You are a warrior. Warriors are the dominant class on this server - not just ingame, but in numbers, we're a melee heavy server. It is no wonder you are against this, being the highest healthpool class in the game. It would benefit you the least. It's safe to say it would benefit the lower hp classes the most, so it's obvious why I'm requesting it.
What I would want with it, is a complete hardcap on how many suns you can carry, or do what Marble did. Delete Gingsengs/OldGinsengs/SunPot(M)'s and make it so only small suns remain, carry as many as you want. That, imo, would solve the problem.
I understand why the GM's don't want to do this though as it does trivialise bosses.
You're dying in one hit because you're using a hwandevilset instead of a fivestringset in PvP, lets be real here. It's hard to take you seriously sometimes, I get you recognise wizzies aren't all that great atm - that's great, but stop posting **** like this.
I think the biggest problem I've seen on this server when it comes to melee vs wizz pvp is that they can not only 2hit you, but has around a 50/50 chance of yellow poisoning you to boot. If you weren't ****ed from the damage you're ****ed now, can't even attack back or recast shield during this duration meaning you're free pickings. Slow on here does not lower A.speed, so even if I blizz myself or FC a melee class, they can still hammer at me at full speed. So where's the counter-play? God forbid any warrior manages to stack MR+5 (25% chance to negate any spell, been told this has been made 5% per now) on their kit as well. Literally no counter to that.
Don't get me wrong, I fully expect wizzies to get trashed late game by warriors as warriors just outscale everyone once they've got the GG A.speed/slow/MR kit, but this should not be happening 2months into the server.
get the hp set, holyhp stone problem solved?
what about the damge?.. obv is not same dmg when u get so low mc ..
