Crystal Hurricane Revival Mir2 | MediumRate Server

  • Remember! Never use the same account usernames and password across different servers!

Legend Of Mir2: Hurricane Revival​

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LiveDate: Friday August 1st at 19:00 GMT

Join Our Discord Channel: https://discord.com/invite/cZHuWcVKk3

šŸš€ Hurricane Revival Launcher is Now Ready!​

šŸ›  Setup Instructions (If You Encounter Issues):​

3ļøāƒ£Install SlimDX Runtime .NET 4.0 x64.msi​

āš ļø Getting a Virus Alert?

Don’t worry, it’s a false positive caused by the client being protected/obfuscated for security reasons (anticheat & protection). It’s safe.

To Fix it:

  • 1- Open Windows Security​
  • 2- Go to Virus & Threat Protection​
  • 3- Click Manage Settings​
  • 4- Scroll to Exclusions > Click Add or Remove Exclusions​
  • 5- Choose Folder and select your Mir folder​
  • 6- Confirm and you’re all set!​
ā“ Need Help? If anything goes wrong or you’re stuck, feel free to message me!!

Clases: War, Wiz, Tao And Sin​

Server Rate: Custom Medium Rate​

The Return of a Legend – First Look at Hurricane Revival Mir2 We’ve just dropped an exclusive sneak peek at what’s coming to Hurricane Revival Mir2, a glimpse into the world we’ve been building behind the scenes: Newly Designed Maps Bosses with Smarter AI and Unique Mechanics Fresh PvE Encounters and Visual Upgrades This isn’t a full trailer, just a taste of what’s ahead. More is coming... and soon, so is the war.​

Check it out now:


Mass PvP Showcase On Hurricane V1 The storm is building...

Experience intense battles, slick systems, and a taste of what’s coming to Hurricane Revival.

And remember to Prepare yourselves. The legend returns soon.

Watch it now:

—Server Info —​

After the success of Hurricane Mir2(My Previous Server) and the overwhelming love and support it received, I’ve decided to bring it back, bigger and better. This isn’t just a relaunch. The server has been completely reworked and rebalanced from the ground up based on newly introduced systems and features. Tons of QoL improvements have been implemented, alongside a massive amount of new content, fresh vibes, and an overall polished gameplay experience.

You'll start your journey with access to over 100+ hunting caves, including a variety of group-focused dungeons, PvP areas, daily and weekly bosses, and a redesigned Bossland where top-tier bosses spawn 4 times a day, delivering intense PvP encounters and rewarding challenges.

Expect HD environments, enhanced monsters, dynamic boss fights, new mounts, and an entirely new Bosses AI that require real teamwork to defeat.

For players who prefer not to donate, i’ve introduced two rewarding support systems: the ActivitySystem and the Discord Activity System, allowing players to earn up to Ā£80 worth of free GG per month, simply by being active and playing.

The level cap has been completely removed, as I believe it's a terrible concept that's been recycled across servers for years. Instead, I've implemented an EXP fatigue system to prevent players from skyrocketing to the top of the rankings while others fall far behind. This change allows everyone to enjoy hunting and PvP whenever they like — no more mindset of ā€œlet’s hit the cap first, then start playing for real.ā€ You can now jump into the action at any time, without being held back by a level requirement.


Whether you're a hardcore grinder, a competitive PvPer, or a casual adventurer, Hurricane Revival offers something for everyone. Your next chapter begins here.

🚧 Pre-Launch Mode​

The server now begins in a special Pre-Launch Mode.
Players can log in early to sort out their GameShop items, manage Quests, and get ready for launch, but you can’t leave SafeZones or use NPCs until we officially go live.
It’s your chance to prepare before the real adventure begins!

šŸ–„ļø New GUI​

The entire interface has been redesigned for a smoother, cleaner, and more modern experience, from the launcher all the way into gameplay.
Menus, windows, and visuals are now easier to use, better organized, and way more polished.
It’s not just a new look, it’s a whole new vibe.


šŸ—ŗļø Massive World Expansion – Tons New Maps & Caves​

The server is launching with over 100+ hunting caves and a wide variety of new maps, bringing a fresh atmosphere, secret areas, and endless content to explore.

Includes large-scale group caves packed with bosses and loot, Dedicated PvP boss areas for those who want to PK.

Each map is uniquely designed with hidden paths and surprises waiting to be uncovered

Whether you're a solo adventurer, part of a guild, or a PvP junkie, there's always something new to discover.
No more getting bored of the lack of conetntsšŸ˜‰


šŸ’¬ Discord Activity System​

This system is designed to help players who can’t donate or simply prefer not to spend.
By just enabling Discord Rich Presence while playing, you can earn up to 1,000 GG every week, that’s about Ā£40 worth of rewards each month.
Rewards are sent every Friday based on how long you’ve actively played with Discord Presence enabled.
As long as you're in the Discord server, playing the game, and your status is showing, your time will be counted.

It’s super simple and really valuable.
To check if everything is set up correctly, use the ingame command:
@DiscordTime
This will guide you and confirm if tracking is working.

**Important: Tracking works on one PC at a time per Discord account, no multi-client abuse, no farming.

āœ… How to Make Sure It’s Working:​

1- Join our Discord server

2- Make sure Discord is running

3- Go to Settings → Activity Privacy

4- Enable ā€œDisplay current activity as a status messageā€ or "Share your detected activites with others"

šŸ”„ Activity System​

An automatic reward system designed to give GG Package to players who stay active and play fairly.
I'm aiming to build a lively, active server and this system is just one small step toward making sure there are always activity on the server.

Here’s how it works:​


Step 1: Play at Least 4 Hours a Day, Your activity is tracked based on actual gameplay, not just being logged in and keep it up throughout the week to qualify for the prize.

Step 2: No Cheating, No AFK Abuse
The system has been built to detect real playtime only.
AFK time or any tricks to fake activity won’t count.
It’s all about rewarding legit and active players.


Step 3: Earn Weekly Rewards Automatically
If you hit the required time, the system automatically sends you a prize package every friday.
a package contains stuff worth 1000 GG so it's another free £40 monthly ;p

**Important** These packages expire after 2 days if unused, so no stockpiling! Use it or lose it to keep things fresh and fair every week.

Step 4: Track Your Progress
Use the @PlayTime command ingame to check your daily activity time.
Time resets every midnight so you’ll always know if you’re on track for the weekly prize.

šŸ’° GoldAltar System (Competitive System)​

Think you’re the richest in town? Prove it.
The Gold Altar lets players sacrifice gold to climb a ranking ladder and the top 10 contributors are rewarded with unique buffs and prestigious titles based on their rank.
Minimum donation is 100,000 gold to prevent players from spamming 1gold donations.
You must be at least level 50 to use this system.
Press Ctrl + K to open the Rankings Dialog.

šŸ† Top Ranks Titles:​


šŸ‘‘1- King / Queen

🤓2- Prince / Princess

šŸ°3- Duke / Duchess


šŸ›”ļø4/10 - Squire / Lady

Each title comes with its own buff and the higher your rank, the stronger the reward.

šŸ”„ Ranking Resets Automatically:​


Every 1st and 15th of the month, Everyone is notified ingame when the system resets, Gives all players a fresh chance to compete and rise to the top

ā™»ļø Item Fusion System​

Tired of items losing their value after a few days or weeks?
The Item Fusion System is here to change that.

Every item now has long-term value, even duplicates. You can fuse the same item into itself to gradually upgrade it and enhance your gear over time.

šŸ”§ How it Works:​

Use duplicate items + gold to upgrade your equipment

Each upgrade adds unique bonus stats to the item

The higher the fusion level, the more items and gold are needed

Each item type grants different fusion bonuses, making every upgrade path feel unique

šŸ“œ Fusion stats are previewed directly on the item label so you always know what benefits you’ll gain before upgrading.


🧪 Disenchant System​

The Disenchant System lets you break down unwanted or low value items for a small cost to receive Crafting Materials.

Disenchant rocks and shards to get upgrade materials for better versions

Disenchant normal gear or kits to collect useful crafting mats

This ensures that every item has value, even if you don’t need it, nothing goes to waste.

✨ New Skills & Reworks​

Many skills have been reworked to better fit the current state of the server in terms of damage, scaling, and visuals.

Nearly 99% of existing skills now feature HD images

Skills are visually upgraded when reaching Level 6

Numerous new skills have been added for each class

More skills will continue to be introduced as the server evolves

Fresh visuals, better balance, and more variety for every class.

šŸ“š Advanced Skill Level-Up System​

Skill books no longer lose their value after a few days or weeks of dropping as you’ll still need them to upgrade your skill levels.
Skills can now be leveled up to Level 6 (instead of just 3).
To upgrade to the next level, you’ll need to use the same skill books.
Each upgrade requires more books than the last.
Stronger skills, deeper progression, and long-term value for every book you find

Skill List Now Live!

The full list of all class skills is now ready and available! We've made sure every class feels unique, powerful, and fun to play with tons of quality of life tweaks and new skill improvements across the board. Every skill has been reviewed, balanced, and tested, no more clunky rotations or forgotten abilities.
View attachment 37197

🩸 Steal Experience System (PvP System)​

I’ve added the Steal Experience System to make PK battles more exciting and rewarding.
This Systems Allowing players to transfer levels and experience to other characters or friends.

- You can steal up to 6 times per day (resets at midnight).
- When stealing, you take 25% of the target’s required EXP for their current level, If they need 100 million EXP to level up, you’ll gain 25 million. If your level only needs 10 million EXP to level up, that 25 million could give you multiple levels not just a flat amount.

- You cannot steal from players 3 levels below you.

- You can disable the system anytime via a toggle in the GUI.

- Disabling it makes you safe from EXP loss, but also disables the benefits.

- Enabling the system gives you a +3% stat buff.

- A special visual effect appears above your character when it's active, so everyone knows you enabled it.

⚔ Auto Boost Event​

A global buff is now activated automatically every Friday and Sunday, boosting your EXP, Item Drop, and Gold rates slightly.

No need to do anything, it runs every week like clockwork as a standard event to keep things exciting and rewarding on weekends.

Play smart, plan ahead, and make the most of the boost!

šŸ’¤ Experience Fatigue System (Balancing Feature)​

To keep the competition fair, the top 3 players on the level rankings will receive -50% EXP, +5% Drop rate and 5% Gold rate, once they reach Level 50 once people wear half decent kits with good skills.

This system is designed to slow down people who grind 24/7 or pay others to level for them, giving everyone else a better chance to catch up.

It keeps the level competitive, prevents the top from running away with the lead, and makes rankings more balanced for everyone.

šŸ—æ Statues System​

Statues are designed for high-ranking players. The top ranked player of each class will have their own statue, along with a reward such as a Trophy and a Top Rank Buff, and special visual effects as long as they stay at rank #1 of their class.

If another player takes the #1 spot, the statue and prizes will automatically move to them.
This means the statues will always represent the current top-ranked players.

You can also view more info about each top player by checking their statue.

ā™»ļø Regeneration System​

The Regeneration System is designed to grant players bonus stats and class-specific skill buffs as they continue leveling. There are a variety of stats available, allowing players to customize their build based on their playstyle. This gives you a meaningful goal while leveling, something rewarding to aim for while leveling.

- The system becomes available at Level 60 and above.

- RG Levels are separate from normal levels and are much easier.

- Each class has 5 unique skill buffs available within the system.

- After a certain number of upgrades, more points will be required to continue progressing (e.g., DC costs 2 points, then 3 after 20 upgrades)

- All stats and skill buffs have caps to maintain balance, they won’t overpower your character but offer helpful boosts.

- Stat changes can only be made in Safe Zones.

- The system includes a Catch-Up mechanic, This ensures fair progression for players who join later or are catching up

- You can also add or remove multiple points at once using Ctrl + Left Click on any stat

-All RG levels and points are shared account wide, so you don’t need to relevel them on alt characters. Perfect for players who love rerolling or switching classes.

šŸ”® Aura System​

Auras have been added to the server, each with unique effects and different stats.
They last anywhere from 6 to 12 hours.

You can get them of killings subs and bosses
There are many different aura types in-game, each offering various stats, effects, and durations.

šŸ”’ Item Locking Feature​

A new feature has been added to help protect your valuable items from being dropped or sold by mistake.

Simply press the Middle Mouse Button on an item to lock or unlock it.
Locked items are safe from accidental drops and sales.

šŸ”“ Unlock Item System​

The Unlock System is used on certain special items that have their stats locked by default.
You’ll need a special Key to unlock the stats of these unique items.

Using a Key will unlock the item’s full stats

Keys only work on locked items and cannot be used on regular gear

šŸ“ˆ Item Level System​

Some items can now level up, gaining random stat bonuses with each level.

The maximum level is 10

You can reset the item level and its gained stats if you’re aiming for better results

Certain special kits can also change the item’s effects or even its appearance depending on its level

This system adds long-term value and progression to your gear — making every upgrade feel impactful.

šŸ’Ž Quality Orb Item​

QualityOrbs give you the chance to upgrade an item's quality, from None all the way to Godly.

Each upgrade adds an extra stat while preserving all existing stats

Quality upgrades do not affect standard gems or orbs

Used to enhance Awakening Stats, especially when pushing gear to Godly

Bonuses by Gear Type:​

Weapons, Necklaces, Bracelets, Rings, and Stones gain +1 DC/MC/SC

Armours, Helmets, Boots, and Belts gain +1 AC/MAC

Additional Bonus Chance:​

QualityOrbs now also have a chance to add:

Up to +2% Critical Damage

Up to +1% Critical Rate

Between 0–100 Health


šŸ’Ž Socket Items System​

The Socket System lets you customize your gear by inserting shards into items that drop with sockets or rerolled items with sockets.
Allowing you to tailor your stats to match your build and playstyle.

Items can randomly drop with 0 to 3 sockets

Each item type supports specific shard types, adding depth and balance to customization

Insert shards to gain bonuses like Crit Rate, Drop Rate, HP, StrongDamage and more

🧩 Shard Placement Examples:​

Weapons, Armor, and Stones → Any shard type

Bracelets → Drop Rate or EXP

Boots & Belts → Health

Necklaces & Helms → Crit Rate, Crit Damage, Crit Evades

šŸŽ² ReRoll Items System​

The ReRoll System allows players to re-roll gear stats or increase socket count using gold only.

Each item has its own reroll cost, making this a meaningful gold sink

Perfect for customizing gear to match your build and playstyle

Gives players the ability to improve stats or unlock more sockets

šŸ”’ Built-In Safeguards:​

Items with 3 max sockets are protected — rerolling stops automatically

A pop-up notification will alert you that the item is at its limit

You’ll be prompted to confirm before rerolling, preventing accidental changes

✨ Glow Effects Overhaul​

The Glow System has received a complete overhaul with major improvements to ensure smoother visuals and better alignment for all glow effects.

Hundreds of new glow styles have been added

Each glow has been meticulously positioned to perfectly fit its item

Nearly 95% of Weapons and Armours now have their own unique glow, all working seamlessly

šŸ“Š New Stat Types​

A wide range of new stat types has been added to provide deeper gameplay variety and more meaningful build customization for both PvE and PvP.

šŸŽÆ Critical Defense Stats​

Crit Rate Evade: Reduces the chance of receiving critical hits.

If an enemy has 20% Crit Rate and you have 20% Crit Rate Evade, they won’t land critical hits on you.

Crit Damage Evade: Reduces the effectiveness of incoming critical hits.

If an enemy has 20% Crit Damage and you have 10% Crit Damage Evade, they’ll only deal 10% bonus crit damage.

āš”ļø Combat Stats​

All Attack Damage: Increases all damage dealt by x% (PvE + PvP)

All Attack Reduction: Reduces all incoming damage by x% (PvE + PvP)

Strong Attack: Increases Your stats by x %

šŸ‰ PvE Stats​

PvE Damage Increase: Boosts damage dealt to monsters

PvE Damage Reduction: Reduces damage received from monsters

āš”ļø PvP Stats​

PvP Damage Increase: Increases damage dealt to other players

PvP Damage Reduction: Reduces damage taken from other players

🧾 Tracking Stats​

Player Kill Count: Number of players you’ve defeated

Monster Kill Count: Total number of monsters slain

Player Death Count(PVE): Total times your character has died from monsters

Player Death Count(PVP): Total times your character has died from players



ā³ Catch-Up System​

The Catch-Up System is designed to help new or returning players level up faster and stay competitive.

You gain +2% bonus EXP per level behind the top players

Bonus is capped at 100%, and may be increased in the future if needed

This system ensures that no one falls too far behind and making it easier to catch up.

šŸ† Challenge Room​

The Challenge Room is designed to support casual players in their hunting progress.

- There are currently 20 stages (15 rooms active for now)

- You enter with a 30-minute time limit

- If you don’t finish all stages in time, you can re-enter and continue

- Requires Level 50 to access

- If you disconnect, crash, or time out, you’ll resume from where you left off (e.g. Stage 10), instead of starting over.
This prevents exploits while still being fair for legit players.

- Dying in the Challenge Room does not drop your equipped items, it’s a safe place.


🪨 Rock System​

The Rock System has been added to give players something new and impactful to aim for and each upgrade makes a real difference that you’ll actually feel.

There are many types of rocks, each with unique stats, and they can be equipped into 9 slots.
To keep things balanced, each individual rock type can only be used in up to 3 slots, preventing overpowered stacking.

Random Bonus Stats:
Rocks also have a chance to gain random bonus stats based on their size.
The bigger the rock, the better the chance of gaining powerful extras like:

Critical Rate and Damage, HP, Agility, Accuracy, Luck, and more.


šŸ’° New Drop Item System​

The drop system has been fully reworked to make boss hunting more fun, fair, and rewarding for everyone involved.

šŸŖ™ Dynamic Gold Drops​

Boss gold drops now scale based on the number of players killing the boss.

If 1 player kills a boss, and this boss usually drops 100k so If 5 players kill the same boss, it drops 500k, so everyone is rewarded equally
Group and Guild hunts are now worth it.

🧤Drop Item Level Requirements​

Items will now only drop if you're equal to or above the item's level requirement.

If you're Level 60, only items Level 60 or below will drop for you

As your level increases, you'll unlock higher-level loot drops

This prevents low-level players from camping endgame bosses and encourages fair progression while still rewarding active players at all stages.

🧠 Group Bosses Overhaul​


All Group Bosses have been reworked with smart AI to prevent solo farming and abuse of high-value group caves.

Group bosses can no longer be soloed — they now deal significantly more damage to solo players

The more players participating in the fight, the less damage each one takes

This change encourages true group play and prevents players from farming high-tier loot and gold alone in content meant for groups

Group caves are packed with strong bosses and great rewards — and now they require teamwork to take them down.

🧠 New Bosses & Advanced AIs​

A wide range of new and unique bosses have been added to the server, each with their own custom AI and behavior.

Some bosses require strong coordination and teamwork to defeat

Others feature mechanics you've never seen before, adding challenge and variety

New monsters have also been introduced to match the updated world and encounters

These additions bring fresh gameplay and more reasons to explore every corner of the game.

🦸 Heroes System​

Heroes System has been introduced, featuring a custom setup with unique features and changes. Four heroes have been added: Warrior, Wizard, Taoist, and Assassin. To create a hero, players must be level 40 or higher and 10 million gold. Heroes require unlocking their level every 10 levels by using gold. They share 50% of your experience and have a simplified experience table, making them quick to level up.

Heroes have their own ranking system. They are designed to assist players in PvE and bossing, providing an enjoyable experience for casual players and guilds. However heroes do not participate in any pk. It is recommended to remove your hero during PK to avoid losing them. Heroes can drop items from their equipment and inventory.

Heroes dont use all player skills. Their abilities are limited to specific skills to prevent them from becoming too overpowered. The specific skills available to each hero class will be listed below.
Keep in mind that this is an optional system, so you’re not obligated to use it if you don’t want to.

-Hero Info-​

Press Ctrl + Middle Mouse Button to move the Hero to the targeted location.
Press Ctrl + G to Switch between Hero Mode.
Press Ctrl + I to Open Hero inventory.
Press Ctrl + C to Open Hero equipment
Press Ctrl + S to Open Hero skills.
Press Ctrl + Z to toggle Hero Belt.
Press Ctrl + NumPad1 - NumPad8 to use hero skills.
Press NumPad8 and NumPad9 to use potions from Hero Belt.
Press Scroll Button to Summon and DeSummon Hero (Cool Down 1:30Minutes)
Right Mouse Button to quick move items from your bag to hero bag.
If unlocking a level fails, the hero will be downgraded to the previous stage. Each level stage has a different success chance for advancing to the next stage.
Heroes can be transferred between accounts a maximum of 7 times. After the 7 transfers, the hero will be permanently bound to the last account and can no longer be transferred.
There is an auto-potion feature for heroes that allows them to heal themselves when their HP and MP reach a specified amount. Players can set the desired thresholds for both HP and MP.
There is a Hero Stash to store your heroes, with up to 8 available slots. Initially you start with 1 slot, and players can extend them as needed.
Player PVE DMG Increase and Reduction Stats does apply to Heroes too.

-Heroes Skills List-​

-Warrior Class-​

Fencing,
Slaying,
Thrusting,
HalfMoon,
TwinDrakeBlade,
FlamingSword,
CrossHalfMoon,

-Wizard Class-​

ThunderBolt,
FireWall,
Lightning,
FrostCrunch,
MagicShield,
IceStorm,
FlameDisruptor,
FlameField,

-Taoist Class-​

Healing,
Poisoning,
SoulFireBall,
Purification,
HolyShield,
MassHealing,
SwordsOfLight,

-Assassin Class-​

FatalSword,
DoubleSlash,
Haste,
CrescentSlash,
LightBody,
HeavenlySword,
PoisonSword

šŸ›”ļø Veteran Buff​

Introduced the VeteranBuff for players who like to play multiple characters simultaneously
The VeteranBuff is capped at 100%, The experience gain provided by the VeteranBuff will
decrease by 5% for each level up as the level gap between the lower-level character
and the highest-level character on the same account decreases.
The buff will be removed once both characters reach the same level.
Also VeteranBuff cannot be used while the RG system is enabled to prevent exploitation
for leveling RG levels, It will be instantly deleted if you enable the RG system.


šŸ“œ Quest System​

The quest system has been greatly expanded to offer more depth, daily rewards, and account-wide progression.

šŸ§Ÿā€ā™‚ļø Monster Quests​

Every monster in the game now has its own quest

Includes Daily Quests for each mob, giving you regular goals and rewards

🧩 Storyline Quests (Account-Wide)​

Storyline Quests are now account-wide — complete them once and all characters benefit

Completing each storyline quest permanently increases your DC / MC / SC (Min and Max) by +1

Example: Finish 40 storyline quests = +40 Min/Max DC/MC/SC on all characters on the same account

No need to redo them if you reroll or play another class

šŸŽ Storyline Rewards:​

In addition to stat boosts, storyline quests also include exclusive rewards and surprises — but you’ll have to explore to find them!
Progress once, benefit forever.
View attachment 37168

🚫 FilterWords System​

A system designed to block abusive, offensive, or toxic language in chat.

All forms of bullying, harassment, and inappropriate words are automatically filtered to keep the game environment clean and respectful for everyone.

Toxicity doesn’t belong here, simple as that ;p

šŸ”— Item Linking System​

You can now link items directly into chat so others can view their stats, bonuses etc..

Perfect for showcasing rare items or selling unique gear

Lets other players see exactly what the item has without needing to trade

Simply press Alt + Right-Click on the item to link it in chat

Show off your loot or make sales easier — all with one click!

View attachment 37169

🐾 Tame Monsters System​

Press Alt and Hover By mouse on monsters to check if they're Tame able or not and what level to Tame
Can Tame up to 3 monsters or 1 sub
Can't Tame subs while tamed any monsters And can't tame monsters while tamed sub
After 10 failed attmepts it'll success and tame the monsters, to prevent tons of failed attempts and getting bored.
Attempts decrease by 1 each level so it's 4 attempts at level 6

Skill Level/Max Tamed Monsters​

Level 0–2 1 Pet
Level 3–4 2 Pets
Level 5–6 3 Pets

Level/Success Chance​

Level 0 10%
Level 1 15%
Level 2 20%
Level 3 25%
Level 4 30%
Level 5 35%
Level 6 45%


āš”ļø Last Man Standing​

A daily PvP event with a solid reward for the last survivor.

šŸ“… Starts every day at 6:00 PM

šŸ“ Sign up from the NPC that appears in Heroes Town at 6:00 PM

ā±ļø All registered players will be automatically recalled at 6:10 PM for the battle

šŸ† Winner Reward:​

The last player standing receives a Trophy that grants decent stats and lasts for 24 hours.


šŸ° -Sabuk Wall War-​

Sabuk Wall is designed for large guilds to battle for control and earn a unique reward.

šŸ•— Takes place twice a week at 8:00 PM

ā±ļø Duration: 30 Minutes

šŸ† The winning guild receives a special buff after the war ends

šŸ—”ļø BossLand​

BossLand runs daily at 7:00 AM, 2:00 PM, 7:00 PM, and 2:00 AM, created for players who enjoy PvP and want to compete for rare bosses and loot.

ā° Each session lasts 1 hour, after which players are automatically recalled to the Town

šŸ’€ Only high-tier bosses spawn here with unique and valuable drops

āš”ļø Full PvP is enabled — enter at your own risk

šŸ‰ Legendary Bosses​

There are five powerful Legendary Bosses that spawn randomly in caves, using dynamic respawn timers to prevent top players from camping them.
The LegendaryBoss not spawning on any KR's as most of is a small Room.

šŸ“¢ When a boss spawns, a global shout alerts the entire server to prepare for battle

šŸ’„ These bosses deal high damage and have huge health pools, requiring a group effort to take down

šŸŽ They drop some of the best items in the game

If a boss is not defeated before its next respawn, the server will shout again, including the map name and coordinates, letting players know the boss is still alive and waiting.

These bosses are built for high-end players and large guilds, delivering an exciting challenge and top-tier rewards.

šŸ‘‘ Weekly OverLord Event​

The mighty OverLord spawns every Friday at 6:00 PM, bringing a massive challenge and exclusive high-tier rewards.

🧠 Features an advanced AI that prevents luring far from his area or abusing walls

šŸ’¢ Deals huge damage, has massive HP, and requires a large, well-coordinated group to defeat

🩸 He will not heal as long as he's being poisoned or attacked

šŸ›”ļø Avoid using breakable gear — the battle will be tough

šŸ“¢ A global announcement alerts all players when he spawns

ā±ļø If not killed within 6 hours, the OverLord will despawn

This event is built for serious guilds and experienced players ready for an epic weekly showdown. Only the strongest will stand a chance — and be rewarded for it.


I’ll be posting the QoL changes in a separate comment, since they won’t all fit in a single thread. ;(​

Thanks for watching, there’s plenty more to come! I’ll keep introducing new features as time allows. Stay tuned!

 
IP Address
127.0.0.1
Language
English,Polish,Spanish,Chinese,Arabic.
Server Type/Files
Crystal
EXP Rates
Medium
Direct Download Links
https://mir2server.com/Launcher/Hurricane%20Revival.rar
Last edited:

Hurricane

LOM2 - Code Services
Dedicated Member
Hurricane
Game Master
Oct 25, 2018
610
1
484
105

-Patch Notes 3.6-​

šŸŒ Multi-Language Translation System​

A complete multi-language system has been implemented, supporting 4 fully translated languages across the entire game interface. The system features real time language switching, RTL support and complete translation coverage for all major game systems.

🌐 Supported Languages​

  • English – Main and default language
  • RomĆ¢nă (Romanian)
  • äø­ę–‡ (Chinese)
  • ķ•œźµ­ģ–“ (Korean)

āš™ļø Highlights​

šŸ” Real Time Language Switching
Change language instantly from Settings, no restart required.
Your preference is automatically saved between sessions.

🌐 Full Translation Coverage
Over 500,000+ words translated, covering every part of the game: items, skills, stats, dialogs, UI and systems.

🧠 Smart Translation Manager

Auto fallback to English for missing keys

UTF-8 and multi-line support

Event driven updates for real time UI refresh

šŸ“ Note​

The game is currently about 90% translated and this is the early phase of the new translation system.
Some translations may still appear incorrect or not fully accurate, so please keep that in mind while playing.
I’ll continue to improve, refine and complete the remaining translations in upcoming patches based on player feedback and needs.

-Other Changes-​

  • Gold prices for mounts in the GameShop have been massively reduced.
  • Gold prices for pads in the GameShop have been massively reduced.
  • Gold prices for pets in the GameShop have been massively reduced.
  • Reduced The gold prices of NameChange Scroll, ClassChange Scroll and SexChange Scroll in the Gameshop.
  • Changed the color of InfusionScrolls to Legendary and pets can now pick them up as crafting materials.
  • Fully Reworked Backstep and introduced it for Archers. It now functions properly without any visual bugs.
  • Teleport Ring can no longer be sold or disenchanted to prevent players from selling or disenchanting it.
  • Corrected an issue where the Smoke Bomb Book displayed the wrong skill name upon leveling up.
  • Updated Double Shot skill visuals with brighter, glow enhanced effects as the previous ones were hard to see during fights.
  • Added 1 luck to Divine and FlameBow.
  • Fixed Repeatable Quest on Ashen Cave.
  • Reduced Rest Item level cost by 50%.
  • Further improvements to Hero durability loss.
  • Reduced the required ores to craft Shard and Rock materials in crafting (Live Change)
  • Slightly increased Curse success chance in PvE.
  • Increased the mana pool for Archers as it was previously too low (Live Change)
  • Disabled bulk use for the Level System Key, as it wasn’t really necessary.
  • Slightly nerfed OneWithNature so Archers don’t level like Wizards and are encouraged to use NapalmShot more, especially since Napalm was also buffed (Live Change)
  • Slightly Increased SpiritArrow and NapalmShot one PVE (Live Change)
  • Replaced OneWithNature buff on RG with NapalmShot.
  • Further improved Hero AI to make them smarter and more responsive. They now move toward their master if he strays too far and stop attacking until they’re close again. Several other tweaks have also been made, and i’ll continue monitoring them for additional improvements if needed.
  • Fixed incorrect PvE and PvP visual stats in the Hero Character Dialog.
  • Fully reworked the Hero Ranking system, it now lists all heroes ingame instead of only online ones and removes duplicate entries properly.

Multi-Language Translation System.png
 

Hurricane

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šŸ† Discord Activity Winners (2025-11-14)​

  • xArchmedesx - 1000 GameGold
  • Sent - 1000 GameGold
  • Carlo - 1000 GameGold
  • UrekMazino - 1000 GameGold
  • Rane - 1000 GameGold
  • BRICK - 1000 GameGold
  • Lokator - 1000 GameGold
  • Zayron - 1000 GameGold
  • GurgleMyNut - 1000 GameGold
  • Mix - 1000 GameGold
  • BossShot - 1000 GameGold
  • Apple - 1000 GameGold
  • BaTTLeScarS - 1000 GameGold
  • Apollo - 1000 GameGold
  • CDawg - 1000 GameGold
  • Stig - 1000 GameGold
  • Draken - 1000 GameGold
  • Griffstab - 1000 GameGold
  • Lemming - 1000 GameGold
  • Slayla - 1000 GameGold
  • Rodger - 1000 GameGold
  • Toto - 1000 GameGold
  • mee - 1000 GameGold
  • BigBadaBoom - 1000 GameGold
  • Gloric - 1000 GameGold
  • F0ld - 1000 GameGold
  • AppleSux - 1000 GameGold
  • Silent - 1000 GameGold
  • daenerys - 1000 GameGold
  • Lucifer - 1000 GameGold
  • Lurker - 1000 GameGold
  • Lycan - 1000 GameGold
  • Luna - 1000 GameGold
  • Dagger - 1000 GameGold
  • Tottie - 1000 GameGold
  • KingQtr - 1000 GameGold
  • Gand0r - 1000 GameGold
  • Emperor - 1000 GameGold
  • blAcksword - 1000 GameGold
  • Itomari - 1000 GameGold
  • Shrek - 1000 GameGold
  • LordPyrial - 1000 GameGold
  • Jerz - 1000 GameGold
  • Sticky - 1000 GameGold
  • BabyGurl - 1000 GameGold
  • Zag - 1000 GameGold
  • huTao - 1000 GameGold
  • ApCold - 1000 GameGold
  • NoPainNoGain - 1000 GameGold
  • BigAss - 780 GameGold
  • SMD - 740 GameGold
  • Rips - 700 GameGold
  • Wong - 680 GameGold
  • Victor - 600 GameGold
  • Shuri - 540 GameGold
  • Alin - 400 GameGold
  • Teamaker - 200 GameGold
 

Hurricane

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-Patch Notes 3.7-​

-Weekly Raid Boss Tweaks-
  • Updated the Weekly Raid Boss to make it more rewarding and enjoyable.
  • The FlameBoundBox is now a 100% guaranteed reward for players level 90+.
  • Added a new reward for level 100+ players, they now have a chance to win a DivineInfernoBox and 2 GoldChests. If luck isn’t on their side, they’ll still receive a FlameBoundBox and 1 GoldChest as a guaranteed fallback reward.

-Challenge Room Tweaks-
Challenge Room rewards have been updated to better match overall progression and make them more rewarding and enjoyable. You’ll now receive:
  • ExternalBox and ShardBox(XL) for completing 100 Bosses on there.
  • FlameBoundBox and RockBox(XL) for completing Room 200 Bosses on there.


-Progress System Tweaks -
The Progress System rewards have been updated to make progression smoother, more rewarding and enjoyable for everyone while hunting. Here’s what’s new:
  • Reduced the required kills for Level 70 bosses (Heaven Box) from 100 → 50.
  • Reduced the required kills for Level 80 bosses (External Box) from 150 → 100.
  • Reduced the required kills for Level 90 bosses (FlameBound Box) from 200 → 150.
  • Added a new task for Level 100+ players — kill 200 Lv 100+ bosses to earn a DivineInferno Box.

-@SetDiscord Command-
  • Transfer Discord tracking from other running clients on the same PC to the current client
  • Use when multiple clients are running and you want a specific client to track Discord time
  • Automatically releases tracking from other clients and updates Discord presence in real time
  • Type @SetDiscord ingame to transfer tracking to your current client
-Smooth Dialog Animation Feature- 90% of game dialogs now uses modern animations when opening or closing. Includes 8 animation types. A smoother and more polished UI with better visual feedback and consistent behavior across all dialogs.

Updated Dialogs:
  • Inventory, Character, Quest windows, Mail, NPC dialogs, TrustMerchant, Event Dialog, Login Notice, Inspect, Rocks, Menu, and much more

-Multi Language System Tweaks-
  • Further improvements have been made to the Multi Language Translation System, significantly enhancing its accuracy and performance.
  • All Monster names have now been translated into every supported language.
  • All NPC names have been translated into every supported language.
  • All Item names have been translated into every supported language.
  • All Map names have been translated into every supported language.
-Other Changes-
  • Further improvements have been made to address the item visual bug that occurred in the inventory and storage. I’ll continue monitoring it and would appreciate any feedback from players to ensure it’s fully resolved.

  • Expired items are automatically removed from Inventory, Equipment, Storage, Mail, Hero Inventory/Equipment, Guild Storage and TrustMerchant.

  • Removed GlobalShout for ExternalBoxes as they’re no longer considered as rare.

  • Corrected the crafting material gained on disenchant External and higher tier items, they now grant more materials.

  • Fixed a minor issue on Save/Load hourly bonus gold system and will no longer happen in future reboots.

  • Corrected tooltip for DivineInfernoBox.

  • Corrected the minimum DC stats for the ArmouredShield.

  • Players can now receive a TownTeleport Scroll when teleporting to the Vault of Power.

  • Further improvements to the Heroes AI and I’ll keep tweaking it on future patches if needed.
  • Fully reworked the HolyShield skill to ensure it works correctly without any bugs. Almost all known issues have been fixed and it should now work as intended.
  • The HolyShield RG buff now properly affects the Hero Tao buff and works as intended.

  • Buffed SoulFireBall and YinYangBurst in PvE And PvP as they were slightly underpowered (Live Change)

  • Reworked the StormEscape skill and fixed a minor bug that prevented it from teleporting even to valid empty locations.

  • SealedHeros can now be listed and sold on TM.
 

Hurricane

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āš’ļø Big Patch in Progress!
Just a quick update, I’m currently working on a major patch with plenty of improvements, new content and important fixes.
Stay tuned… it’s coming soon!
 

Hurricane

LOM2 - Code Services
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Hurricane
Game Master
Oct 25, 2018
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-Patch Notes 3.8-​

-Warriors PvE Review-
Fully reviewed the Warrior’s PvE performance and made several adjustments as it was not in line with other classes. PvP remains unchanged since the Warrior isn’t lacking in that side.
  • Reduced CounterAttack cooldown by 9 seconds
  • Slightly increased TwinDrakeBlade damage in PvE
  • Massively increased FlamingSword damage in PvE
  • Massively increased IceCrush damage in PvE
 

Hurricane

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Hurricane
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šŸ† Discord Activity Winners (2025-11-21)​

  • ApCold - 1000 GameGold
  • Lokator - 1000 GameGold
  • Lurker - 1000 GameGold
  • Jerz - 1000 GameGold
  • BabyGurl - 1000 GameGold
  • Kaneki - 1000 GameGold
  • Sticky - 1000 GameGold
  • Carlo - 1000 GameGold
  • Shrek - 1000 GameGold
  • UrekMazino - 1000 GameGold
  • Rane - 1000 GameGold
  • GurgleMyNut - 1000 GameGold
  • Mix - 1000 GameGold
  • BossMan - 1000 GameGold
  • Apple - 1000 GameGold
  • BigAss - 1000 GameGold
  • Alin - 1000 GameGold
  • AlexJonez - 1000 GameGold
  • Stig - 1000 GameGold
  • daenerys - 1000 GameGold
  • AppleSux - 1000 GameGold
  • SMK - 1000 GameGold
  • Griffstab - 1000 GameGold
  • Lemming - 1000 GameGold
  • Slayla - 1000 GameGold
  • Rodger - 1000 GameGold
  • SMD - 1000 GameGold
  • Toto - 1000 GameGold
  • mee - 1000 GameGold
  • BigBadaBoom - 1000 GameGold
  • F0ld - 1000 GameGold
  • CDawg - 1000 GameGold
  • Draken - 1000 GameGold
  • Silent - 1000 GameGold
  • DarkHearted - 1000 GameGold
  • NoPainNoGain - 1000 GameGold
  • Sent - 1000 GameGold
  • Lycan - 1000 GameGold
  • Luna - 1000 GameGold
  • Dagger - 1000 GameGold
  • Victor - 1000 GameGold
  • Devil - 1000 GameGold
  • Tottie - 1000 GameGold
  • KingQtr - 1000 GameGold
  • Gand0r - 1000 GameGold
  • Emperor - 1000 GameGold
  • Lucifer - 1000 GameGold
  • Zag - 1000 GameGold
  • Wong - 1000 GameGold
  • huTao - 1000 GameGold
  • Apollo - 980 GameGold
  • Gloric - 960 GameGold
  • Sticks - 880 GameGold
  • BRICK - 860 GameGold
  • Corpse - 620 GameGold
  • Itomari - 600 GameGold
  • BaTTLeScarS - 500 GameGold
  • blAcksword - 400 GameGold
  • Vodka - 360 GameGold
  • RonBurgundy - 240 GameGold
  • K000 - 200 GameGold
  • HurricaneGM - 40 GameGold
 

Hurricane

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Hurricane
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Oct 25, 2018
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-Patch Notes 3.9-

**šŸŽ„ Christmas Event is Here! šŸŽ„**

Get ready to celebrate the holiday season in style! I’ve introduced a brand new Christmas island, packed with festive fun and rewarding adventures.

- Christmas island: A magical winter themed map filled with holiday monsters and exciting challenges.

- Christmas Bosses: Each map now features 2 powerful Christmas bosses for extra thrill and rewards.

- Christmas Set: Collect the exclusive seasonal gear to boost your stats and show off your festive spirit.

- Christmas Boxes & Gifts: Defeat monsters and open boxes to receive a variety of rewards, including rare and special items.

- Festive Atmosphere: Enjoy the winter wonderland vibe as you explore, fight and collect!

**šŸŽ Event Duration: The Christmas Event will run until January 7th, so make sure to join in and collect all the festive rewards before it ends!**



**Leveled Monster System**
Leveled monsters spawn with enhanced stats, increased experience, and improved rewards. They are visually distinct and appear randomly based on configurable spawn chances across the whole server.

- Monsters can now spawn Leveled (Lv. 0–8) with boosted stats, XP and drops.
- Higher levels = stronger bonuses and better rewards.
- Works for normal monsters, Subs and Bosses (each with separate spawn chances).
- Leveled monsters gain % bonuses to HP, DC, MC, SC, AC, MAC, plus bonus EXP, gold, and drop rate.
- Leveled monsters have unique name colors per level.
- Bosses/Sub-Bosses display level and bonus % on their HP bars.

__Extra Percentage Per Level:__
- Level 1: +10% Damage/Health/EXP/Drop
- Level 2: +15% Damage/Health/EXP/Drop
- Level 3: +20% Damage/Health/EXP/Drop
- Level 4: +25% Damage/Health/EXP/Drop
- Level 5: +30% Damage/Health/EXP/Drop
- Level 6: +35% Damage/Health/EXP/Drop
- Level 7: +40% Damage/Health/EXP/Drop
- Level 8: +50% Damage/Health/EXP/Drop


**Smooth Movement System**
I'm excited to introduce Smooth Movement, a new graphics enhancement that significantly improves the visual quality of character movement throughout the game!
This System is still in its early phase and will continue to be improved in future updates.

- Fully Smooth movement/Smooth camera follow for a more immersive feel.

- Removes jitter and diagonal movement snapping

- Realtime interpolation for consistent motion at any FPS

- Optimized to have minimal performance impact

- Toggle ON/OFF (ON by default on the Option Dialog)



## Other Changes & Improvements

**New Items & Gear:**

- Added SuperExp Ring, SuperExp Sword, SuperExp Blades, and SuperExp Bow to drop files.

- Added Special Ring, Bracelet, and Helmet to drop files — they have strong stats and are currently super rare.

- Changed (H)Heaven items to be the special gear for level 110.

- Added a new level 120 special set: Hurricane items.

- Added 2 new normal gear sets for levels 110 and 120.

- Added GoldenKey to monster, sub-boss, and boss drop files — grants access to a hidden room filled with solid EXP and gold rewards.

- Added new HP/MP potions for level 110 to both drop files and shop.

- Added (H)Heaven armours to the Exchange NPC.

- Increased the LMS Trophy stats for all classes to make it valuable again as it hasn’t been updated since day one and the server has progressed significantly

- Corrected LMS Trophy Stats for Archers.


**Quests & Rewards:**

- Added many new BeastBounty quests up to level 120.

- Added many new storyline quests up to level 120.

- Increased all storyline gold rewards from 150k to 1m starting from Part 3.

- Reduced the required number of monster kills for the repeatable ChasmCave quest.

- Level 95 players can now hand in level 100 quests.

- Level 100 players can now hand in level 105 quests.


**Map & Monster Updates:**

- Revamped BossLand: now features powerful bosses with solid drops.

- Revamped EvilMir boss, updated its health, damage and drop file to make it a worthy challenge and rewarding to kill again.

- Enabled random teleports on Legion Cave Floor 2.

- Removed all monsters from Volcanic Throne 2nd floor; only 1st floor monsters remain.

- Added 2 new battle areas.

- Added 12 new Hunting Areas for levels 105, 110, 115, and 120.

- Added 2 new Group Caves: one with 15 floors, one with 9 floors, both filled with bosses and sub-bosses.

- Fixed a minor issue on the LMS map where some player names were not displaying in orange correctly. This should now work as intended.

- Corrected the levels of underwater monsters, as they were previously set too high and were not accurate.

- Increased the health and improved the drop tables for all Legendary Bosses and the OverLord Boss to match the server current progression.

- Reduced monster damage on the Weekly Raid Boss map so everyone can reach the KR without dying multiple times.


**Golden Key Map **

- Multiple Instanced Rooms: The Golden Key map has 3 separate rooms. Each room is identical, designed to prevent overcrowding in this small instanced map.

- Timed Stay: Players will be recalled out after 5 minutes, regardless of whether they cleared the room or not.

- Monsters & Rewards: Each room is filled with monsters that drop solid loot, making every visit rewarding.

- Access via Golden Key: Use your Golden Key to enter the map and experience the challenge!



**Hero System Updates:**

- Increased Level Cap for Heroes to 120.

- Added Hero Release Scrolls for levels 100 and 110 to both the GameShop and NPC Shop.

- HolyShield now works perfectly with heroes.

- Heroes HolyShield now work almost identically to players, including all stats, effects and duration.

- When recalling your hero, the cooldown is now correctly displayed at the bottom right of the screen.

- Stat caps on CharacterDialog and HeroCharacterDialog no longer flash or cause visual issues; they now display correctly.

- SexChange scroll now working for Heroes too.


**Reworked & Improved Options Dialog**
The Options dialog has been fully redesigned with a cleaner layout, better visuals and many new settings.

__What’s New:__

- Completely updated UI with improved visuals, labels, spacing and a more organized two column layout.

- Dialog size increased to 1000Ɨ1000 for more space.

- All existing options restyled and unified for consistency.

- New toggles added, including: Target Highlight, Debug Mode, Custom Mouse Cursor, Display Damage, Dead Target Indicator, Revival Bar, Player Hat, Boss HP Bar, Mob Light Effects and alot more.

- Resolution Selection added, change your screen resolution directly ingame.

- Several option names refined for clarity.

- All settings now update in real time without needing to close the client.
1.png

**-Other Changes-**

- Increased The Level cap to 120.

- Reworked the EXP tables and made leveling easier from 85 to 100. Earlier levels were left unchanged as they are already very easy, with plenty of catch up options available in the game. Progressing to those levels is now smoother and much faster.

- Increased all RG Buff caps for skills only.

- Added BookShop NPC to the game, offering skills up to level 50 to help newcomers and class changers so they don’t have to spend hours farming low level books.

- HolyShield Duration increased from 15 to 20 minutes.

- Buffed Firewall duration on the floor from 1 minute 10 seconds to 2 minutes to help wizards level more efficiently, reducing the need to recast it repeatedly.

- Revamped all Guild Buffs, updated their stats and costs as they haven’t been changed since day one. With the server progress growing, the old values were no longer meaningful so the buffs have been fully rebalanced to make them valuable and relevant again.

- Fully Removed Halloween Event from the server and replaced with Christmas event.

- Reflect damage from RampageLord, CryoQueen, and PlagueBrood has been massively reduced to prevent one-shotting players with high burst damage.

- ā€œMissā€ damage indicators now properly reflect Agility/Accuracy stats.

- ā€œBlockedā€ damage indicators now reflect Defence stats such as AC/MAC.

- Further improvements to the translation system — almost all system messages are now fully translated into supported languages.

- Fixed a minor issue with the LevelSystemKey, it should now work correctly.

- Re enabled global shouts for the strong and high value KR bosses only, the ones truly worth fighting over.

- Further improvements have been applied to the Promotion Donation System to make it work more efficiently and effectively.

- Added full Arabic language support to the in game language selection dropdown. More languages will be added once I confirm the current five are working correctly with no issues.

- Removed the Critical Hit visual effect as it was too distracting during large lures and caused eye strain.

- Fully fixed the minor issue with Amulet/Poison bags occasionally remaining in the inventory with 0 stack, preventing players from dropping or removing them. This issue is now completely resolved and will no longer occur.

- Fixed a minor issue with the Mail window popup that was preventing it from being displayed. It now works properly.

- Visually updated the Hourly Bonus dialog with a cleaner and improved design.

- Fixed a minor issue with the @Playtime command and it should now work properly without any issues.

- Increased the maximum group size from 15 to 20 to match the guild member cap, so players no longer need to form two groups for a single guild.
 
Last edited:

Hurricane

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Hurricane
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Oct 25, 2018
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šŸŽ‰ 4-Month Celebration! šŸŽ‰

My server has officially reached 4 months and we’re still going strong, not dead, not dying and definitely not the short-lived server the haters claimed it would be ;p
All the people who said it would die in a couple of days or weeks… well, here we are. 4 months later, active, growing and thriving. šŸ’ŖšŸ”„

A huge thank you to everyone, the amazing community, active players and everyone who supported me along the way. šŸ™

Over the past months i’ve pushed tons of updates, fixes, improvements, and fresh content with zero slowdown. The server is alive, growing, and more active than ever, all thanks to you. ā¤ļø

To celebrate this milestone, i'm launching a 50% GG Bonus for 2 days only:
šŸ—“ļøSunday & Monday
šŸ’°50% bonus
 

Hurricane

LOM2 - Code Services
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Hurricane
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Oct 25, 2018
610
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484
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-Patch Notes 4.0-

  • Further improvements on the server side.
  • Boss Health Bar non-percentage values now work correctly without any issues.
  • When right clicking an item while both Storage and Character dialogs are open, the item now goes directly into Storage instead of equipping (based on multiple player requests due to how annoying the old behavior was)
  • Disabled Recall Set on the Christmas Domain.
  • Removed tooltip for Fusion upgrade for Christmas Key/Box/Potion.
  • Reduced the chance for Ginseng drop rate on the Christmas Boxes.
  • Added a pile of 5k gold to the Christmas Box.
  • Added RandomOrbBox to the Christmas Box.
  • Corrected Christmas Helmet and Boots Stats.
  • Enabled Disenchant for all Potions, allowing players to remove them quickly from their inventory instead of dropping them one by one on the ground.
  • Fixed a minor bug in the Golden Key rooms, players can no longer teleport into a room that’s already occupied.
  • Changed the SmoothMovement option to be OFF by default. Players who want to try it can press O to open the Settings dialog and enable it from there.
 

Hurricane

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Hurricane
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Oct 25, 2018
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-Patch Notes 4.1 (Live Changes)-

  • Replaced the 110 pots with lower tier pots in the Christmas Box.
  • Added RandomShardBox(L) to the Christmas Box.
  • Disabled Opening any kind of boxes on Hero bag, should be working for player bag only.
  • Increased Respawns rates on the 105 + caves.
  • Removed Repeatable Insect quest from Ashen NPC.
  • Fixed StoryLine lv 105+ Quests.
  • Fixed Minor issue with the Ashen Repeatable quest.
  • Slightly buffed FlameField in PvE.
  • Slightly buffed DragNet in PvE.
  • Capped FW to 6 on Christmas Maps.
  • Significantly buffed MeteorStrike damage in PvE.
 

Hurricane

LOM2 - Code Services
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Hurricane
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Oct 25, 2018
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-Patch Notes 4.2 (Live Changes)-

  • Reduced the chance of leveled monsters on entire server, will take effect on the new spawns
  • Added Reroll price cost to Super ExpRing and DropBracelet
  • Corrected some minor mistakes on quests.
  • Added Buying Lv 50/60 Items to the Beginner's NPC.
  • Added lv 50 bow to the Beginner's NPC.
  • Disabled Disenchanting Mounts/Pads for now until next reboot.
  • Corrected required level for GildedFangBelt.
  • Removed Lv 50 and 60 items from xmas drops.
  • The required level to receive the weekly Discord GameGold will be changed to level 100 starting next week (after this Friday).
  • Added MothDust to the drops for StoneTemple Quest Pt.4
 

Hurricane

LOM2 - Code Services
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Hurricane
Game Master
Oct 25, 2018
610
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484
105

-Patch Notes 4.3-​

– Disenchant System Tweaks –
Players can now disenchant any unwanted Mounts or Pads purchased from the GameShop and receive 25% of the original GG value back. For example, if an item costs 1,000 GG, you will receive 250 credits when disenchanting it. This feature lets you recover some GG from old or unused items you no longer need or from items you stored and forgot about. The system also works with Fused Pads/Mounts. It automatically counts all the items you used during the fusion process and refunds you the correct amount, ensuring none of your invested items go to waste.

-Other Changes-
  • Added several useful crafting items to the Christmas Craft, allowing players to invest their unwanted Xmas Tokens for valuable benefits instead of dropping them on the floor.
  • Client side protection has been further improved for greater stability and security.
  • Enhanced Sin and War hero AI with smarter targeting, better awareness and proactive clearing of trees, snowmen and monsters before they reach their master.
  • Added new Mounts and Pads to the GameShop, available for both gold and credits.
  • Fixed a minor issue in the Challenge Room where 3 bosses were missing from the spawn list. All bosses now spawn correctly.
  • Further improvements have been made to the Bag/Storage desync issue. Both should now work correctly. Looking forward to more feedback!
 

Hurricane

LOM2 - Code Services
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Hurricane
Game Master
Oct 25, 2018
610
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484
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-Patch Notes 4.4-​

  • Slightly Increased FlameField and MeteorStrike on PvP Side.
  • Added BoneCaptain to PSC F1 and F2
  • Slightly increased the drop rates of (H) Heaven items across all drop files.
  • (H) Heaven items now have a 40% chance to drop from Legendary Bosses and are guaranteed 100% to drop from the Weekly OverLord.

 

Hurricane

LOM2 - Code Services
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Hurricane
Game Master
Oct 25, 2018
610
1
484
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-Patch Notes 4.5-
  • Fixed Crash issue and back up.
  • Updated the Weekly Raid InfernalWarlord boss drop files and made it worth the go now.
  • Updated Tooltip for the QuestBoost buff for the English language.
  • Removed Challenge Progress msg that occur every 10 bosses.
  • Disabled Global Shout for PK Items Box.
  • Disabled Global Shout for FlameBound Box.
  • Disabled Global Shout for DivineInferno Box.
  • Disabled Global Shout for Thunderclaw items.
  • Fixed (H)Heaven Sin armour Visual.
  • Fixed Minor issue with the UnlockKey.
  • Swaped "Mentor" Button on the Chat dialog with Group.
  • Corrected Reset Price for (H) Heaven Items.
  • PrajnaTemple F1 no longer force guilde mode.
 

Hurricane

LOM2 - Code Services
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Hurricane
Game Master
Oct 25, 2018
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-Patch Notes 4.6-

-New Hardcore Group Content Released-

I'm introducing a brand new end game group cave: Shrine of Lost Lords. This is hardcore content, designed exclusively for real and coordinated teams. Cave Details:
  • 5 challenging floors
  • Each floor contains powerful bosses
  • Bosses feature strong mechanics and decent drop files
  • Requires full party coordination, proper roles and preparation
Important Notice:
  • This cave is NOT soloable
  • Groups of 2 or 3 will not survive
  • Expect heavy damage, high difficulty, and unforgiving encounters
-Quest System Improvements-
  • Fixed an issue where players could disconnect when accepting or completing random quests.
  • Improved quest data synchronization to prevent login issues.
  • Quest data is now automatically validated and repaired on login.
-Other Changes-
  • Fixed Crash issue.
  • Implemented further optimizations to improve server side performance and stability.
  • Added training mobs to the Contest ground, allowing players to test their builds against them.
  • Increased Hurricane Items drop rates on all dropfiles.
  • Updated the Progress System with additional rewards, reduced all existing required kill counts by 50% and added the (H)HeavenBox reward at 110.
-Updated the Challenge Room progress rewards: FlameBoundBox for defeating 100 bosses, DivineInfernoBox for defeating 200 bosses and (H)HeavenBox for defeating 300 bosses.
  • People can now hand Dragon Cave quests from 90+.
  • Added LifeSteal Stats to the Utility Potion.
 
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Hurricane

LOM2 - Code Services
Dedicated Member
Hurricane
Game Master
Oct 25, 2018
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-Patch Notes 4.7-
  • Fixed the crash issue and back up.
  • Weekly Raid Boss rewards now apply within a 15 step range (previously 10)
  • Fixed an issue where items skipped level 9 when upgrading from level 8. Items now level correctly, and the chance to gain random stats has been increased.
  • Fixed a minor bug causing the ā€œKill 300 Challenge Room Bossesā€ progress task to not be sent prizes correctly.
  • Chat bans no longer interfere with the Teleport Ring. and the Tele Ring continues to work normally while the chat ban is active.
  • The SmokeBomb duration buff has been reduced when the player leaves the skill area, preventing exploitation. The buff is intended to be active only while the player remains inside the SmokeBomb.
  • Updated the VIP Scroll description as it was incorrect.
  • Corrected HurricaneArmour stats.
  • Slightly buffed FD on the PvP side as it was underperforming (Live Change)
  • Slightly buffed SFB and PC on the PvP side (Live Change)