Classes:
I will be explaining the role of each class I am certain all players will already know enough about the basic description for each class.
Warrior:
Warrior will be the tankiest class in terms of PVE and PVP surely with a massive big hp pool and tremendous outcome damage on its targets.
Wizard:
Wizazrd is the master of AoE and pure damage that it will have the power to mass clear in caves and the massive control in big fights of PVP.
Taoist:
Taoist will be the support class as usual but of course as it is a high rate don't expect Taoists won't do damage because they will with the help of their pets and the CC spells Taoists skills will have they will defiently play you out with ease.
Assasins:
Assassin is Not as tanky as warriors but certainly more damage and quicker hits making assasins the highest dps ingame but in a trade of the defence as sins will be considered squishy aganist warriors as a comparison.
Archers:
Archer will be a high dps range but mainly on single targets as well with their pets supporting the class in terms of both PVP and PVE as archers will still be considered squishy but surely will be having amazing dps for a range.
Ice Wall:
Ice Wall will be a guilds war that occurs every 6 hours this will be the main wall during the servers first phase to see it goes as I might be considering the change of the usual Sabuk Wall of only 2 times a week yes it does have its own taste because of that but I believe when making the main wall war 4 times a day keeping the intensity of the fights always and keeping in mind you will be dropping items at this Wall.
But then I will wait how the server will progress and see if adding Sabuk Wall will benifit the server gameplay or impact it negatively.
Guardian Angel: AI Reworked
Your companion that you will have to save with a quest line in order to have it by your side.
Guardian Angel will be a pet you get and it will have its own AI based on your class
I will be explaining the role of each class I am certain all players will already know enough about the basic description for each class.
Warrior:
Warrior will be the tankiest class in terms of PVE and PVP surely with a massive big hp pool and tremendous outcome damage on its targets.
Wizard:
Wizazrd is the master of AoE and pure damage that it will have the power to mass clear in caves and the massive control in big fights of PVP.
Taoist:
Taoist will be the support class as usual but of course as it is a high rate don't expect Taoists won't do damage because they will with the help of their pets and the CC spells Taoists skills will have they will defiently play you out with ease.
Assasins:
Assassin is Not as tanky as warriors but certainly more damage and quicker hits making assasins the highest dps ingame but in a trade of the defence as sins will be considered squishy aganist warriors as a comparison.
Archers:
Archer will be a high dps range but mainly on single targets as well with their pets supporting the class in terms of both PVP and PVE as archers will still be considered squishy but surely will be having amazing dps for a range.
Ice Wall:
Ice Wall will be a guilds war that occurs every 6 hours this will be the main wall during the servers first phase to see it goes as I might be considering the change of the usual Sabuk Wall of only 2 times a week yes it does have its own taste because of that but I believe when making the main wall war 4 times a day keeping the intensity of the fights always and keeping in mind you will be dropping items at this Wall.
But then I will wait how the server will progress and see if adding Sabuk Wall will benifit the server gameplay or impact it negatively.
Your companion that you will have to save with a quest line in order to have it by your side.
Guardian Angel will be a pet you get and it will have its own AI based on your class