- Dec 2, 2005
- 2,152
- 159
- 250
Hi all,
Would like some rolling feedback over the next few days on how you feel about the drop changes. Whilst i appreciate the "fail safe" items are a pain, this is in place to prevent too many items being dumped into the server, and also adds that anticipation element.
I would also like to point out we know some of the "one drop" items are not the best (diamond rings, illusion rings, forceful), but with the pool having such a large variety of opportunity, there will have to be some variation.
Disclaimer**** Although the system is in place, we have played it safe, and this is likely to increase the chance of a better item as time goes on, however this might be wrong and it may be really good at its state right, now, but this is why this post is here!
Please try to avoid flaming this thread, but by all means reply with your opinion, even if its just an opinion from someone elses post.
-Apocalypse Team
Would like some rolling feedback over the next few days on how you feel about the drop changes. Whilst i appreciate the "fail safe" items are a pain, this is in place to prevent too many items being dumped into the server, and also adds that anticipation element.
I would also like to point out we know some of the "one drop" items are not the best (diamond rings, illusion rings, forceful), but with the pool having such a large variety of opportunity, there will have to be some variation.
Disclaimer**** Although the system is in place, we have played it safe, and this is likely to increase the chance of a better item as time goes on, however this might be wrong and it may be really good at its state right, now, but this is why this post is here!
Please try to avoid flaming this thread, but by all means reply with your opinion, even if its just an opinion from someone elses post.
-Apocalypse Team
