Toxick said:
im not sure about Atoms though,
Mine wont have a playable storyline par'se. I feel that storyline servers may be a bit restrictive because you have to follow a script, and anythign you do outside of the script could be seen as a waste of time. This is just my opinion, and im nto saying it cant be done beucase it can. I play guild wars and its fun and intresting, but theres no real "im gonna go out and destroy hundreds of monsters and level" to it.
My server is kinda at the other end of the spectrum, encouraging players to take more freedom and explore more, things like that. I know youve listed mine as taking 3-4 months so far, just to inform people. I actually scrapped what i was doing a few weeks ago to start over becuase the little that i had done was very poor.
In all honesty im still lost within the plumewind files lol. But ive got a weeks holiday next week and im going to make a real go of it all week.
To all the people who say things like - Servers need dedication, they need more custom maps, more custom this and that, really good quests and all those sorts of things. Your right, but the problem that im having about it is this.
For as long as mir servers have been around, the process has been this.
1. Someone makes a server, they make it how they want it
2. They keep their ideas secret from people untill release
3. People come and play, some like it some dont.
4. People complain, minor changes are made (This step repeats).
No-one has ever made a real go of collecting information about what players want, what would really please them and then taken the time to sort good ideas from bad ones, and reach a good middle ground that will leave a lot of people satisfied.
I decided to try this thinking it would give me something to go by, so i posted and posted asking for ideas, and information, what people wanted and all other things.
So far, ive nt had one useful reply, all ive had are "The Exp needs adjusting" , "Stats should be high/low" (delete as apporpriate) and so on.
I gave loads of people the chance to tell me exactly what they would like, and not one single person could give me anything other than the same complaints they are used to saying.
This problem has far exceed the realm of server creation, all players seem to want nowadays, is a few mind numbing hours in a cave to themselves with constant spawns, instant effect pots and high exp. Then they go to town, brag about how fast they leveled, kill a woomataurus, complain cos they didnt get a tele, then PK some noobs and log.