Mob from mob

Mu online season 21 - grand opening

Faith69

LOMCN Leecher
Jun 11, 2010
1
0
12
So can any 1 tell me its posible respawn mob from mob 2 times? And if yes can give me some scripts ? Verry need this for new map :D
 

bloszek

Dedicated Member
Dedicated Member
Feb 1, 2008
233
0
42
Hello, im looking for script which allow to respawn 2 monsters after kill 1.
 
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bloszek

Dedicated Member
Dedicated Member
Feb 1, 2008
233
0
42
my script does not work here it is:

mapquest.txt

D2501 [0] 0 [MonDie] FaithNoob * [MapQuest_Def\FaithNoob] [wt] Group

Mapquest_def\FaithNoob.txt

[@wt]
#IF
CHECKGROUPCOUNT
#ACT
MOV 2 %P9Mov A0 %USERMAP
Mov A1 %USERx
Mov A2 %USERY
Mov N1 %A1
Mov N2 %A2
Mov N3 %A1
Mov N4 %A2
ForMatStr "%s,%s" %A0 %N1
Mov A3 %A9
ForMatStr "%s,%s,%s" %A3 %N2 %N3
Mov A3 %A9
Mov A8 ",+d400, +t10, +h"
ForMatStr "%s,%s,%s" %A3 %N4 %A8
MonGenP %A9 FaithNoob 2
 
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Zordon

Golden Oldie
Golden Oldie
Apr 26, 2008
1,176
20
125
Manchester, UK
#IF
CHECKGROUPCOUNT
#ACT
MOV 2 %P9
Mov A0 %USERMAP
Mov A1 %USERx
Mov A2 %USERY
Mov N1 %A1
Mov N2 %A2
Mov N3 %A1
Mov N4 %A2
ForMatStr "%s,%s" %A0 %N1
Mov A3 %A9
ForMatStr "%s,%s,%s" %A3 %N2 %N3
Mov A3 %A9
Mov A8 ",+d400, +t10, +h"ForMatStr "%s,%s,%s" %A3 %N4 %A8 ;;; What is that meant to do? Never seen that before on mongen :S
MonGenP %A9 FaithNoob 2
 
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Omikkk

Dedicated Member
Dedicated Member
Jul 20, 2006
232
10
45
Poland
mapquest.txt

D2501 [0] 0 [MonDie] FaithNoob * [MapQuest_Def\FaithNoob] [@wt]

Mapquest_def\FaithNoob.txt

[@wt]
#ACT
Mov A0 %USERMAP
Mov A1 %USERx
Mov A2 %USERY
Mov A3 5
ForMatStr "%s,%s,%s,%s" %A0 %A1 %A2 %A3
MonGenP %A9 FaithNoob 2
 
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bloszek

Dedicated Member
Dedicated Member
Feb 1, 2008
233
0
42
lol I have a problem when you kill monsters created from the next but with the following continue to develop and so on!
 
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jonathan508

Golden Oldie
Golden Oldie
Dec 27, 2007
625
15
105
Europe
Make mob named CRAP and CRAP 5.
Make in quest diary one folder named NQ_BASE and in this folder make one txt named mob.

In map quest put this or change map:

D1205 [0] 0 [MonDie] CRAP * [NQ_BASE\mob] [@CRAP] Group


In NQ_BASE\Mob.txt put this:

[@crap]
#ACT
Mov A0 %USERMAP
Mov A1 %USERX
Mov A2 %USERY
ForMatStr "%s,%s,%s,1" %A0 %A1 %A2
MonGenP "%A9" CRAP5 3 1


When u kill CRAP mob respwan CRAP5 mobs
 
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bloszek

Dedicated Member
Dedicated Member
Feb 1, 2008
233
0
42
Hi now i need a script that when a player kills a mob, or someone loses 2 fp
 
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