- Apr 10, 2005
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Just a quick question - If the server is spread out over multiple machines (the server I'm testing my program on) will I have to change the IP my socket connecting to or should that be all handled server end and I jsut connect to LoginSrv on the port (like the game does)
EDIT:
The game sends you a packet containing new connection info - this is done just after server select. Problem is, after server select through my program - it won't send me that data...don't know why it wont. Looking into it now.
EDIT:
The game sends you a packet containing new connection info - this is done just after server select. Problem is, after server select through my program - it won't send me that data...don't know why it wont. Looking into it now.
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