Legend Of Mir2: Hurricane Revival
LiveDate: Friday August 1st at 19:00 GMT
Download Links: https://mir2server.com/Launcher/Hurricane Revival.rar
Join Our Discord Channel: https://discord.com/invite/cZHuWcVKk3
Hurricane Revival Launcher is Now Ready!
š Setup Instructions (If You Encounter Issues):
Install SlimDX Runtime .NET 4.0 x64.msi
Getting a Virus Alert?
Donāt worry, itās a false positive caused by the client being protected/obfuscated for security reasons (anticheat & protection). Itās safe.
To Fix it:
- 1- Open Windows Security
- 2- Go to Virus & Threat Protection
- 3- Click Manage Settings
- 4- Scroll to Exclusions > Click Add or Remove Exclusions
- 5- Choose Folder and select your Mir folder
- 6- Confirm and youāre all set!
Clases: War, Wiz, Tao And Sin
Server Rate: Custom Medium Rate
The Return of a Legend ā First Look at Hurricane Revival Mir2 Weāve just dropped an exclusive sneak peek at whatās coming to Hurricane Revival Mir2, a glimpse into the world weāve been building behind the scenes: Newly Designed Maps Bosses with Smarter AI and Unique Mechanics Fresh PvE Encounters and Visual Upgrades This isnāt a full trailer, just a taste of whatās ahead. More is coming... and soon, so is the war.
Check it out now:
Mass PvP Showcase On Hurricane V1 The storm is building...
Experience intense battles, slick systems, and a taste of whatās coming to Hurricane Revival.
And remember to Prepare yourselves. The legend returns soon.
Watch it now:
āServer Info ā
After the success of Hurricane Mir2(My Previous Server) and the overwhelming love and support it received, Iāve decided to bring it back, bigger and better. This isnāt just a relaunch. The server has been completely reworked and rebalanced from the ground up based on newly introduced systems and features. Tons of QoL improvements have been implemented, alongside a massive amount of new content, fresh vibes, and an overall polished gameplay experience.
You'll start your journey with access to over 100+ hunting caves, including a variety of group-focused dungeons, PvP areas, daily and weekly bosses, and a redesigned Bossland where top-tier bosses spawn 4 times a day, delivering intense PvP encounters and rewarding challenges.
Expect HD environments, enhanced monsters, dynamic boss fights, new mounts, and an entirely new Bosses AI that require real teamwork to defeat.
For players who prefer not to donate, iāve introduced two rewarding support systems: the ActivitySystem and the Discord Activity System, allowing players to earn up to Ā£80 worth of free GG per month, simply by being active and playing.
You'll start your journey with access to over 100+ hunting caves, including a variety of group-focused dungeons, PvP areas, daily and weekly bosses, and a redesigned Bossland where top-tier bosses spawn 4 times a day, delivering intense PvP encounters and rewarding challenges.
Expect HD environments, enhanced monsters, dynamic boss fights, new mounts, and an entirely new Bosses AI that require real teamwork to defeat.
For players who prefer not to donate, iāve introduced two rewarding support systems: the ActivitySystem and the Discord Activity System, allowing players to earn up to Ā£80 worth of free GG per month, simply by being active and playing.
The level cap has been completely removed, as I believe it's a terrible concept that's been recycled across servers for years. Instead, I've implemented an EXP fatigue system to prevent players from skyrocketing to the top of the rankings while others fall far behind. This change allows everyone to enjoy hunting and PvP whenever they like ā no more mindset of āletās hit the cap first, then start playing for real.ā You can now jump into the action at any time, without being held back by a level requirement.
Whether you're a hardcore grinder, a competitive PvPer, or a casual adventurer, Hurricane Revival offers something for everyone. Your next chapter begins here.
Pre-Launch Mode
The server now begins in a special Pre-Launch Mode.
Players can log in early to sort out their GameShop items, manage Quests, and get ready for launch, but you canāt leave SafeZones or use NPCs until we officially go live.
Itās your chance to prepare before the real adventure begins!
Players can log in early to sort out their GameShop items, manage Quests, and get ready for launch, but you canāt leave SafeZones or use NPCs until we officially go live.
Itās your chance to prepare before the real adventure begins!
New GUI
The entire interface has been redesigned for a smoother, cleaner, and more modern experience, from the launcher all the way into gameplay.
Menus, windows, and visuals are now easier to use, better organized, and way more polished.
Itās not just a new look, itās a whole new vibe.
Menus, windows, and visuals are now easier to use, better organized, and way more polished.
Itās not just a new look, itās a whole new vibe.
Massive World Expansion ā Tons New Maps & Caves
The server is launching with over 100+ hunting caves and a wide variety of new maps, bringing a fresh atmosphere, secret areas, and endless content to explore.
Includes large-scale group caves packed with bosses and loot, Dedicated PvP boss areas for those who want to PK.
Each map is uniquely designed with hidden paths and surprises waiting to be uncovered
Whether you're a solo adventurer, part of a guild, or a PvP junkie, there's always something new to discover.
No more getting bored of the lack of conetnts
Includes large-scale group caves packed with bosses and loot, Dedicated PvP boss areas for those who want to PK.
Each map is uniquely designed with hidden paths and surprises waiting to be uncovered
Whether you're a solo adventurer, part of a guild, or a PvP junkie, there's always something new to discover.
No more getting bored of the lack of conetnts
Discord Activity System
This system is designed to help players who canāt donate or simply prefer not to spend.
By just enabling Discord Rich Presence while playing, you can earn up to 1,000 GG every week, thatās about Ā£40 worth of rewards each month.
Rewards are sent every Friday based on how long youāve actively played with Discord Presence enabled.
As long as you're in the Discord server, playing the game, and your status is showing, your time will be counted.
Itās super simple and really valuable.
To check if everything is set up correctly, use the ingame command:
@DiscordTime
This will guide you and confirm if tracking is working.
**Important: Tracking works on one PC at a time per Discord account, no multi-client abuse, no farming.
By just enabling Discord Rich Presence while playing, you can earn up to 1,000 GG every week, thatās about Ā£40 worth of rewards each month.
Rewards are sent every Friday based on how long youāve actively played with Discord Presence enabled.
As long as you're in the Discord server, playing the game, and your status is showing, your time will be counted.
Itās super simple and really valuable.
To check if everything is set up correctly, use the ingame command:
@DiscordTime
This will guide you and confirm if tracking is working.
**Important: Tracking works on one PC at a time per Discord account, no multi-client abuse, no farming.
How to Make Sure Itās Working:
1- Join our Discord server
2- Make sure Discord is running
3- Go to Settings ā Activity Privacy
4- Enable āDisplay current activity as a status messageā or "Share your detected activites with others"
2- Make sure Discord is running
3- Go to Settings ā Activity Privacy
4- Enable āDisplay current activity as a status messageā or "Share your detected activites with others"
Activity System
An automatic reward system designed to give GG Package to players who stay active and play fairly.
I'm aiming to build a lively, active server and this system is just one small step toward making sure there are always activity on the server.
I'm aiming to build a lively, active server and this system is just one small step toward making sure there are always activity on the server.
Hereās how it works:
Step 1: Play at Least 4 Hours a Day, Your activity is tracked based on actual gameplay, not just being logged in and keep it up throughout the week to qualify for the prize.
Step 2: No Cheating, No AFK Abuse
The system has been built to detect real playtime only.
AFK time or any tricks to fake activity wonāt count.
Itās all about rewarding legit and active players.
Step 3: Earn Weekly Rewards Automatically
If you hit the required time, the system automatically sends you a prize package every friday.
a package contains stuff worth 1000 GG so it's another free £40 monthly ;p
**Important** These packages expire after 2 days if unused, so no stockpiling! Use it or lose it to keep things fresh and fair every week.
Step 4: Track Your Progress
Use the @PlayTime command ingame to check your daily activity time.
Time resets every midnight so youāll always know if youāre on track for the weekly prize.
Step 2: No Cheating, No AFK Abuse
The system has been built to detect real playtime only.
AFK time or any tricks to fake activity wonāt count.
Itās all about rewarding legit and active players.
Step 3: Earn Weekly Rewards Automatically
If you hit the required time, the system automatically sends you a prize package every friday.
a package contains stuff worth 1000 GG so it's another free £40 monthly ;p
**Important** These packages expire after 2 days if unused, so no stockpiling! Use it or lose it to keep things fresh and fair every week.
Step 4: Track Your Progress
Use the @PlayTime command ingame to check your daily activity time.
Time resets every midnight so youāll always know if youāre on track for the weekly prize.
GoldAltar System (Competitive System)
Think youāre the richest in town? Prove it.
The Gold Altar lets players sacrifice gold to climb a ranking ladder and the top 10 contributors are rewarded with unique buffs and prestigious titles based on their rank.
Minimum donation is 100,000 gold to prevent players from spamming 1gold donations.
You must be at least level 50 to use this system.
Press Ctrl + K to open the Rankings Dialog.
The Gold Altar lets players sacrifice gold to climb a ranking ladder and the top 10 contributors are rewarded with unique buffs and prestigious titles based on their rank.
Minimum donation is 100,000 gold to prevent players from spamming 1gold donations.
You must be at least level 50 to use this system.
Press Ctrl + K to open the Rankings Dialog.
Top Ranks Titles:
Each title comes with its own buff and the higher your rank, the stronger the reward.
Ranking Resets Automatically:
Every 1st and 15th of the month, Everyone is notified ingame when the system resets, Gives all players a fresh chance to compete and rise to the top
Item Fusion System
Tired of items losing their value after a few days or weeks?
The Item Fusion System is here to change that.
Every item now has long-term value, even duplicates. You can fuse the same item into itself to gradually upgrade it and enhance your gear over time.
The Item Fusion System is here to change that.
Every item now has long-term value, even duplicates. You can fuse the same item into itself to gradually upgrade it and enhance your gear over time.
How it Works:
Use duplicate items + gold to upgrade your equipment
Each upgrade adds unique bonus stats to the item
The higher the fusion level, the more items and gold are needed
Each item type grants different fusion bonuses, making every upgrade path feel unique
Fusion stats are previewed directly on the item label so you always know what benefits youāll gain before upgrading.
Each upgrade adds unique bonus stats to the item
The higher the fusion level, the more items and gold are needed
Each item type grants different fusion bonuses, making every upgrade path feel unique
Disenchant System
The Disenchant System lets you break down unwanted or low value items for a small cost to receive Crafting Materials.
Disenchant rocks and shards to get upgrade materials for better versions
Disenchant normal gear or kits to collect useful crafting mats
This ensures that every item has value, even if you donāt need it, nothing goes to waste.
Disenchant rocks and shards to get upgrade materials for better versions
Disenchant normal gear or kits to collect useful crafting mats
This ensures that every item has value, even if you donāt need it, nothing goes to waste.
New Skills & Reworks
Many skills have been reworked to better fit the current state of the server in terms of damage, scaling, and visuals.
Nearly 99% of existing skills now feature HD images
Skills are visually upgraded when reaching Level 6
Numerous new skills have been added for each class
More skills will continue to be introduced as the server evolves
Fresh visuals, better balance, and more variety for every class.
Nearly 99% of existing skills now feature HD images
Skills are visually upgraded when reaching Level 6
Numerous new skills have been added for each class
More skills will continue to be introduced as the server evolves
Fresh visuals, better balance, and more variety for every class.
Advanced Skill Level-Up System
Skill books no longer lose their value after a few days or weeks of dropping as youāll still need them to upgrade your skill levels.
Skills can now be leveled up to Level 6 (instead of just 3).
To upgrade to the next level, youāll need to use the same skill books.
Each upgrade requires more books than the last.
Stronger skills, deeper progression, and long-term value for every book you find
Skills can now be leveled up to Level 6 (instead of just 3).
To upgrade to the next level, youāll need to use the same skill books.
Each upgrade requires more books than the last.
Stronger skills, deeper progression, and long-term value for every book you find
Skill List Now Live!
The full list of all class skills is now ready and available! We've made sure every class feels unique, powerful, and fun to play with tons of quality of life tweaks and new skill improvements across the board. Every skill has been reviewed, balanced, and tested, no more clunky rotations or forgotten abilities.
View attachment 37197
View attachment 37197
Steal Experience System (PvP System)
Iāve added the Steal Experience System to make PK battles more exciting and rewarding.
This Systems Allowing players to transfer levels and experience to other characters or friends.
- You can steal up to 6 times per day (resets at midnight).
- When stealing, you take 25% of the targetās required EXP for their current level, If they need 100 million EXP to level up, youāll gain 25 million. If your level only needs 10 million EXP to level up, that 25 million could give you multiple levels not just a flat amount.
- You cannot steal from players 3 levels below you.
- You can disable the system anytime via a toggle in the GUI.
- Disabling it makes you safe from EXP loss, but also disables the benefits.
- Enabling the system gives you a +3% stat buff.
- A special visual effect appears above your character when it's active, so everyone knows you enabled it.
This Systems Allowing players to transfer levels and experience to other characters or friends.
- You can steal up to 6 times per day (resets at midnight).
- When stealing, you take 25% of the targetās required EXP for their current level, If they need 100 million EXP to level up, youāll gain 25 million. If your level only needs 10 million EXP to level up, that 25 million could give you multiple levels not just a flat amount.
- You cannot steal from players 3 levels below you.
- You can disable the system anytime via a toggle in the GUI.
- Disabling it makes you safe from EXP loss, but also disables the benefits.
- Enabling the system gives you a +3% stat buff.
- A special visual effect appears above your character when it's active, so everyone knows you enabled it.
Auto Boost Event
A global buff is now activated automatically every Friday and Sunday, boosting your EXP, Item Drop, and Gold rates slightly.
No need to do anything, it runs every week like clockwork as a standard event to keep things exciting and rewarding on weekends.
Play smart, plan ahead, and make the most of the boost!
No need to do anything, it runs every week like clockwork as a standard event to keep things exciting and rewarding on weekends.
Play smart, plan ahead, and make the most of the boost!
Experience Fatigue System (Balancing Feature)
To keep the competition fair, the top 3 players on the level rankings will receive -50% EXP, +5% Drop rate and 5% Gold rate, once they reach Level 50 once people wear half decent kits with good skills.
This system is designed to slow down people who grind 24/7 or pay others to level for them, giving everyone else a better chance to catch up.
It keeps the level competitive, prevents the top from running away with the lead, and makes rankings more balanced for everyone.
This system is designed to slow down people who grind 24/7 or pay others to level for them, giving everyone else a better chance to catch up.
It keeps the level competitive, prevents the top from running away with the lead, and makes rankings more balanced for everyone.
Statues System
Statues are designed for high-ranking players. The top ranked player of each class will have their own statue, along with a reward such as a Trophy and a Top Rank Buff, and special visual effects as long as they stay at rank #1 of their class.
If another player takes the #1 spot, the statue and prizes will automatically move to them.
This means the statues will always represent the current top-ranked players.
You can also view more info about each top player by checking their statue.
If another player takes the #1 spot, the statue and prizes will automatically move to them.
This means the statues will always represent the current top-ranked players.
You can also view more info about each top player by checking their statue.
Regeneration System
The Regeneration System is designed to grant players bonus stats and class-specific skill buffs as they continue leveling. There are a variety of stats available, allowing players to customize their build based on their playstyle. This gives you a meaningful goal while leveling, something rewarding to aim for while leveling.
- The system becomes available at Level 60 and above.
- RG Levels are separate from normal levels and are much easier.
- Each class has 5 unique skill buffs available within the system.
- After a certain number of upgrades, more points will be required to continue progressing (e.g., DC costs 2 points, then 3 after 20 upgrades)
- All stats and skill buffs have caps to maintain balance, they wonāt overpower your character but offer helpful boosts.
- Stat changes can only be made in Safe Zones.
- The system includes a Catch-Up mechanic, This ensures fair progression for players who join later or are catching up
- You can also add or remove multiple points at once using Ctrl + Left Click on any stat
-All RG levels and points are shared account wide, so you donāt need to relevel them on alt characters. Perfect for players who love rerolling or switching classes.
- The system becomes available at Level 60 and above.
- RG Levels are separate from normal levels and are much easier.
- Each class has 5 unique skill buffs available within the system.
- After a certain number of upgrades, more points will be required to continue progressing (e.g., DC costs 2 points, then 3 after 20 upgrades)
- All stats and skill buffs have caps to maintain balance, they wonāt overpower your character but offer helpful boosts.
- Stat changes can only be made in Safe Zones.
- The system includes a Catch-Up mechanic, This ensures fair progression for players who join later or are catching up
- You can also add or remove multiple points at once using Ctrl + Left Click on any stat
-All RG levels and points are shared account wide, so you donāt need to relevel them on alt characters. Perfect for players who love rerolling or switching classes.
Aura System
Auras have been added to the server, each with unique effects and different stats.
They last anywhere from 6 to 12 hours.
You can get them of killings subs and bosses
There are many different aura types in-game, each offering various stats, effects, and durations.
They last anywhere from 6 to 12 hours.
You can get them of killings subs and bosses
There are many different aura types in-game, each offering various stats, effects, and durations.
Item Locking Feature
A new feature has been added to help protect your valuable items from being dropped or sold by mistake.
Simply press the Middle Mouse Button on an item to lock or unlock it.
Locked items are safe from accidental drops and sales.
Simply press the Middle Mouse Button on an item to lock or unlock it.
Locked items are safe from accidental drops and sales.
Unlock Item System
The Unlock System is used on certain special items that have their stats locked by default.
Youāll need a special Key to unlock the stats of these unique items.
Using a Key will unlock the itemās full stats
Keys only work on locked items and cannot be used on regular gear
Youāll need a special Key to unlock the stats of these unique items.
Using a Key will unlock the itemās full stats
Keys only work on locked items and cannot be used on regular gear
Item Level System
Some items can now level up, gaining random stat bonuses with each level.
The maximum level is 10
You can reset the item level and its gained stats if youāre aiming for better results
Certain special kits can also change the itemās effects or even its appearance depending on its level
This system adds long-term value and progression to your gear ā making every upgrade feel impactful.
The maximum level is 10
You can reset the item level and its gained stats if youāre aiming for better results
Certain special kits can also change the itemās effects or even its appearance depending on its level
This system adds long-term value and progression to your gear ā making every upgrade feel impactful.
Quality Orb Item
QualityOrbs give you the chance to upgrade an item's quality, from None all the way to Godly.
Each upgrade adds an extra stat while preserving all existing stats
Quality upgrades do not affect standard gems or orbs
Used to enhance Awakening Stats, especially when pushing gear to Godly
Each upgrade adds an extra stat while preserving all existing stats
Quality upgrades do not affect standard gems or orbs
Used to enhance Awakening Stats, especially when pushing gear to Godly
Bonuses by Gear Type:
Weapons, Necklaces, Bracelets, Rings, and Stones gain +1 DC/MC/SC
Armours, Helmets, Boots, and Belts gain +1 AC/MAC
Armours, Helmets, Boots, and Belts gain +1 AC/MAC
Additional Bonus Chance:
QualityOrbs now also have a chance to add:
Up to +2% Critical Damage
Up to +1% Critical Rate
Between 0ā100 Health
Up to +2% Critical Damage
Up to +1% Critical Rate
Between 0ā100 Health
Socket Items System
The Socket System lets you customize your gear by inserting shards into items that drop with sockets or rerolled items with sockets.
Allowing you to tailor your stats to match your build and playstyle.
Items can randomly drop with 0 to 3 sockets
Each item type supports specific shard types, adding depth and balance to customization
Insert shards to gain bonuses like Crit Rate, Drop Rate, HP, StrongDamage and more
Allowing you to tailor your stats to match your build and playstyle.
Items can randomly drop with 0 to 3 sockets
Each item type supports specific shard types, adding depth and balance to customization
Insert shards to gain bonuses like Crit Rate, Drop Rate, HP, StrongDamage and more
Shard Placement Examples:
Weapons, Armor, and Stones ā Any shard type
Bracelets ā Drop Rate or EXP
Boots & Belts ā Health
Necklaces & Helms ā Crit Rate, Crit Damage, Crit Evades
Bracelets ā Drop Rate or EXP
Boots & Belts ā Health
Necklaces & Helms ā Crit Rate, Crit Damage, Crit Evades
ReRoll Items System
The ReRoll System allows players to re-roll gear stats or increase socket count using gold only.
Each item has its own reroll cost, making this a meaningful gold sink
Perfect for customizing gear to match your build and playstyle
Gives players the ability to improve stats or unlock more sockets
Each item has its own reroll cost, making this a meaningful gold sink
Perfect for customizing gear to match your build and playstyle
Gives players the ability to improve stats or unlock more sockets
Built-In Safeguards:
Items with 3 max sockets are protected ā rerolling stops automatically
A pop-up notification will alert you that the item is at its limit
Youāll be prompted to confirm before rerolling, preventing accidental changes
A pop-up notification will alert you that the item is at its limit
Youāll be prompted to confirm before rerolling, preventing accidental changes
Glow Effects Overhaul
The Glow System has received a complete overhaul with major improvements to ensure smoother visuals and better alignment for all glow effects.
Hundreds of new glow styles have been added
Each glow has been meticulously positioned to perfectly fit its item
Nearly 95% of Weapons and Armours now have their own unique glow, all working seamlessly
Hundreds of new glow styles have been added
Each glow has been meticulously positioned to perfectly fit its item
Nearly 95% of Weapons and Armours now have their own unique glow, all working seamlessly
New Stat Types
A wide range of new stat types has been added to provide deeper gameplay variety and more meaningful build customization for both PvE and PvP.
Critical Defense Stats
Crit Rate Evade: Reduces the chance of receiving critical hits.
If an enemy has 20% Crit Rate and you have 20% Crit Rate Evade, they wonāt land critical hits on you.
Crit Damage Evade: Reduces the effectiveness of incoming critical hits.
If an enemy has 20% Crit Damage and you have 10% Crit Damage Evade, theyāll only deal 10% bonus crit damage.
If an enemy has 20% Crit Rate and you have 20% Crit Rate Evade, they wonāt land critical hits on you.
Crit Damage Evade: Reduces the effectiveness of incoming critical hits.
If an enemy has 20% Crit Damage and you have 10% Crit Damage Evade, theyāll only deal 10% bonus crit damage.
Combat Stats
All Attack Damage: Increases all damage dealt by x% (PvE + PvP)
All Attack Reduction: Reduces all incoming damage by x% (PvE + PvP)
Strong Attack: Increases Your stats by x %
All Attack Reduction: Reduces all incoming damage by x% (PvE + PvP)
Strong Attack: Increases Your stats by x %
PvE Stats
PvE Damage Increase: Boosts damage dealt to monsters
PvE Damage Reduction: Reduces damage received from monsters
PvE Damage Reduction: Reduces damage received from monsters
PvP Stats
PvP Damage Increase: Increases damage dealt to other players
PvP Damage Reduction: Reduces damage taken from other players
PvP Damage Reduction: Reduces damage taken from other players
Tracking Stats
Player Kill Count: Number of players youāve defeated
Monster Kill Count: Total number of monsters slain
Player Death Count(PVE): Total times your character has died from monsters
Player Death Count(PVP): Total times your character has died from players
Monster Kill Count: Total number of monsters slain
Player Death Count(PVE): Total times your character has died from monsters
Player Death Count(PVP): Total times your character has died from players
Catch-Up System
The Catch-Up System is designed to help new or returning players level up faster and stay competitive.
You gain +2% bonus EXP per level behind the top players
Bonus is capped at 100%, and may be increased in the future if needed
This system ensures that no one falls too far behind and making it easier to catch up.
You gain +2% bonus EXP per level behind the top players
Bonus is capped at 100%, and may be increased in the future if needed
This system ensures that no one falls too far behind and making it easier to catch up.
Challenge Room
The Challenge Room is designed to support casual players in their hunting progress.
- There are currently 20 stages (15 rooms active for now)
- You enter with a 30-minute time limit
- If you donāt finish all stages in time, you can re-enter and continue
- Requires Level 50 to access
- If you disconnect, crash, or time out, youāll resume from where you left off (e.g. Stage 10), instead of starting over.
This prevents exploits while still being fair for legit players.
- Dying in the Challenge Room does not drop your equipped items, itās a safe place.
- There are currently 20 stages (15 rooms active for now)
- You enter with a 30-minute time limit
- If you donāt finish all stages in time, you can re-enter and continue
- Requires Level 50 to access
- If you disconnect, crash, or time out, youāll resume from where you left off (e.g. Stage 10), instead of starting over.
This prevents exploits while still being fair for legit players.
- Dying in the Challenge Room does not drop your equipped items, itās a safe place.
Rock System
The Rock System has been added to give players something new and impactful to aim for and each upgrade makes a real difference that youāll actually feel.
There are many types of rocks, each with unique stats, and they can be equipped into 9 slots.
To keep things balanced, each individual rock type can only be used in up to 3 slots, preventing overpowered stacking.
Random Bonus Stats:
Rocks also have a chance to gain random bonus stats based on their size.
The bigger the rock, the better the chance of gaining powerful extras like:
Critical Rate and Damage, HP, Agility, Accuracy, Luck, and more.
There are many types of rocks, each with unique stats, and they can be equipped into 9 slots.
To keep things balanced, each individual rock type can only be used in up to 3 slots, preventing overpowered stacking.
Random Bonus Stats:
Rocks also have a chance to gain random bonus stats based on their size.
The bigger the rock, the better the chance of gaining powerful extras like:
Critical Rate and Damage, HP, Agility, Accuracy, Luck, and more.
New Drop Item System
The drop system has been fully reworked to make boss hunting more fun, fair, and rewarding for everyone involved.
Dynamic Gold Drops
Boss gold drops now scale based on the number of players killing the boss.
If 1 player kills a boss, and this boss usually drops 100k so If 5 players kill the same boss, it drops 500k, so everyone is rewarded equally
Group and Guild hunts are now worth it.
If 1 player kills a boss, and this boss usually drops 100k so If 5 players kill the same boss, it drops 500k, so everyone is rewarded equally
Group and Guild hunts are now worth it.
Drop Item Level Requirements
Items will now only drop if you're equal to or above the item's level requirement.
If you're Level 60, only items Level 60 or below will drop for you
As your level increases, you'll unlock higher-level loot drops
This prevents low-level players from camping endgame bosses and encourages fair progression while still rewarding active players at all stages.
If you're Level 60, only items Level 60 or below will drop for you
As your level increases, you'll unlock higher-level loot drops
This prevents low-level players from camping endgame bosses and encourages fair progression while still rewarding active players at all stages.
Group Bosses Overhaul
All Group Bosses have been reworked with smart AI to prevent solo farming and abuse of high-value group caves.
Group bosses can no longer be soloed ā they now deal significantly more damage to solo players
The more players participating in the fight, the less damage each one takes
This change encourages true group play and prevents players from farming high-tier loot and gold alone in content meant for groups
Group caves are packed with strong bosses and great rewards ā and now they require teamwork to take them down.
Group bosses can no longer be soloed ā they now deal significantly more damage to solo players
The more players participating in the fight, the less damage each one takes
This change encourages true group play and prevents players from farming high-tier loot and gold alone in content meant for groups
Group caves are packed with strong bosses and great rewards ā and now they require teamwork to take them down.
New Bosses & Advanced AIs
A wide range of new and unique bosses have been added to the server, each with their own custom AI and behavior.
Some bosses require strong coordination and teamwork to defeat
Others feature mechanics you've never seen before, adding challenge and variety
New monsters have also been introduced to match the updated world and encounters
These additions bring fresh gameplay and more reasons to explore every corner of the game.
Some bosses require strong coordination and teamwork to defeat
Others feature mechanics you've never seen before, adding challenge and variety
New monsters have also been introduced to match the updated world and encounters
These additions bring fresh gameplay and more reasons to explore every corner of the game.
Heroes System
Heroes System has been introduced, featuring a custom setup with unique features and changes. Four heroes have been added: Warrior, Wizard, Taoist, and Assassin. To create a hero, players must be level 40 or higher and 10 million gold. Heroes require unlocking their level every 10 levels by using gold. They share 50% of your experience and have a simplified experience table, making them quick to level up.
Heroes have their own ranking system. They are designed to assist players in PvE and bossing, providing an enjoyable experience for casual players and guilds. However heroes do not participate in any pk. It is recommended to remove your hero during PK to avoid losing them. Heroes can drop items from their equipment and inventory.
Heroes dont use all player skills. Their abilities are limited to specific skills to prevent them from becoming too overpowered. The specific skills available to each hero class will be listed below.
Keep in mind that this is an optional system, so youāre not obligated to use it if you donāt want to.
Heroes have their own ranking system. They are designed to assist players in PvE and bossing, providing an enjoyable experience for casual players and guilds. However heroes do not participate in any pk. It is recommended to remove your hero during PK to avoid losing them. Heroes can drop items from their equipment and inventory.
Heroes dont use all player skills. Their abilities are limited to specific skills to prevent them from becoming too overpowered. The specific skills available to each hero class will be listed below.
Keep in mind that this is an optional system, so youāre not obligated to use it if you donāt want to.
-Hero Info-
Press Ctrl + Middle Mouse Button to move the Hero to the targeted location.
Press Ctrl + G to Switch between Hero Mode.
Press Ctrl + I to Open Hero inventory.
Press Ctrl + C to Open Hero equipment
Press Ctrl + S to Open Hero skills.
Press Ctrl + Z to toggle Hero Belt.
Press Ctrl + NumPad1 - NumPad8 to use hero skills.
Press NumPad8 and NumPad9 to use potions from Hero Belt.
Press Scroll Button to Summon and DeSummon Hero (Cool Down 1:30Minutes)
Right Mouse Button to quick move items from your bag to hero bag.
If unlocking a level fails, the hero will be downgraded to the previous stage. Each level stage has a different success chance for advancing to the next stage.
Heroes can be transferred between accounts a maximum of 7 times. After the 7 transfers, the hero will be permanently bound to the last account and can no longer be transferred.
There is an auto-potion feature for heroes that allows them to heal themselves when their HP and MP reach a specified amount. Players can set the desired thresholds for both HP and MP.
There is a Hero Stash to store your heroes, with up to 8 available slots. Initially you start with 1 slot, and players can extend them as needed.
Player PVE DMG Increase and Reduction Stats does apply to Heroes too.
Press Ctrl + G to Switch between Hero Mode.
Press Ctrl + I to Open Hero inventory.
Press Ctrl + C to Open Hero equipment
Press Ctrl + S to Open Hero skills.
Press Ctrl + Z to toggle Hero Belt.
Press Ctrl + NumPad1 - NumPad8 to use hero skills.
Press NumPad8 and NumPad9 to use potions from Hero Belt.
Press Scroll Button to Summon and DeSummon Hero (Cool Down 1:30Minutes)
Right Mouse Button to quick move items from your bag to hero bag.
If unlocking a level fails, the hero will be downgraded to the previous stage. Each level stage has a different success chance for advancing to the next stage.
Heroes can be transferred between accounts a maximum of 7 times. After the 7 transfers, the hero will be permanently bound to the last account and can no longer be transferred.
There is an auto-potion feature for heroes that allows them to heal themselves when their HP and MP reach a specified amount. Players can set the desired thresholds for both HP and MP.
There is a Hero Stash to store your heroes, with up to 8 available slots. Initially you start with 1 slot, and players can extend them as needed.
Player PVE DMG Increase and Reduction Stats does apply to Heroes too.
-Heroes Skills List-
-Warrior Class-
Fencing,
Slaying,
Thrusting,
HalfMoon,
TwinDrakeBlade,
FlamingSword,
CrossHalfMoon,
Slaying,
Thrusting,
HalfMoon,
TwinDrakeBlade,
FlamingSword,
CrossHalfMoon,
-Wizard Class-
ThunderBolt,
FireWall,
Lightning,
FrostCrunch,
MagicShield,
IceStorm,
FlameDisruptor,
FlameField,
FireWall,
Lightning,
FrostCrunch,
MagicShield,
IceStorm,
FlameDisruptor,
FlameField,
-Taoist Class-
Healing,
Poisoning,
SoulFireBall,
Purification,
HolyShield,
MassHealing,
SwordsOfLight,
Poisoning,
SoulFireBall,
Purification,
HolyShield,
MassHealing,
SwordsOfLight,
-Assassin Class-
Veteran Buff
Introduced the VeteranBuff for players who like to play multiple characters simultaneously
The VeteranBuff is capped at 100%, The experience gain provided by the VeteranBuff will
decrease by 5% for each level up as the level gap between the lower-level character
and the highest-level character on the same account decreases.
The buff will be removed once both characters reach the same level.
Also VeteranBuff cannot be used while the RG system is enabled to prevent exploitation
for leveling RG levels, It will be instantly deleted if you enable the RG system.
The VeteranBuff is capped at 100%, The experience gain provided by the VeteranBuff will
decrease by 5% for each level up as the level gap between the lower-level character
and the highest-level character on the same account decreases.
The buff will be removed once both characters reach the same level.
Also VeteranBuff cannot be used while the RG system is enabled to prevent exploitation
for leveling RG levels, It will be instantly deleted if you enable the RG system.
Quest System
The quest system has been greatly expanded to offer more depth, daily rewards, and account-wide progression.
Monster Quests
Every monster in the game now has its own quest
Includes Daily Quests for each mob, giving you regular goals and rewards
Includes Daily Quests for each mob, giving you regular goals and rewards
Storyline Quests (Account-Wide)
Storyline Quests are now account-wide ā complete them once and all characters benefit
Completing each storyline quest permanently increases your DC / MC / SC (Min and Max) by +1
Example: Finish 40 storyline quests = +40 Min/Max DC/MC/SC on all characters on the same account
No need to redo them if you reroll or play another class
Completing each storyline quest permanently increases your DC / MC / SC (Min and Max) by +1
Example: Finish 40 storyline quests = +40 Min/Max DC/MC/SC on all characters on the same account
No need to redo them if you reroll or play another class
Storyline Rewards:
In addition to stat boosts, storyline quests also include exclusive rewards and surprises ā but youāll have to explore to find them!
Progress once, benefit forever.
View attachment 37168
Progress once, benefit forever.
View attachment 37168
FilterWords System
A system designed to block abusive, offensive, or toxic language in chat.
All forms of bullying, harassment, and inappropriate words are automatically filtered to keep the game environment clean and respectful for everyone.
Toxicity doesnāt belong here, simple as that ;p
All forms of bullying, harassment, and inappropriate words are automatically filtered to keep the game environment clean and respectful for everyone.
Toxicity doesnāt belong here, simple as that ;p
Item Linking System
You can now link items directly into chat so others can view their stats, bonuses etc..
Perfect for showcasing rare items or selling unique gear
Lets other players see exactly what the item has without needing to trade
Simply press Alt + Right-Click on the item to link it in chat
Show off your loot or make sales easier ā all with one click!
Perfect for showcasing rare items or selling unique gear
Lets other players see exactly what the item has without needing to trade
Simply press Alt + Right-Click on the item to link it in chat
Show off your loot or make sales easier ā all with one click!
View attachment 37169
Tame Monsters System
Press Alt and Hover By mouse on monsters to check if they're Tame able or not and what level to Tame
Can Tame up to 3 monsters or 1 sub
Can't Tame subs while tamed any monsters And can't tame monsters while tamed sub
After 10 failed attmepts it'll success and tame the monsters, to prevent tons of failed attempts and getting bored.
Attempts decrease by 1 each level so it's 4 attempts at level 6
Can Tame up to 3 monsters or 1 sub
Can't Tame subs while tamed any monsters And can't tame monsters while tamed sub
After 10 failed attmepts it'll success and tame the monsters, to prevent tons of failed attempts and getting bored.
Attempts decrease by 1 each level so it's 4 attempts at level 6
Skill Level/Max Tamed Monsters
Level 0ā2 1 Pet
Level 3ā4 2 Pets
Level 5ā6 3 Pets
Level 3ā4 2 Pets
Level 5ā6 3 Pets
Level/Success Chance
Last Man Standing
A daily PvP event with a solid reward for the last survivor.
Starts every day at 6:00 PM
Sign up from the NPC that appears in Heroes Town at 6:00 PM
All registered players will be automatically recalled at 6:10 PM for the battle
Winner Reward:
The last player standing receives a Trophy that grants decent stats and lasts for 24 hours.
-Sabuk Wall War-
Sabuk Wall is designed for large guilds to battle for control and earn a unique reward.
Takes place twice a week at 8:00 PM
Duration: 30 Minutes
The winning guild receives a special buff after the war ends
BossLand
BossLand runs daily at 7:00 AM, 2:00 PM, 7:00 PM, and 2:00 AM, created for players who enjoy PvP and want to compete for rare bosses and loot.
Each session lasts 1 hour, after which players are automatically recalled to the Town
Only high-tier bosses spawn here with unique and valuable drops
Full PvP is enabled ā enter at your own risk
Legendary Bosses
There are five powerful Legendary Bosses that spawn randomly in caves, using dynamic respawn timers to prevent top players from camping them.
The LegendaryBoss not spawning on any KR's as most of is a small Room.
When a boss spawns, a global shout alerts the entire server to prepare for battle
These bosses deal high damage and have huge health pools, requiring a group effort to take down
They drop some of the best items in the game
If a boss is not defeated before its next respawn, the server will shout again, including the map name and coordinates, letting players know the boss is still alive and waiting.
These bosses are built for high-end players and large guilds, delivering an exciting challenge and top-tier rewards.
The LegendaryBoss not spawning on any KR's as most of is a small Room.
If a boss is not defeated before its next respawn, the server will shout again, including the map name and coordinates, letting players know the boss is still alive and waiting.
These bosses are built for high-end players and large guilds, delivering an exciting challenge and top-tier rewards.
Weekly OverLord Event
The mighty OverLord spawns every Friday at 6:00 PM, bringing a massive challenge and exclusive high-tier rewards.
Features an advanced AI that prevents luring far from his area or abusing walls
Deals huge damage, has massive HP, and requires a large, well-coordinated group to defeat
He will not heal as long as he's being poisoned or attacked
Avoid using breakable gear ā the battle will be tough
A global announcement alerts all players when he spawns
If not killed within 6 hours, the OverLord will despawn
This event is built for serious guilds and experienced players ready for an epic weekly showdown. Only the strongest will stand a chance ā and be rewarded for it.
This event is built for serious guilds and experienced players ready for an epic weekly showdown. Only the strongest will stand a chance ā and be rewarded for it.
Iāll be posting the QoL changes in a separate comment, since they wonāt all fit in a single thread. ;(
Thanks for watching, thereās plenty more to come! Iāll keep introducing new features as time allows. Stay tuned!
- IP Address
- 127.0.0.1
- Language
- English,Polish,Spanish,Chinese,Arabic.
- Server Type/Files
- Crystal
- EXP Rates
- Medium
- Direct Download Links
- https://mir2server.com/Launcher/Hurricane%20Revival.rar
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