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ILovePie:D

Golden Oldie
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We were told skills on the website are actually in the drop files. Still yet to see some, including the new backstab. Probably misspelt somewhere again
 

Samuel

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If there's any frustration Samuel, it's because time and time again we have been told that certain spells and items are in the drop files. Then a few months down the line a GM posts somewhere in an unrelated thread that actually, they are not. It's very difficult to aim towards a new spell to complete your character when you actually know deep down it isn't going to drop!

Tbh I can understand the frustration and it is something we as a development team need to get better at...

Atm the team are split into hard responsibilities e.g. LCD is solely a coder and BH works on the server files, so LCD writes a new spell and then lets BH know that the spell is good to go, BH will then add the spell to the databases and drops and mark it as an added feature so when me or Milo do a reboot we know to put this feature in the feature list. Some times (in the past) we have been a little eager to add "coded" items to the feature list before adding them to the environment, so when the person who reboots does a reboot, he assumes that it is already in and good to go and includes it in the reboot post. SO, we now don't add code features to our "list" until they are in the server also (we were using to add both code complete / complete complete, but it caused a little confusion).

I am going to suggest to the team that for NEW content, the person who wrote the feature should also be responsible for adding it to the server (which seems like the most sane way, but does take myself or LCD away from code for an hour or so to add/test/optimise), this would then free up some of BH's time to work on reported issues/current in game content.

Sorry to high jack thread :D

Sam

---------- Post Merged at 10:47 AM ---------- Previous Post was at 10:46 AM ----------

We were told skills on the website are actually in the drop files. Still yet to see some, including the new backstab. Probably misspelt somewhere again

All of the website skills should be in the server *checks site*.

Which are you referring to?

Sam
 

Razarus

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Slashing Burst and Crescent Slash have yet to drop that are stated on the website.
Met strike is pretty rare though only 3? have dropped, would have expected to see 1 or 2 of the above though.

Also a breakdown of the new ones that were "added" what ones are actually in the drop files now?
Archer - Trap
Sin - BackStab
Tao - HealingField
if i remember correctly that was the only 3 "released" but are they in the drop files? because none have dropped since they were announced in the patch notes months ago.
 

ILovePie:D

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Slashing Burst and Crescent Slash have yet to drop that are stated on the website.
Met strike is pretty rare though only 3? have dropped, would have expected to see 1 or 2 of the above though.

Also a breakdown of the new ones that were "added" what ones are actually in the drop files now?
Archer - Trap
Sin - BackStab
Tao - HealingField
if i remember correctly that was the only 3 "released" but are they in the drop files? because none have dropped since they were announced in the patch notes months ago.

As Raz says, Slashing Burst and Crescent Slash have been on the website since day one, and we're told that these are in the drop files, numerous times.

Also, have you decided to actually make the new skills higher level, to give people something to aim for? Or do you aim to just please the masses and put them in at mid 40 levels
 

EvilAltCode

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Could it be a similar issue to the strong D-Rings items not dropping? BH said they drop fine on test server but they haven't been dropping in-game.
 

Razarus

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Could it be a similar issue to the strong D-Rings items not dropping? BH said they drop fine on test server but they haven't been dropping in-game.

Aye, I suggested that something is wrong somewhere and could be affecting the higher level items. Its harder to pin point because they are rare,
Strong items drop chance wise should not be rare, but have not been seen (aside from claw neck) in 5months now.

Maybe change the position of the strong DC items with the SC/MC ones and see if that makes them drop. Could be a bug thats causing only the first 4 listed items to drop when X file is picked.
Would eliminate one possibility anyway.

Id say, figure out why strong DC brace and ring are not dropping and you will probably find the same issue in other drop files. using these "should be" common items to check would/should offer instant result on the live server with no economy breaking possibilities.
 
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Samuel

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As Raz says, Slashing Burst and Crescent Slash have been on the website since day one, and we're told that these are in the drop files, numerous times.

Also, have you decided to actually make the new skills higher level, to give people something to aim for? Or do you aim to just please the masses and put them in at mid 40 levels

So both should in drops (I don't have access to the server to make sure, but I will check, but I recall seeing them in the drops previously)... I would of expected to see at least one of these drop, especially SlashingBurst as in my mind it isn't as "end game" as as say Meteor or Crescent.

I will double check to be sure... Part of the issue is that checking over drops is a manual HUMAN process which means in 9/10 we see that its there and that is a "confirmation" that it is in the drops, I suspect if we really haven't had any drop, then maybe there is a spelling issue "CresentSlash" or "CrecentSlash" for e.g.

But either way both of these spells have been ready to go since the start of the server (I think SlashingBurst has a small bug in it, but it wasn't game breaking and I rememeber planning to fix it once someone had it).

"BackStab" was announced, and then "recalled" as I had only tested it against mobs and when we tested it against a player we discovered it perma stuck them in place (very, very bad) (and it was a subtle mistake tbh, players and monsters both branch from the same OBJECT in code, so what applies to one should apply to the other, unfortunately I made use of some "unused" code and one of the implications of this was some more hidden "sticky" code).

HealingField/MassEntrap/Trap/AttunedBody/ I forget what the wizard one is, are all done from a code perspective, I would need to double check/get BH to comment on where they are from a drops perspective (I was under the impression that they were in, this is a good example of why hard segregation of jobs I mentioned earlier is an issue that we need to improve).

Sam
 

Razarus

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Would be great if you could double check those things and get back to us.
 

Babyhack

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I will have a look at the drops later and also make a test monster with all the items listed above to see it they drop from it

Then I will go through all the drop files for the monsters that should drop these and see whats up

BH
 

ILovePie:D

Golden Oldie
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Might also be worth checking over your 50 weapons at the same time for all classes?

With less stats than a 43 weap, perhaps shouldn't be so rare.... unless you plan to change stats?

Also Dark Armours for Sin / Archer
 

Samuel

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I will have a look at the drops later and also make a test monster with all the items listed above to see it they drop from it

Then I will go through all the drop files for the monsters that should drop these and see whats up

BH

What we could do isssss (and I am just thinking out loud at the moment) add a check that an item exists in the database when we load the monster items... e.g.

Get monster item (SunPot)
Check SunPot is a valid item in the items db
If not, throw an exception on the m2server

This way it would highlight any miss-spelt/non existing items? Maybe. We should have chat about how we can avoid this (if this is the actual issue).

Sam
 

Xx69xX

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SlashingBust

or Slashingburst

Another common one.. The original name is BUST not BURST (perhaps im wrong, but many servers changed the name from Bust to Burst as it makes more sense, like it suggests on your website.)

I would imagine that it is either impossibly rare, or is spelt wrong in the drop files as above.
 

Razarus

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I will have a look at the drops later and also make a test monster with all the items listed above to see it they drop from it

Then I will go through all the drop files for the monsters that should drop these and see whats up

BH

Can you do this on the live server instead of the test one though BH?

As you mentioned before the strong knightbrace/ring did drop on the test server at a 1/1 rate.
But on the live server we have not seen one for over 5 months, they have the same rate as the strong SC/MC equivalents.

Thanks guys, would be great if some of these desirables started to show up after 13months.
 

Babyhack

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Can you do this on the live server instead of the test one though BH?

As you mentioned before the strong knightbrace/ring did drop on the test server at a 1/1 rate.
But on the live server we have not seen one for over 5 months, they have the same rate as the strong SC/MC equivalents.

Thanks guys, would be great if some of these desirables started to show up after 13months.

Test and live are a clone of each other, if I was to test on live and reload monster drops etc it will lag the server and cause issues

BH
 

ILovePie:D

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Any news on sorting a drop file for demonking for both Forsaken and Team?
 

+ULFBERH+T

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while your sorting skill drops out, can you look at the spread of mobs there in, so ppl other than the big guilds have a look in, stick em in subs etc. i dont expect the drop rate to be the same as a boss, but just give everyone the opportunity of one. thx.
 

Babyhack

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while your sorting skill drops out, can you look at the spread of mobs there in, so ppl other than the big guilds have a look in, stick em in subs etc. i dont expect the drop rate to be the same as a boss, but just give everyone the opportunity of one. thx.

They are in subs, they are also in a lot of normal monsters

BH

---------- Post Merged at 02:08 PM ---------- Previous Post was at 02:08 PM ----------

Any news on sorting a drop file for demonking for both Forsaken and Team?

If I get time at the weekend (Sunday) I will look into sorting it

BH
 

DeeKayDee

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Jeeze, if only this action had happened on the other 26 threads about the exact same issues :hopelessness:
 

neptuneshaun

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thanks for the response devs and everyone, its helping me in coming back tbh. I would like to ask if there is any plans for things like the smash set to be created in higher level items, like around 40-45 so this free's up some of the already in game items and be able to help out some of the lower levels. as a casual player i would like to know i could get these items from there older dropping ground of PSC or PT etc as atm they seem really rare and expensive, creating higher level items that will give the same bonus to higher players means they can be a little bit more of a common item and help out the likes of the casual players such as myself in the longer run. spells wise im not to fussed about, they would be nice but not required to a certain degree to the likes of myself. i feel that alot of the items to help people are still very rare, and as mentioned alot of these are mainly obtainable and useable by the bigger guild or people who have the time to put in more work and play the game for 6-8 hours a day.
 

Razarus

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Test and live are a clone of each other, if I was to test on live and reload monster drops etc it will lag the server and cause issues

BH

Not sure why strongDC items dropped on the test server then but still don't on the live.
Must be some difference.(I don't know my stuff so just presuming)

Maybe do the test after a reboot? keep the server offline for an hour or 2 after the reboot to do some tests on live?
people can survive a 3 hour down time if its announced and worthwhile.