Live Drop changes --- Please read.

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Xx69xX

Golden Oldie
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Dec 2, 2005
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We have had a look at top end bosses and sub bosses tonight and re qorked these slightly to reward top end bosses with a better chance at items. Especially those that require several members of the guild to join the hunt.

We have also balanced sub bosses chances of getting 44+ items and top end books such as napalm/Sanctuary/Blizzard etc.

Please as always with drops, give it time before telling me drops are terrible etc.

Many thanks

-Apocalypse Team
 
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Xx69xX

Golden Oldie
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Dec 2, 2005
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subs drop well enough. They have not been increased at all

-Apocalypse Team
 

standardised

WTF
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Sep 27, 2018
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is it only certain subs that drop gems then? - because i have been hunting the 'main' subs and as of yet the drops seem to have worsened m8 - only benes - and trust me i hunt a lot of subs per day
 

stoner123

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Oct 1, 2014
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i do allot of subs myself, i can confirm they aint droppin more than bene
 

Koriban

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Subs should drop common crafting stones very commonly maybe 1/4. Mobs need to be dropping these too, but obviously at a semi rare rate. That way you can farm and craft gems with medium effort put in. I actually agree that sub bosses were dropping way too good, you could farm subs on rotation every 30minutes and get so much more value than if you simply camped euro bosses. Source: Every sin/tao in our guild camping them, from bene's alone you make a profit. The amount of 40 weps/44+ books coming from these SUBS was astounding.

Secondly Dan, some sub bosses need to be made better and some need to be made worse. Literally EVERY sub was the same dropfile on the 1drop system. The sub that's on floor 4 of CrystalCave for example that's a ballache to get to? Exact same drop as a frozenrobot that took 10seconds to get to. The subs that require effort to kill/get to, should be better hands down. That's all top tier cave subs.

Actual euro bosses need to drop RareCraftingStones way, way more often and drops imo need a slight buff. IWT's shouldn't be the primary source for this or mining takes over the game. Mid to High tier BOOKS should be coming from these 2hr+ r/s timer euro bosses primarily, top tier bosses with a slightly better chance obviously. I cannot remember the last time I saw a boss drop a book of value like FF/SS/Rage etc.

The "Big Bosses" with 6hr r/s timers I guess you could say the top 9 - EM/Apoc/FK/Swamp/Yims/OKS/MirKing/CrystalKing/Senjin, all imo need to be dropping a dc/mc/sc gem 1/1 or 1/2 with a RareCraftingStone and a rare chance for an EpicCraftingStone for the amount of effort required to GET to it, take it down and/or fight for it. At least this way you'd reward the effort somewhat even if you don't get anything of value.

Goodluck.
 
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Tai

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Subs should drop common crafting stones very commonly maybe 1/4. Mobs need to be dropping these too, but obviously at a semi rare rate. That way you can farm and craft gems with medium effort put in. I actually agree that sub bosses were dropping way too good, you could farm subs on rotation every 30minutes and get so much more value than if you simply camped euro bosses. Source: Every sin/tao in our guild camping them, from bene's alone you make a profit. The amount of 40 weps/44+ books coming from these SUBS was astounding.

Secondly Dan, some sub bosses need to be made better and some need to be made worse. Literally EVERY sub was the same dropfile on the 1drop system. The sub that's on floor 4 of CrystalCave for example that's a ballache to get to? Exact same drop as a frozenrobot that took 10seconds to get to. The subs that require effort to kill/get to, should be better hands down. That's all top tier cave subs.

Actual euro bosses need to drop RareCraftingStones way, way more often and drops imo need a slight buff. IWT's shouldn't be the primary source for this or mining takes over the game. Mid to High tier BOOKS should be coming from these 2hr+ r/s timer euro bosses primarily, top tier bosses with a slightly better chance obviously. I cannot remember the last time I saw a boss drop a book of value like FF/SS/Rage etc.

The "Big Bosses" with 6hr r/s timers I guess you could say the top 9 - EM/Apoc/FK/Swamp/Yims/OKS/MirKing/CrystalKing/Senjin, all imo need to be dropping a dc/mc/sc gem 1/1 or 1/2 with a RareCraftingStone and a rare chance for an EpicCraftingStone for the amount of effort required to GET to it, take it down and/or fight for it. At least this way you'd reward the effort somewhat even if you don't get anything of value.

Goodluck.

Such conviction but please explain why we need so many gems ingame? There's already a **** load if you haven't noticed?

[MENTION=9633]Xx69xX[/MENTION] one guy on Discord says drops are crap and 3 hours later we have this. Interesting o.O
 

Koriban

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Such conviction but please explain why we need so many gems ingame? There's already a **** load if you haven't noticed?

Two reasons:

Because they're all from miners, you not seen this screenie?

Image 366.Png

Currently all the wealth and gems is coming from the mines/botters. We have an influx of item drops, and no means to get our own gems easily without mining like a cretin with multiple accounts. People should be able to farm subs for common stones, and craft their way up. People should also expect to be able to get gems from mid-tier eurobosses. Currently if you want RareCraftingStones, you are better off farming IWT's every 30minutes rather than going to 2 to 3 hour respawn bosses. I believe that is wrong.

Secondly, we have a huge influx of items coming into the game and they're flooding the TM atm. Look at the prices of wisdomcoro's, tao coro's, 8trigrams etc... there are so little gems being made by actual players that these items aren't getting bought any more, because you have to wait ages for a gem to appear. Items not selling = people not getting enough gold from selling mid tier drops to buy gems and perpetuate that cycle that should be the economy. Currently, your primary source of cash? Bene's... or alt accounts selling ore whilst mining for platinums.

More gems ingame is only a good thing for the general playerbase, so long as it's not from mining.
 

Tai

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So because there's an influx of items there also needs to be an influx of gems so people are free to make +3/4/5/6 stat items at their leisure?

Mining for gems has literally just been implemented - if that's causing an issue, start there.
 

Koriban

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So because there's an influx of items there also needs to be an influx of gems so people are free to make +3/4/5/6 stat items at their leisure?

Mining for gems has literally just been implemented - if that's causing an issue, start there.

The influx of items was a good thing as before it, everyone was running around in violet rings and titan rings. The issue is they're not being used up quick enough i.e snapping with gems. You have to understand all the new kit is level 46+ and the vast majority of players are going to take months to get there.

I agree mining was a mistake, but they've said they want to keep it in. If they're keeping it in, they need to allow more access to gems through subs or bosses, as nobody wants to create 6+ accounts and go afk mining.
 

youDonothin

LOMCN n00bie
Oct 3, 2018
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I totally agree with Kori..

2hrs Euro bosses drop is so bad... u can say almost same as subs.. its just not rewarding to kil 2hrs boss and get hangmawhell, diamondring ect.... where its price is below 50k now days due to subs..

Im not saying to lower the sub drop.. its good for casual solo players.. but 2hrs euro boses which is good for smaller guilds should be more rewarding. and then comes the top tier bosses which makes sense to have good drop but only accessible for 2 -3 guilds in server atm.
 

good

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I wonder why frozon robot is same droop maybe better than any sub that take time to find it such as crystal sub/frozendragon/ halowingpuma for example
 

Muh

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Feb 13, 2014
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Dan, last 40 sub i killed didn't drop any aggressive gem, although most of them are subs from high level caves

seems logical

You forgot the 50m you earnt in items alongside it i guess :p
#ballin
 

jaffar91

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Apr 10, 2011
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Subs should drop common crafting stones very commonly maybe 1/4. Mobs need to be dropping these too, but obviously at a semi rare rate. That way you can farm and craft gems with medium effort put in. I actually agree that sub bosses were dropping way too good, you could farm subs on rotation every 30minutes and get so much more value than if you simply camped euro bosses. Source: Every sin/tao in our guild camping them, from bene's alone you make a profit. The amount of 40 weps/44+ books coming from these SUBS was astounding.

Secondly Dan, some sub bosses need to be made better and some need to be made worse. Literally EVERY sub was the same dropfile on the 1drop system. The sub that's on floor 4 of CrystalCave for example that's a ballache to get to? Exact same drop as a frozenrobot that took 10seconds to get to. The subs that require effort to kill/get to, should be better hands down. That's all top tier cave subs.

Actual euro bosses need to drop RareCraftingStones way, way more often and drops imo need a slight buff. IWT's shouldn't be the primary source for this or mining takes over the game. Mid to High tier BOOKS should be coming from these 2hr+ r/s timer euro bosses primarily, top tier bosses with a slightly better chance obviously. I cannot remember the last time I saw a boss drop a book of value like FF/SS/Rage etc.

The "Big Bosses" with 6hr r/s timers I guess you could say the top 9 - EM/Apoc/FK/Swamp/Yims/OKS/MirKing/CrystalKing/Senjin, all imo need to be dropping a dc/mc/sc gem 1/1 or 1/2 with a RareCraftingStone and a rare chance for an EpicCraftingStone for the amount of effort required to GET to it, take it down and/or fight for it. At least this way you'd reward the effort somewhat even if you don't get anything of value.

Goodluck.

I don't wanna be 'that guy' but everything Koriban is talking about here, and hes right imo, isn't this just common sense that every GM should have when opening a server? Whose idea was it to have 1 drop system and just copy and paste it? o.0
 

Aries

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Mar 23, 2014
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I did say when they increased drops they will have to put in more gems to offset the drops. Last time I logged in most items were pretty much junk so making cash from drops as a noob is going to be hard. Great ignored of course, along with pretty much every other suggestion or bug I’ve reported, trap spell been bugged for over a month now with no response. Most updates fk up every crash which seems to be daily. Very strange amount of added stat items, seeing people with 3 slotted items which have been gemmed 6-7 times, with the rate these items drop to keep gemming them you have to have big balls or there’s something else going on when it seems 50/50 break or work almost anecdotally.
 

standardised

WTF
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I did say when they increased drops they will have to put in more gems to offset the drops. Last time I logged in most items were pretty much junk so making cash from drops as a noob is going to be hard. Great ignored of course, along with pretty much every other suggestion or bug I’ve reported, trap spell been bugged for over a month now with no response. Most updates fk up every crash which seems to be daily. Very strange amount of added stat items, seeing people with 3 slotted items which have been gemmed 6-7 times, with the rate these items drop to keep gemming them you have to have big balls or there’s something else going on when it seems 50/50 break or work almost anecdotally.

regarding the gemming thing mate, i too have found this a little strange - as some characters seem to manage to get +3 even on the most sought after items. I have wondered several times maybe they know something we don't. - of course its either that or they really have amazing balls, as you said and luck to get such statted items
 

Exwizz

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Feb 1, 2010
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i had ALOT of breaks before i even got items +3 i broke 4-5 hero neckys on +2 dc before i even got one +3.

but iv also got lucky with 4 gems work one after another on a evade brace +3 dc +1 agil.

risk,reward



/Reno