedicated Member
Apr 13, 2011
461
1
45
Any guilds going yet?

I am looking for active hunting guild that does big group hunts o.O

me2, i think there are 3 atm if i'm not wrong " TKO " " DragonDinasty " " Conspiracy " not sure if any recruiting since i have been shouting in bw sz all day but nothing :P
 

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
215
260
Brighton
30 guild cap is honestly restricting things, I did say this would happen though. I don't believe a guild cap should exist, if a guild is dumb enough to mass recruit then it'll be their downfall. Atm a guild is created and 25 ish spots are immediately taken by friends/past members. Which means getting in friends of friends is now tricky, gotta be picky who you want in, gotta make sure everyones active to rotate everyone...

bleh.
 

Lelouch

Loyal Member
Loyal Member
Jun 20, 2018
47
8
34
Guild limits are needed tbh. If a guild becomes too strong and starts bullies other guilds then other guilds will start forming an alliance etc. It makes it far more interesting than two guilds fighting out every day
 

Chriz

Captain Lurker
VIP
Mar 24, 2003
1,198
1
336
315
LOMCN
Whats the system behind expansion? can a guild grow to a decent size or not?
 

OrihimeInoue

LOMCN Member
Sep 8, 2018
41
3
19
I'm with lelouch. I like the guild limits. I think it makes PvP far more interesting. It makes Sabuk actually have a point. Once you have a super dominant guild its boring because you just know whos going to win. most guilds are just filled with second characters and stores chars anyway.

This encourages people to actually think about who they are joining with and whether they enjoy playing the game in the same way.

Ultimately its going to screw the largest guilds a bit, but its supposed to - and i think thats just fine. Haha.
 

Lelouch

Loyal Member
Loyal Member
Jun 20, 2018
47
8
34
Yes as the guild levels it can increase in size.

-Apocalypse Team

So is there a cap or not?

If there is, what is the cap?

I think this is 100% wrong decision and you'll end up buffing/nerfing guilds over and over again like in Zircon.
 

Aries

Loyal Member
Loyal Member
Mar 23, 2014
36
1
34
Guild cap is pointless, guilds just become allies anyway.
 

DarkSacred

LOMCN Veteran
Veteran
May 13, 2014
698
25
95
Guild cap is pointless, guilds just become allies anyway.

They do, but when things like Walls come into it and guilds want the bonus from owning said Wall peoples egos suddenly take over and an alliance can suddently come to an end.

I think medium sized guilds is best, will cause more "drama" which is what keeps mir going for the most part.
 

Lelouch

Loyal Member
Loyal Member
Jun 20, 2018
47
8
34
They do, but when things like Walls come into it and guilds want the bonus from owning said Wall peoples egos suddenly take over and an alliance can suddently come to an end.

I think medium sized guilds is best, will cause more "drama" which is what keeps mir going for the most part.

Exactly. I hope Apocs doesn't follow Zircon footsteps in this aspect.
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
Guilds will increase every 5 levels (off the top of my head) but at a cost. Remember only 2-3 days in and already a level 4 guild. in 2 weeks from now, there will be loads of 5+ level guilds so i think the current progress time is about right. If we start upping now after 2 days what happens in 2 weeks :O

If in a week things still look as they are now, of course we will look into buffing guild size, but i strongly feel this will change over a short period of time

-Apocalypse Team
 

excluded

Golden Oldie
Golden Oldie
May 31, 2006
555
4
105
Guilds will increase every 5 levels (off the top of my head) but at a cost. Remember only 2-3 days in and already a level 4 guild. in 2 weeks from now, there will be loads of 5+ level guilds so i think the current progress time is about right. If we start upping now after 2 days what happens in 2 weeks :O

This is a hard one -- on a server like this being low rate and all, they should not be a guild created alrdy being only 3 days in -- the only guilds made are people who have probaly paid to get that advantage on others .... now when it comes to others trying to get a WoomaHorn in 2/3 weeks as you suggest ... then what is stopping the alrdy made 20+ char guild from letting others advance?

The community is already divided with who paid and who hasnt .. thats summot we got to deal with as players ... but soon it will be 1 big powerful guild against 4/5 maxxed members weak guilds ... all servers go this way eventually until your usercount gets to 30 and becomes a 1 guild game.

Just an opinion, not slating the server .. just something we have all seen before and will happen again (Hope it dont)

Sure players with be-friend new players and start making guild -- be good for the community.

Mason

Maybe add more places for the required items to make a guild to drop -- saves a powerful guild useless for camping a boss to stop forces going against them.. just an idea
 

TeenAgeDirtBag

Dedicated Member
Dedicated Member
Jul 28, 2004
118
6
94
This is a hard one -- on a server like this being low rate and all, they should not be a guild created alrdy being only 3 days in -- the only guilds made are people who have probaly paid to get that advantage on others .... now when it comes to others trying to get a WoomaHorn in 2/3 weeks as you suggest ... then what is stopping the alrdy made 20+ char guild from letting others advance?

The community is already divided with who paid and who hasnt .. thats summot we got to deal with as players ... but soon it will be 1 big powerful guild against 4/5 maxxed members weak guilds ... all servers go this way eventually until your usercount gets to 30 and becomes a 1 guild game.

Just an opinion, not slating the server .. just something we have all seen before and will happen again (Hope it dont)

Sure players with be-friend new players and start making guild -- be good for the community.

Mason

Maybe add more places for the required items to make a guild to drop -- saves a powerful guild useless for camping a boss to stop forces going against them.. just an idea

Don't agree with this at all. I played from Friday night and grinded quite a bit. Rested Saturday and was on and off yesterday. Im lvl 25 I have killed WT twice in a group and unfortunately haven't got a horn. Havnt paid a single penny.. How is the community divided by who has paid and who hasn't? the maximum you can have is a 20% advantage. If I had grinded yesterday/Saturday and today I would imagine I would be top 3 of my class. If this was Zircon with the buffs from the start I would agree but it isn't. You don't have to pay £60 for weekly/24hr buffs.
Stop moaning and actually play the game...
 

OrihimeInoue

LOMCN Member
Sep 8, 2018
41
3
19
It takes very little experience to kill WT. we killed it 3 times and got a horn. so no - you dont have to p2w to get that.

also, the 1m required to make the guild we had over 10 members put in the money at the drop of a hat.

Our strength is our friendship and our community that already exists and we are organised. most of us dont even use GG. (I started at 28 because of the XP pot offer)

If you had 20 people that wanted to join the guild and you were all close friends you would have a guild by now too.

i know this because i have run my own guild and been first guild on other servers where not one member used 1 penny of GG.
 

Lelouch

Loyal Member
Loyal Member
Jun 20, 2018
47
8
34
Guilds will increase every 5 levels (off the top of my head) but at a cost. Remember only 2-3 days in and already a level 4 guild. in 2 weeks from now, there will be loads of 5+ level guilds so i think the current progress time is about right. If we start upping now after 2 days what happens in 2 weeks :O

If in a week things still look as they are now, of course we will look into buffing guild size, but i strongly feel this will change over a short period of time

-Apocalypse Team

This is probably your worst decision thus far.

The argument of 1 guild will dominate every guild if there is a guild limit is silly, let's see why. If there's no limit/high limit e.g 40-50 members per guild, what stops the strongest guild to simply recruit high levelers? Nothing.. They can simply mass recruit and maintain their position. And who wouldn't want to join them? After all they practically kill all the bosses.

The only difference now is you have OP guild. This is quickest way to ruin your server, as they have enough manpower to place a player in each boss and check if it has r/s.

It might not matter now, but LATER stages it'll make a huge difference. Just look at Zircon as a prime example.

Mir without competition isn't mir.
 
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ipwnu

LOMCN Veteran
Veteran
Apr 3, 2015
376
23
44
Depends on the user count. If it stays around 300-400 it probably needs putting up. Chances are it will drop to 100-200 in which case these guild numbers are fine