Missing sounds, Everyone to contribute!

Mu online season 21 - grand opening

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Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
We are aware that certain mobs/spells/maps don't have their sound files in the Code yet.

Could we please all contribute to the list to ensure when we go through this, we don't miss any for Live:

Monster:

  • RedSnake
  • TigerSnake
  • CrystalSpider
  • FrostTiger
  • RedThunderZuma
  • Khazard

Map Tiles:

  • BichonWall
  • PrajnaIsland

Spells:

  • GlacialShower
  • FireSword
  • DragonPunch
  • Shackle
  • InnerCharge
I have started the list off above, there are loads more, but I wanted to give you an example of how you should layout your findings so we can have a clear view of what is missing

Thanks guys

-Apocalypse Team
 

Pottsy

Legend
Legendary
Feb 26, 2004
3,278
259
309
Currently building a list of MOB sounds to help you out. As I see in the streams that something as low as Zombies don't have them.

Walking/Spells etc, I will help do afterwards if you need them.

Will upload somewhere when i'm done.

Example of what my file will contain:
Zombie - All - Heard (When in range to hear them, ALL Zombies)
Zombie - Electro - Attack (Sound the Electric zombie makes on attacking)
Zombie - Electro - Die (Sound the Electro zombie makes dying)
Zombie - Electro - Hit (Sound the Electro zombie makes getting hit)

Feel free to suggest an alternate way of naming the files...But I figured this would be easier to see?

---------- Post Merged at 11:35 PM ---------- Previous Post was at 10:09 PM ----------

366 Done so far.

Will do more tomorrow lol.

This is so far I think all of the following caves:
- Mines
- Bug Cave
- Zuma Temple (Except RTZ)
- Wooma Temple
- Tree Valley (Except Crystal I think)
- Bug Cave (Except Khazard)

Please note, Bug Cave mobs are REALLY hard to tell the difference. Let me know if they are named wrong, but they are all there, I promise ;)

Also, if you don't understand the labelling of the Zombies, also let me know and I will explain further (Or attempt to lol).
 
Last edited:

Follower

Golden Oldie
Golden Oldie
Apr 2, 2005
886
36
165
Australia
We are aware that certain mobs/spells/maps don't have their sound files in the Code yet.

Could we please all contribute to the list to ensure when we go through this, we don't miss any for Live:

Monster:

  • RedSnake
  • TigerSnake
  • CrystalSpider
  • FrostTiger
  • RedThunderZuma
  • Khazard
  • Golems in Forbidden City
  • Moggies & other mobs in Howling Cavern

Map Tiles:

  • BichonWall
  • PrajnaIsland
  • MW, WW and other major towns don't have the large map (B)

Spells:

  • GlacialShower
  • FireSword
  • DragonPunch
  • Shackle
  • InnerCharge
  • Flash Dash (no sound and also doesn't seem to add yellow 'stun' effect)


I have started the list off above, there are loads more, but I wanted to give you an example of how you should layout your findings so we can have a clear view of what is missing

Thanks guys

-Apocalypse Team

Best off to just keep editing the original post with new finding in red as above?