Life of the server

Mu online season 21 - grand opening

Male

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May 22, 2013
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Lincoln
I don't get what you are saying in that point 1

my problem with new stuff is always that it is for too high levels, or for pple with uber items. Because I can't put in tons of hours I always only repeat that same old Mir and never get to enjoy anything new, like some new caves. And now with easy items and exp. getting to 40 you ruined even that early part of Mir which I have ever been able to complete before servers closed down. I don't think even with 8x exp I can get to enjoy the new places of which I have always only heard about anyway, they never made any difference to my Mir, the part of it I was ever able to play.

the new content will just provide exploiting grounds for the mir sharks, to pull even more ahead from exploiting them, as usual.

and being power levelled as pple mentioned here I class as exploiting, BTW as I said before, euro didn't allow that! But nothing will be done about it because this is Mir for top exploiters who will be ready to exploit any new areas and profit from early bugs, like it or not, was always like that.

You could power level in euro mir, high level kicked the crap out of mob and low level made the killing hit. As for your issue being the new content is always for the higher levels.... really? you expected new content to be added in that most people will never go to as there was no need? or just a new low level sub boss to be farmed by higher levels? thats all adding in new content for below level 40 would get.

As for the comment about 50 being the new 40, thats simple. I made 40 in less then 40hours of leveling and now i'm 40 the exp rate is begining to slow down massively so 50 seems a hell of alot more of a treck then 30 to 40 did. Also you are right there will always be exploiters, turns out games are no diffrent then real life eh?
 

deano13

Golden Oldie
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Oct 31, 2004
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London, England
Be nice to maybe introduce Low med high level caves? Have level caps on the caves, that way the people that carnt geek the server still have a chance of Hunting afew bosses in peace, and not sitting at EC and have a level 50 turn up and 1 hit ya lol...

---------- Post Merged at 10:20 AM ---------- Previous Post was at 10:18 AM ----------

Say low 10-30 med 31-40 high 41-50
 

Male

Dedicated Member
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May 22, 2013
197
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Lincoln
Be nice to maybe introduce Low med high level caves? Have level caps on the caves, that way the people that carnt geek the server still have a chance of Hunting afew bosses in peace, and not sitting at EC and have a level 50 turn up and 1 hit ya lol...

---------- Post Merged at 10:20 AM ---------- Previous Post was at 10:18 AM ----------

Say low 10-30 med 31-40 high 41-50

Nice idea but the high level geeks would just make a toon of the strongest class at that level and give it top end super buffed gear for the max level to give them the advantage.
 

mir2pion

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Feb 21, 2013
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Nice idea but the high level geeks would just make a toon of the strongest class at that level and give it top end super buffed gear for the max level to give them the advantage.

That's exactly what would happen if you put in some bosses, always you get ppl exploiting it.

as soon you do something for lower levels always you get those it wasn't intended exploiting it or at least finding it interesting enough to push lower levels out. I had 46 warrior on euro and 88 sin on USA Mir (before I quit there) and when I went to lower level caves I went out of the way of lower level ppl knowing how it was when I was in their place.

Also tons of pple had 3 or even more chars levelled to around level 40 - that's because as you went higher you slogged forever in one place for barely a fraction of one percent a day and it was dull even with those new places for high levels - I think they were really the ones enjoying the game and it would be nice to add new places for the likes of them when they get to 33+ (new places are not needed for lower levels than that)
Adding little bosses to all outdoor areas would not be wasted either - like Gross Keratoid to Mongchon, Brown Snake to SV etc.

Also would like to see some chance of normal mobs (inside and outside, those you normally level on) all over Mir to drop some serious items, not the very top rares but just below them. That way any noob might have his lucky day and get a DSS or similar in drop while pottering about. It would have to be rarish but not super rare, like supposedly para ring was in drops on official Mirs but likely nobody ever got it dropped.

That about letting low level get the last hit is exploiting in my books (never mind it also spoils the feeling of achievement you get from getting there the proper way) it should be made not possible by some coding or at least limit on how much exp could a char get in one blow or something like that.
 
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MCDONALDS

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Jul 24, 2008
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The server just desperately needs new content. Everyone is outgearing the current content and its just boring now tbh.

I mean we are 2 manning Yimoogi... Would like some harder more challanging caves we have to take 5-6 people to clear.
 

BLaPP

LOMCN Veteran
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May 8, 2013
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The server just desperately needs new content. Everyone is outgearing the current content and its just boring now tbh.

I mean we are 2 manning Yimoogi... Would like some harder more challanging caves we have to take 5-6 people to clear.

using items you made from a bug? hardly the best example
 

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
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London, England
The server just desperately needs new content. Everyone is outgearing the current content and its just boring now tbh.

I mean we are 2 manning Yimoogi... Would like some harder more challanging caves we have to take 5-6 people to clear.

This happens on every server, it's the consequences of flat out geeking a server... Maybe take a break? You play a server 24/7 you will out gear everyone and everything, it's inevitable...
 

HolyT

Dedicated Member
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Jan 2, 2006
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So I like the thought of capping it and I am kind of disappointed we didn't do this from the start (as it seems the obvious thing to do) But then what to do with the items that are already ++uber stats, to me it seems unfair to restrict now and let uber stats continue.

Sam

Remove them uber stats items and replace them with normal ones then apply the cap stats of gem/orbs

---------- Post Merged at 09:17 PM ---------- Previous Post was at 09:12 PM ----------

There really are not many +7 or over items in game it would make very little difference if they were left ingame for the duras to run down bearing in mind the dura orbs wouldnt work on them since they are over +7, aslong as its introduced asap so people dont make as many items as they can before its changed.

Dura doesnt run out as fast on this server and these items could just be use for boss hunting..