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deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
It has nothing to do with Loyalty imo.

If the server wiped today I would probably stop playing and wouldn't be surprised to see most of our Guild stop.

It's all good saying it would filter out the asses but at the same time you need people who act like asses to make the server interesting.

But where would you all go? There's no server out there like these files, and all other servers are just GameShop cowboys with credit cards, servers your never going to catch anybody up, at least here, the server is still pretty fresh, and a wipe wouldn't be so bad sooner then later, the longer you leave it more of the non exploiters are gonna have worked harder the more ppl gna be pissed... If you wipe now, there won't be any exp exploit, gemming, orbing, drops etc can be made a lot harder to obtain making it fairer for every1
 

TheMasterGee

LOMCN Veteran
Veteran
Apr 23, 2003
253
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Problem the devs are going to find is that if and when they introduce new areas/stuff, it's not a case of bringing it in and only a handful of players can experience them - pretty much all of the players who started the first 2 weeks will be right in it. This isn't testing, as much as gang exploiting of new things without too much feedback other than "WTF xyz doesn't work or is nerfed".

Introducing stuff ... say 10 levels ahead of anyone having any business experiencing them, gives you a chance to make sure the server is sitting well with the things for a fair while, unpopulated by the majority of players, less b1tching & moaning, and of course you can virgin test it with your own test chars realtime.

I envisage a new server coming along with new areas, start level 0, x4 experience or something. With all the Acem2 stuff learnt to that point. Players hooked on Acem2 can carry on and it becomes a test server in itself. Next expansion, x2 experience and more areas/stuff. Til you're so far into praises of yourself that the server is mint and one can come ou thats x1.

Leveling aint a thing on these servers. Knowing what you know and remember, and having a pre-group of mates and not the every-man-for-themselves first week or two.

And strategise bosses not being killed around the clock once and for all.
 

joking

Golden Oldie
Golden Oldie
Sep 22, 2003
916
4
155
England
The majority will start again if there was a wipe.. the server has hsd so many problems
And ye they were fixed.. but people have exploited these problems. A wipe would ensure everyone plays the same game. Lets face it. Noone is THAT far ahead?.. either this server would remain the best.
 

FUTURA

LOMCN Member
Jun 25, 2003
1,517
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DXB
Theres a lot of considerations to put into this...it kind of goes down to the fundamentals of Mir as opposed to this specific server.

The most important thing about Euro Mir was that for years there was stability and the certainty that your efforts would remain. I could take a 6 month break and return to my lvl 35 warrior without wondering whether I had wasted my time. So far ACEM2 has been extremely reliable and from what I've seen the team are the most professional (as professional as you can get for Mir) and responsive to date.

The fact that you knew your char was going to be there for ages, plus the high user count, meant 1x exp and rares being rare was feasible. It was completely balanced. This gave longevity. Private servers traditionally have been a shortcut to becoming a powerful high level character on Mir...easy levelling, high stats etc, but players were easily bored upon reaching a peak. Some private servers (like my own) chose to have easy levelling and a whole bunch of new items I created using the old DB Commander, making new maps, new bosses. It was a new experience - people were discovering new items, new stats, new combinations. I made these new items too easy to get as well though, so people got bored, which what is happening now.

Wiping the server and making current rares harder to find probably wouldn't solve anything if I'm honest - you'd have the die hard people who would go out and find them, and then the lazy people, n00bs, or people like me who dont have the time to invest in an online game like I did when I was 15, who just can't be arsed. For me a wipe personally wouldnt change anything - I've only had time to get to lvl 27 in 2 weeks whereas before I would be 40+ in a few days.

I think the answer comes in being innovative and thinking of new ways to keep higher levels interested, while giving the lower levels something to work towards. Think of new items, new names, new stats, new provinces, new temples, and base the fundamentals of each on what we know already works. Make these new items a lot harder to find, and you could be onto something.

We have tons of maps, tons of mob skins, tons of armour and weapon skins. Create an Ancient Woomataurus that drops a super rare Ancient Wooma blade which is dc 18-50. Use the existing themes - Wooma, Zuma, Boars, Bugs, Serpents - add a whole bunch of items for all levels and classes that aren't like "PoWeR SuPeR SwOrD dc 0-100 sc0-100". Everything is there apart from the innovation. White Boar Mace, Red Boar Staff, Black Boar Wand - Zuma Ring, Ronin Blade, Prajna Necklace, dammit create a flipping Koomataurus that can only be killed by 10 people + because its that strong - my point is think outside the box without deviating too far from what already exists in mir. The names are already there. There are things noone uses anymore - SSW, Fate Sword, RedBloodSword, Spirit Blade, Great Axe to an extent, - all redundant. Euro Mir did it themselves with the shitty Mace and BlkDragon Slayer. Why not

I don't think its difficult to add these things, however I only have experience in 1.4 files so I'm a ****ing dinosaur. But I do remember people enjoying my server that I created hundreds of items for, that weren't ridiculously stated. I just didn't do it right because I wasn't as dedicated as this team.

Keep the existing server, the existing mir - just use some imagination and let people discover new stuff again. But it needs work, for sure. In summary:

1. Capable team - check
2. Stable server hosting - check
3. Player numbers - check
4. Leveling time - everyones happy with this
5. Drop rates - high - everyones happy with it but worried about longevity.
6. Items - same items we are used to.
7. Monsters - same we are used to.

Makes sense to develop 6+ 7 rather than tamper with 1-5.

Just my 2 cents. But who gives a **** what I think lool
 

Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
7,189
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Sheffield
Feck me FUT, long post!

ps. PM me when your next on I'll get you in a guild if you don't have one!
 

FUTURA

LOMCN Member
Jun 25, 2003
1,517
16
175
DXB
Feck me FUT, long post!

ps. PM me when your next on I'll get you in a guild if you don't have one!

LOL may have got carried away...swear I didn't type that much. Ah well. Will probably be on tonight after work. Roughly 6pm UK time will msg you mate.
 

terriblen

LOMCN Veteran
Veteran
Dec 28, 2012
765
5
79
If the server wiped today I would probably stop playing and wouldn't be surprised to see most of our Guild stop.
.
But this is one of the better if not best servers around with a team who are visibly active and adjusting things. If you went anywhere else you would have to level again and get kit again. Those who only want to play if they can win all the time because they got highest got best kit in ways that no one else can use now aren't really that useful only a step above credit card warriors. They don't report bugs they antagonise everyone.
 

terriblen

LOMCN Veteran
Veteran
Dec 28, 2012
765
5
79
I reckon that some of the reasons people leave a server are: Visible unfairness, cheaters farmers hax not dealt with, exploiters seen to get away with it. Nothing gets fixed/changed. Boredom sets in when they reach 45 and there is no new/challenging content. I suggest that owners slow down the levelling so that they have time to have everything tested and they are happy with basic game BEFORE players are all level 45 so that new stuff can be added before they get fes up waiting for new stuff. Though on a server as good as this they might come back when they hear about new content

---------- Post Merged at 12:55 PM ---------- Previous Post was at 12:44 PM ----------

Right on spot FUTURA. Good to see people like you still exist in mir community.
Yes the way he talks about balance and not letting things be too easy. Wonder what attitude he took to exploiters on his server. Blame himself for not getting it right in the first place and turning a blind eye or slapping some wrists? Have often thought that whistle blowers on exploits should be rewarded especially exploits that can make a big difference to gameplay.
 

FUTURA

LOMCN Member
Jun 25, 2003
1,517
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Actually I just wasn't computer/server file savvy enough to deal with that ****. So I don't know what I would have done. I do know whistleblowers should never be rewarded. Thats just lame. And if you cheat, you get deleted, simple. If you gain unlawfully through exploitation, you should only lose what you unlawfully gained, not what you gained lawfully, i.e levels or your character. This isn't the ****ing supreme court, it should be simple and fair.
 

Liandrin2

Golden Oldie
Golden Oldie
Loyal Member
Jan 14, 2004
890
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105
I'll probably give this server a try next week so if you could wipe it over the weekend that would be cool, thx m8rs.
 

Ilsta

Dedicated Member
Dedicated Member
Feb 20, 2012
563
23
80
No need to wipe, if you do your only find more bugs/exploits in the future when they implement new features then your be shouting for another wipe ? and again and again ?

And no i didn't play from the beginning when gemming was easier and could get to level 46 in bug caves..

/TangoD
 

Sanity

LOMCN VIP
VIP
Nov 7, 2007
3,881
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Yer a wipe sooner then later is obviously better, I mean as it is now the ppl with all high end gear etc alrdy is only becoz of the advantages they had due to the bugs etc, if they decide to wipe 2/3/4 months down the line, then that will cause a big disaster!

Do realise there was no bug regarding upgrading right? the only bug people keep going on a about is the exp buff which isn't exactly game breaking nor has it nothing to do with peoples gear. You can still make high stat gear, it has not changed at all, people are just being lazy, if they actually spent time mining and getting the gems they would realise they can make it themselfs

They hit around 200+ daily and if they wipe do you honestly think they would keep it? not a chance imo.
 

boothy

LOMCN Veteran
Veteran
Mar 23, 2007
458
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Do realise there was no bug regarding upgrading right? the only bug people keep going on a about is the exp buff which isn't exactly game breaking nor has it nothing to do with peoples gear. You can still make high stat gear, it has not changed at all, people are just being lazy, if they actually spent time mining and getting the gems they would realise they can make it themselfs

They hit around 200+ daily and if they wipe do you honestly think they would keep it? not a chance imo.

Yup..

I spent 3 days mining recently to gem my kit up, broke over 20 items.. the only people that moan about added items are the ones that can't be bothered to put time in and do it themselves..

I personally won't play again if it's wiped

As for the exp exploit, I made a wizard about 5/6 days ago and I'm level 44 almost cause I got leveled by a few people in BDD, join a guild and go level with them on hunts..
 
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Smidge

Golden Oldie
Golden Oldie
Aug 28, 2009
610
28
114
I'd love to give this server a try, but the way people are going on its like a big catch up game. No server owner wants to have a wipe, but in ways it could be for the best but as its been said above, it could be bad too. If someone would be nice enough to give me a hand getting started on here then i may give it a blast ;)

/Bench
 

demonical

Dedicated Member
Dedicated Member
Sep 20, 2010
111
0
42
Lol put some effort into lvling/ makeing kit instead of whining for a wipe. Only people who are whining are the lazy fks that cba, what difference would a wipe make to them lol. yes people could stack exp/power buff at one point, but it was hardly gamebreaking most didnt even know about it and it was resolved pretty fast. all my kit has been made from hunting bosses and its not too shabby, im lvl 45 even tho i havent lvled in about 2-3 weeks, i didnt even know about the power stacking/exp stacking until it was taken out. only thing gms need change asap is the cap on adding stats to items.
 
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WildGirl

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May 26, 2013
708
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Lol put some effort into lvling/ makeing kit instead of whining for a wipe. Only people who are whining are the lazy fks that cba, what difference would a wipe make to them lol.

Couldn't have said it better myself. But then again. GM's here have enough grey matter to see the big picture, even with the "exp exploit" it was the same way.
 
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WildGirl

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Veteran
May 26, 2013
708
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It won't be a wipe. Some people here would like the idea and has been discussed. Milo already said, unless its something game breaking, there isn't going to be a wipe.