You are talking about a server thats been around for a years to a server thats 2 months old? Where any new or returning players would be at such a disadvantage 90% of them wouldn't bother trying. not to mention mob stats where getting a little silly v item stats. Its the same way WoW shakes things up and offers a level boost at expansions and has nerfed player stats in the past as thats was going the other way with players getting massive silly stats. stop being am egg ffs
Take a look at what they have done before you comment, it is from the ground up, everything was changed, it was part of the transition from Wemade to YDOnline. They had returning player bonuses and also a lot of changes for new players.
Every single item from the start of the game to the end was adjusted, in favour of lower levels actually, monsters/exp/bosses/skills all adjusted, all in the favour of balancing the game from scratch.
You can catch up to the average level in a few weeks, you aren't at a major disadvantage gear wise as the power curve on growth is now linear based on level.