-PatchNotes 1.9-
-Disenchant System Changes-
I have updated the Disenchant system to break down items based on specific criteria, as outlined below.
Players can disenchant items they no longer need in order to acquire essential materials for crafting higher-level kits. Here’s how the upgrade process works:
1-Disenchant Unneeded Items: Players can break down unnecessary items into specific materials. These materials are crucial for crafting upgrades.
2-Upgrade to the Next Kit: To upgrade an item to the next tier, players need to collect tokens specific to the type of kit they are upgrading. Each upgrade requires:
- 5 tokens from the previous kit level.
- A certain amount of gold.
Items:
- Normal Kit (TagandaKit): Disenchants Normal Kits ranging from level 35 to 60, yielding standard CraftingMaterials.
- MirKit: Awards MirTokens, which are used to upgrade to the next tier kit.
- FaithKit: Awards FaithTokens, awhich are used to upgrade to the next tier kit.
- GrimKit: Awards GrimTokens, which are used to upgrade to the next tier kit.
- OffenceKit: Awards OffenceTokens, used for upgrading to the next special kit.
Shards:
- Disenchanting Shards yields ShardMaterials.
- The quantity of materials increases with the shard size: Small (S) provides 1, Medium (M) provides 2, Large (L) provides 3, Extra Large (XL) provides 4, and Holy size provides 5.
Rocks:
- Disenchanting Rocks yields RockMaterials.
- Similar to shards, the material quantity increases with rock size: Small (S) provides 1, Medium (M) provides 2, Large (L) provides 3, Extra Large (XL) provides 4, and Holy size provides 5.
-TrustMerchant-
Added a Group tab containing filters for Warrior, Wizard, Taoist, Assassin, and Archer classes on the Trust Merchant interface. This feature enables users to search for items specific to their class quickly and effortlessly, streamlining the process and enhancing user convenience.
-Other Changes-
Added AuraBoost to Crafting.
Fixed OffenceBlades Effects.
Added EnduranceOrb to OrbBoxes.
Doubled SafeZone healing ticks.
Reduced durability loss by 50%.
Increased DropRate to 10% on OnlineBoost.
- Buffed YinYangBurst PVE damage by 30%.
Added Faith, Grim and HeavenBoxes to Crafting.
Corrected some invalid code on the client side.
- Corrected NoEffect chances on QualityOrb, Gems and Orbs.
Increased Stats on HydraWall and SabukWall buffs.
Reduced CoolDown on RG buffs to 15minutes instead of 30.
Corrected MirSword Effects and added effects to equipment.
Players no longer can Enable/Disable Steal Exp system outside SZ.
Corrected StealExp feature button Location for all screen resolutions.
Enhanced the StealExp buff to prevent it from disappearing unnecessarily.
TownTeleport scrolls now tele you randomly on all the sz instead of tele on 1 spot.
Disabled Stealing EXP on SabukWall, HydraWall, LastMan, ContestRoom, 2FofInn Maps.
The RG system is immediately disabled if a player lost exp on pk and falls below 60 or if any player previously enabled it before the change.
LegendaryBosses no longer regen their health, making battles more enjoyable and fair, as they can't fully heal while players are engaged in combat.
Fixed the glitch in the HolyShield buff to ensure it now renews the expiration time even if the buff hasn't expired yet, while preserving the main functionality of not overwriting higher values.
Targeting on creatures has been completely removed. If a player is standing in the same spot, they can now be easily targeted. This change prevents players from blocking targeting by standing on creatures location.