I dislike PC spawns, what does everyone else think?

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Foopah

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Wizzies from Euro will remember this cave was awesome to level in due to the reduced number or archers and increased amounts of mobs when compared to PSC. On first floor of PC there is a door at the top left, takes you to a dead end... This room was normally wall to wall mobs, there is barely 20 mobs in there on here.

Is this meant to be like this? Mr "Let's have everything as close to Euro as possible"

Think it needs looking into as of right now PC is a useless cave. Upping the amounts of mobs in there so it is actually the leveling cave it once was would be an idea. If not, just continue to ignore my comments and suggestions.
 

Turrican

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Re: Prajna Cave is a complete joke...

yeh lets help wizzys lvl even faster :bord:
 

Foopah

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Re: Prajna Cave is a complete joke...

yeh lets help wizzys lvl even faster :bord:

Uhhm, ok... I used to level in there on a warrior on Euro. Tao/Warr duo in there was also very effective. Now we get the choice of PT, PT or PT when trying to level on PI.
 

WhiteTiger

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Re: Prajna Cave is a complete joke...

Why do you have to be awkward and use a cave that is pointless! -everybody knows wizzys 33-40 = ZT then 40+ = bdd.... Gawddd
 

grimlife

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Re: Prajna Cave is a complete joke...

noone else seems to have a problem with PC......

PC is fine as it is, if you dont like it go somewhere else..
 

WhiteTiger

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Re: Prajna Cave is a complete joke...

Maybe the "sheep" know what there doing unlike some...
 

shane1985

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Re: Prajna Cave is a complete joke...

To be honest I'm with the Foopa, levelling in BDD does get boring so having a fun place to level with large spawn rates would add more enjoyment to the game. The cave doesn't seem to get used much at present so I reckon it would be a great idea. People who don't want large spawn rates etc can go PSC. I think something similar should be done with serpent valley mines >>> bw mines and omacave >> oma natural cave. Especially since the majority of people out level theses cave in 2 hours, just seems like a waste of a cave/dungeon to me. It wouldn't put the game in line with euro but to be honest, its only spawn rates; when the server files are release they can be reverted to euro.
 

Swifty

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Re: Prajna Cave is a complete joke...

Why do you have to be awkward and use a cave that is pointless! -everybody knows wizzys 33-40 = ZT then 40+ = bdd.... Gawddd
The game becomes a bit monotonous with views like this...

A bit of variety is nice to have, even its not the most time/pot efficient way, its nice to have a change of scenery and to explore.
 

Foopah

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Re: Prajna Cave is a complete joke...

Also on the subject of spawns and mobs not being "as Euro" - Bug Cave... That place is distinctly lacking in mobs as compared to Euro. I forget what the cave was called but it's a little Horseshoe shape with a little lake you can run around on the right. This place was great to level/hunt as a warrior/tao due to all the 1 hit lure spots and the fact the place was packed. I swear getting a little lure you were having to Repulse and SD your way to a 1 hit spot, now your lucky to make a lure in there. There is also other areas of Bug Cave that seem to be lacking in mobs as well.

A few members of guild have also commented on the lack of mobs in certain areas... PT it is pointless to go onto 3rd floor if all you want is exp as there is no mobs, or at least very little that makes it worthless.

I'm not trying to be awkward, I just want to see more areas in this game being as useful as they were on Euro. Sometimes I don't want the fastest exp possible, sometimes I just like to plod along (like quite alot of mir players) at my own rate and do my own thing. Right now we are all being funneled into a very limited amount of caves giving us very little in the way of options. It's all very well in good saying if you don't like it don't go, to which I say... **** off you unhelpful bastard.
 

Kylon

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Re: Prajna Cave is a complete joke...

Not just from the point of "as it was in Euro" but to give more choices for all classes in the game, Taos and Wars can kill big lures speedily, the size of the spawn mobs do need to be upped.
Yes I agree there were caves in BC for example the maggot one and the centipede one that were packed from door to door and it gave more areas for people to have that sort of levelling in. Several areas of different floors in PT were packed with mobs and also PSC and PC. With such a large user base let people spread out more and be able to have large lures if they enjoy and can handle them.
 

Foopah

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Re: Prajna Cave is a complete joke...

Not just from the point of "as it was in Euro" but to give more choices for all classes in the game, Taos and Wars can kill big lures speedily, the size of the spawn mobs do need to be upped.
Yes I agree there were caves in BC for example the maggot one and the centipede one that were packed from door to door and it gave more areas for people to have that sort of levelling in. Several areas of different floors in PT were packed with mobs and also PSC and PC. With such a large user base let people spread out more and be able to have large lures if they enjoy and can handle them.

Well said.
 

d1craig

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Re: Prajna Cave is a complete joke...

well the fact is this server is using resources it has no need to use if there are such caves in game. why have a cave that nobody uses. either get rid of it all together or increases spawns so it becomes useful.

i have to ask, now that most people are hitting level 50 are they going to quit because thats where euro would have ended?
 

mir2pion

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Re: Prajna Cave is a complete joke...

there were caves in BC for example the maggot one and the centipede one that were packed from door to door.

Those middle caves were so full because overall BC spawns were custom shortened (made more frequent) which made entrance chock full and fun and challenging and you could actually level there again. This acemir has mediocre mob spawns.

---------- Post Merged at 06:39 AM ---------- Previous Post was at 06:28 AM ----------

something similar should be done with serpent valley mines >>> bw mines and omacave >> oma natural cave. ... It wouldn't put the game in line with euro but to be honest, its only spawn rates; when the server files are release they can be reverted to euro.

SV mines, total waste on this server, quite appart from the mob spawns which are low of course. And euro did have long period of those increased spawns, its not like we'd be departing from it (as long as it wouldn't increase something crazy).

On euro I remember when BDD came in with a patch and a GM was telling us how packed and near impossible it is to get through but pple proved him wrong soon after it came in.

And when we got spider patch, the spiders in TPath were tough, supposedly like they were on korean servers, then they got toned down for euro and this server takes that to be official euro, but those are spiders made weak so euro relative low levels to korean servers could go there.

On this mir I could go there @33 easy on warrior, was lev40 at least on euro to go there and not get raped but official korean was like lev45 or maybe even higher.
 
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TheMasterGee

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Re: Prajna Cave is a complete joke...

Why do you have to be awkward and use a cave that is pointless! -everybody knows wizzys 33-40 = ZT then 40+ = bdd.... Gawddd
Wiz lvl33+ past omas with lightening. Sustaining and quicker.

Everyone going ZT will make it easier for those who want to do it quicker.
 

Foopah

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Re: Prajna Cave is a complete joke...

well the fact is this server is using resources it has no need to use if there are such caves in game. why have a cave that nobody uses. either get rid of it all together or increases spawns so it becomes useful.

But right now we are not getting all the hunting "resources" available to us... And how would removing medium level and lower level caves help anyone? I see a server do this... Where do noobs go and level? Sometimes it's not about getting the fastest exp possible in the shortest amount of time. Sometimes it's about doing what you like, or feel comfortable with or for other reasons.
 

Xiez

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Re: Prajna Cave is a complete joke...

Spawns in it are very low, I realised that just finding bone lord and keeping him alive for his spawns are quite good tho lol.
 

Kylon

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BoneLord is not in PC the thread is based on PC. Yes the spawn rate could be upped in there by at least double what it has now to occupy more players.
There appear to be quite a large number of new players to the game.
 

terriblen

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Far as I can see there's those in Chinese guild (seems like hundreds) and single players from nostalgia guilds. Have seen Eclipse, Revival, and a couple others, only in very small numbers though.