Suggestion Mir2 Dev's

Mu online season 21 - grand opening

Hab

Legend Of Mir 2 Oblivion Server Owner
Jun 12, 2024
688
312
85
Middlesbrough
So as you know, I'm a big spender and I absolutely adore coders work.
Are you currently working on, or have you developed anything new for Mir2 that you would be willing to sell?

Use the space below to show off your skills, throw a price if it's for sale.
 

Jev

Mir 4 Incoming!
VIP
May 16, 2017
5,025
34
3,233
330
Worthing, West Sussex
Show me some cool things mr release it all
post title GIF
 
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Hab

Legend Of Mir 2 Oblivion Server Owner
Jun 12, 2024
688
312
85
Middlesbrough
i mean you could have your own original ideas and implement them rather than still trying to piggy back off of everyone elses work lol
Nah, coders love money. Only reason they code is to make money through it tbf.
Might aswell look for a sale post.

Definitely not paying no stupid k's for sets of files tho
 

Breezer

Legend
Legendary
Jul 16, 2004
3,684
845
345
I suggest you learn how to shape your intent via prompt structuring , creating SYSTEM instruction .mds that define your constraints and demands.

But for anything successful, youll need to understand every aspect, otherwise youre just going to get a visual shell of what you want
 

Hab

Legend Of Mir 2 Oblivion Server Owner
Jun 12, 2024
688
312
85
Middlesbrough
I suggest you learn how to shape your intent via prompt structuring , creating SYSTEM instruction .mds that define your constraints and demands.

But for anything successful, youll need to understand every aspect, otherwise youre just going to get a visual shell of what you want
I've got a good idea of what I want my server to look like, I've got something in mind that's involving a full system to i'm trying to gauge some ideas.

See, I was put off the PVP/PvE Screen because it didn't work with a low-rate.
So in replacement of this, we're adding in a NPC (Hopefully with a dice) that adds 1-3 random stats to items.
We've also got 3 sets of staged kits in-game, allowing bosses to be repeated, plus extras added with new floors to keep content huntable/rare.

My new idea is to start with a point system.
Use the instance and codex ideas, merged together to allow players to build up to i,e 100 points.
You can either put them on Attack or Defense rather than offering the full alternative including luck, plus..
It offers the fun element of bossing which lowrate servers absolutely love.

The vision I have is clear but that's if i've explained it well enough.
 
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Jev

Mir 4 Incoming!
VIP
May 16, 2017
5,025
34
3,233
330
Worthing, West Sussex
My new idea is to start with a point system.
Use the instance and codex ideas, merged together to allow players to build up to i,e 100 points.
You can either put them on Attack or Defense rather than offering the full alternative including luck, plus..
It offers the fun element of bossing which lowrate servers absolutely love.

The vision I have is clear but that's if i've explained it well enough.
An attribute system….