- Apr 3, 2004
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Now i dont know if what im going to suggest here is even possible (with normal ammount of effort required) or if you are willing to do something like that but i will give it a shot since you lot seem at times quite open-minded and i believe this is a way to take mir a step forward.
One of my main issues with low-rates is the fact that item upgrades seem a bit too low in terms of progression. I mean lets say you own a pair of drings and you find/buy a pair of power rings which usually is quite rarer than drings. The dc0-2 upgrade surely is nice but you dont really start clearing bdd/zt/wt/whatever faster or easier. (This aint a dig about server rates so lets not start an argument about that. Its low rates. End)
Lets forget now about those dc0-1 upgrades on items as u progress, leave it as it is and imagine that. How cool would it be if there were items ingame with stats like:
- "TDB does 10% more damage"
- "Magic shield absorbs 10% more damage"
- "Can now summon 3 skeles"
- "FS cooldown reduced by 2sec"
- "Casting poison applies both poisons"
- etc etc
These items could even be statless or lower stats than usual items and make you do choices whether you want an extra dc6 or a better tdb/FS. Its basicly similar to the way Diablo 3 items work.
Can they break server?
Possibly. If they are not well thought it could end up a mess. But if thats actually doable and u put enough thought on this you will make something unique and move mir forward.
One of my main issues with low-rates is the fact that item upgrades seem a bit too low in terms of progression. I mean lets say you own a pair of drings and you find/buy a pair of power rings which usually is quite rarer than drings. The dc0-2 upgrade surely is nice but you dont really start clearing bdd/zt/wt/whatever faster or easier. (This aint a dig about server rates so lets not start an argument about that. Its low rates. End)
Lets forget now about those dc0-1 upgrades on items as u progress, leave it as it is and imagine that. How cool would it be if there were items ingame with stats like:
- "TDB does 10% more damage"
- "Magic shield absorbs 10% more damage"
- "Can now summon 3 skeles"
- "FS cooldown reduced by 2sec"
- "Casting poison applies both poisons"
- etc etc
These items could even be statless or lower stats than usual items and make you do choices whether you want an extra dc6 or a better tdb/FS. Its basicly similar to the way Diablo 3 items work.
Can they break server?
Possibly. If they are not well thought it could end up a mess. But if thats actually doable and u put enough thought on this you will make something unique and move mir forward.
