Mir Servers Getting Stupid/Boring?

MiloFoxburr

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Vagrant said:
Private server where always stupid...then they got borring and either ppl wouldnt play them or the server go down.Maybe when the official spells will be in privates server them many ppl will play them and wont be so stupid and borring...

You really think skills will make a difference Guess what they wont. Once the novelity of em wears off they will just be another spell to use
Take it from someone who knows I've used LionRoar FlameDisruptor FlameField (chinese private server) and was bored of em in about 20mins if not less The other skills will be the same no doubt

Maybe it people focused on the amazing ammount of features Plume Wind (The 1.9 Emu) can actually do You might start seeing better servers
 

Stop

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Features mean fk all im sorry to say milo, why am i saying this? because no one has yet to show they can actually use them properly, all you see from servers now are the features just....added, its hard to explain but just adding and adding new features in then just having them there....doesn't help the server.

ok im going to stop posting here now as im just confusing myself, hopefully someone understands this.
 

Bon

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MiloFoxburr said:
You really think skills will make a difference Guess what they wont. Once the novelity of em wears off they will just be another spell to use
Take it from someone who knows I've used LionRoar FlameDisruptor FlameField (chinese private server) and was bored of em in about 20mins if not less The other skills will be the same no doubt

Maybe it people focused on the amazing ammount of features Plume Wind (The 1.9 Emu) can actually do You might start seeing better servers
the new spells would make alot more ppl play tbh...if a server had TDB, FF, BA etc etc, the whole lot. i know friends from euro that come to check out priv servers and once u tell them there aint new spells added they think pfft fk that and there off. u got bored off FF in 20mins? haha ive had FF on euro since it 1st came out and im still not bored of it...amazing spell
 

Stop

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bon11 said:
the new spells would make alot more ppl play tbh...if a server had TDB, FF, BA etc etc, the whole lot. i know friends from euro that come to check out priv servers and once u tell them there aint new spells added they think pfft fk that and there off. u got bored off FF in 20mins? haha ive had FF on euro since it 1st came out and im still not bored of it...amazing spell

1) We wouldn't get loads of new people, spells are only count for like 5% of a server atm, its not enough to get people interested in a server on their own.

2) Spells get boring unless theres some use for them or some challange in getting them etc etc, on euro the new spells are rareish and that makes them special and ultimatly keep people interested in them.

*last post*

:doggy!:
 

Vagrant

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MiloFoxburr said:
You really think skills will make a difference Guess what they wont. Once the novelity of em wears off they will just be another spell to use
Take it from someone who knows I've used LionRoar FlameDisruptor FlameField (chinese private server) and was bored of em in about 20mins if not less The other skills will be the same no doubt

Maybe it people focused on the amazing ammount of features Plume Wind (The 1.9 Emu) can actually do You might start seeing better servers

Well you are verry wrong here...many ppl would play from euro and from other server if u would have TDB,CHM,LR,FF,Curse etc...if it would be a fast lvling server or x5-6 from euro u would have 100+ ppl every day

bon11 said:
the new spells would make alot more ppl play tbh...if a server had TDB, FF, BA etc etc, the whole lot. i know friends from euro that come to check out priv servers and once u tell them there aint new spells added they think pfft fk that and there off. u got bored off FF in 20mins? haha ive had FF on euro since it 1st came out and im still not bored of it...amazing spell
same here i know ppl that played and know some ppl that play euro and privs..not so much but they play sometimes
 

MiloFoxburr

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Vagrant said:
Well you are verry wrong here...many ppl would play from euro and from other server if u would have TDB,CHM,LR,FF,Curse etc...if it would be a fast lvling server or x5-6 from euro u would have 100+ ppl every day

No, It might get a couple of new players from Euro but the fact is the second the new magics are released people will go on there own servers use em for a while think oh wow how cool are these and then get bored Because there is no skill @ all involed in getting em

When the skills come out on private people will want em imediatly they wont want to hunt tons of bosses to get em They can go on euro and do that if they wish.

All im saying is that Spells arent that big of a deal They dont make or break a server especially considering they will be in every server And quite honestly there not that special
Nice to have and all but if you think just having the skills will make a server have loads of users it wont.
 

ipixel

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MiloFoxburr said:
No, It might get a couple of new players from Euro but the fact is the second the new magics are released people will go on there own servers use em for a while think oh wow how cool are these and then get bored Because there is no skill @ all involed in getting em

When the skills come out on private people will want em imediatly they wont want to hunt tons of bosses to get em They can go on euro and do that if they wish.

All im saying is that Spells arent that big of a deal They dont make or break a server especially considering they will be in every server And quite honestly there not that special
Nice to have and all but if you think just having the skills will make a server have loads of users it wont.

I agree 100% on that, and as if people come on servers JUST for spells, people with that sort of idea are the reason why 99% of servers are sh!t, if they spent time focusing on other things, maybe people would come and play.
 

Hazuki

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ipixie™ said:
I agree 100% on that

Me to, if people spent more time on developing there own servers not just waiting for people to release stuff, then we might get more people playing. By Developing I mean new maps, adding mobs, items, armours etc.. not just downloading the foundation files and putting them straight online.
 

Vagrant

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MiloFoxburr said:
No, It might get a couple of new players from Euro but the fact is the second the new magics are released people will go on there own servers use em for a while think oh wow how cool are these and then get bored Because there is no skill @ all involed in getting em

When the skills come out on private people will want em imediatly they wont want to hunt tons of bosses to get em They can go on euro and do that if they wish.

All im saying is that Spells arent that big of a deal They dont make or break a server especially considering they will be in every server And quite honestly there not that special
Nice to have and all but if you think just having the skills will make a server have loads of users it wont.
I agreen whit you...you are rite but it will still be different
 

DevilsKnight

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KurtBMX said:
Me to, if people spent more time on developing there own servers not just waiting for people to release stuff, then we might get more people playing. By Developing I mean new maps, adding mobs, items, armours etc.. not just downloading the foundation files and putting them straight online.

tbh its not jst developing the servers is TESTING them, alot of people think that they will never make mistakes untill they find out that an npc script is correct and every1's got a couple of bil b4 they can even sort the prob out.

Another thing is, i have never played on a server were there is an ecomony. Cash is never worth anything!!

Mir servers are decreasing drymatically in popularity. Some of the issues raised here need 2 be taken on board by server owners and server developers seriously!
 

Vagrant

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DevilsKnight said:
Mir servers are decreasing drymatically in popularity. Some of the issues raised here need 2 be taken on board by server owners and server developers seriously!

Of Coursemir servers are decreasing popularity because every server stays up a week or so then crasher...
 

Steg

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Vagrant said:
Of Coursemir servers are decreasing popularity because every server stays up a week or so then crasher...

or host cba... but true non the less.

I will be hosting my server 24/7 for ever :P :weightlif

I am working on ToR™V2 as I have made a server in the past and have found that it takes alot more hard work and effort to put up a decent server,

Basicly if you havnt worked on the server for more than 2 weeks it really not worth putting up imo... and if servers do keep doing this alot of the ppl will get really bored really fast, and then....

...:ripp: Private Mir Servers...

well untill someone actually pulls their finger out there ass and actually works on a server rather than just using Alpha, Insomnia or even foundation for that matter. I cant see why ppl cant just make their own. yeah sure Alpha was good BECAUSE it was new, but because most ppl are using now its become boring...

well thats my opinion :htard:
 
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DevilsKnight

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Vagrant said:
Of Coursemir servers are decreasing popularity because every server stays up a week or so then crasher...

i think ur reading my post rong, but that isnt true there are a few that have been around 4ages, take p69 thats still going, but only 1 or 2 ppl are ever online.

DevilsKnight
 

Atomicide

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Toxick said:
im not sure about Atoms though,

Mine wont have a playable storyline par'se. I feel that storyline servers may be a bit restrictive because you have to follow a script, and anythign you do outside of the script could be seen as a waste of time. This is just my opinion, and im nto saying it cant be done beucase it can. I play guild wars and its fun and intresting, but theres no real "im gonna go out and destroy hundreds of monsters and level" to it.

My server is kinda at the other end of the spectrum, encouraging players to take more freedom and explore more, things like that. I know youve listed mine as taking 3-4 months so far, just to inform people. I actually scrapped what i was doing a few weeks ago to start over becuase the little that i had done was very poor.

In all honesty im still lost within the plumewind files lol. But ive got a weeks holiday next week and im going to make a real go of it all week.

To all the people who say things like - Servers need dedication, they need more custom maps, more custom this and that, really good quests and all those sorts of things. Your right, but the problem that im having about it is this.

For as long as mir servers have been around, the process has been this.

1. Someone makes a server, they make it how they want it
2. They keep their ideas secret from people untill release
3. People come and play, some like it some dont.
4. People complain, minor changes are made (This step repeats).

No-one has ever made a real go of collecting information about what players want, what would really please them and then taken the time to sort good ideas from bad ones, and reach a good middle ground that will leave a lot of people satisfied.

I decided to try this thinking it would give me something to go by, so i posted and posted asking for ideas, and information, what people wanted and all other things.

So far, ive nt had one useful reply, all ive had are "The Exp needs adjusting" , "Stats should be high/low" (delete as apporpriate) and so on.

I gave loads of people the chance to tell me exactly what they would like, and not one single person could give me anything other than the same complaints they are used to saying.

This problem has far exceed the realm of server creation, all players seem to want nowadays, is a few mind numbing hours in a cave to themselves with constant spawns, instant effect pots and high exp. Then they go to town, brag about how fast they leveled, kill a woomataurus, complain cos they didnt get a tele, then PK some noobs and log.
 
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Steg

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Atomicide said:
Mine wont have a playable storyline par'se. I feel that storyline servers may be a bit restrictive because you have to follow a script, and anythign you do outside of the script could be seen as a waste of time. This is just my opinion, and im nto saying it cant be done beucase it can. I play guild wars and its fun and intresting, but theres no real "im gonna go out and destroy hundreds of monsters and level" to it.

My server is kinda at the other end of the spectrum, encouraging players to take more freedom and explore more, things like that. I know youve listed mine as taking 3-4 months so far, just to inform people. I actually scrapped what i was doing a few weeks ago to start over becuase the little that i had done was very poor.

In all honesty im still lost within the plumewind files lol. But ive got a weeks holiday next week and im going to make a real go of it all week.

amen to that ^_-

If you feel its to hard I have got a week off work next week, I could help, I dont want nothing (execpt a good server)
 

Atomicide

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Steg said:
amen to that ^_-

If you feel its to hard I have got a week off work next week, I could help, I dont want nothing (execpt a good server)

I know its not as hard as it seems, but when u dont have long to work on it, its hard to get immersed in it. Its like how i remember homework, a lot of the time, you put it off as much as possible, but then when u sit down to do it, and get a hood start, u can do loads and sometimes u would enjoy it.

All i need is a long timeslot and ill get going, and once i get going, ill just work faster and faster.
 

Toxick

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:) im the same when u work faster, u keep on working... im actualy going along quite nicley with the new 1.9 .sett file for the new objects...

but yea, one thing worng is waht the players want... like its grand saying, we want high stats, we want high levels ect... but that can only last a while... u need real player feedback.

good luck with the new project, and also good luck with plume wind :) any questions just give me a pm, or ask for msn.
 

Stop

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Atomicide said:
This problem has far exceed the realm of server creation, all players seem to want nowadays, is a few mind numbing hours in a cave to themselves with constant spawns, instant effect pots and high exp. Then they go to town, brag about how fast they leveled, kill a woomataurus, complain cos they didnt get a tele, then PK some noobs and log.

ha, as much as i love a proper server (which i have yet to see in a year or so), i do love that :P.

Spot on tbh.

:doggy!:
 
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Steg

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Atomicide said:
I know its not as hard as it seems, but when u dont have long to work on it, its hard to get immersed in it. Its like how i remember homework, a lot of the time, you put it off as much as possible, but then when u sit down to do it, and get a hood start, u can do loads and sometimes u would enjoy it.

All i need is a long timeslot and ill get going, and once i get going, ill just work faster and faster.

same lol I have all the skills to make a good server as i been playing with em for 2 yrs but its just finding the time to do so, its hard when you work :P