New Mir 3 Client in Progress - Update

konnichiwa

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i have the transparent color settings right now! woo!!

not much more left to do!
 

Demonic

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So let me get this right, you writing from scratch a client which looks and acts like Euromir3 when in fact, all you had to do was hex the client (3G) and it would have worked but you need to figure out how it is sending the Packets (3G that is) and change it to the old type packets...

Good work though ---
 

konnichiwa

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Demonic said:
So let me get this right, you writing from scratch a client which looks and acts like Euromir3 when in fact, all you had to do was hex the client (3G) and it would have worked but you need to figure out how it is sending the Packets (3G that is) and change it to the old type packets...

Good work though ---


no... if i was going to make all this effort on a client, i wouldnt waste it by making it complient with official servers, oh no, i'd code my own, a server is about twice as easy as a client. expect all cities to be capturable (including by mobs!), better mob AI, better everything :)
 

Demonic

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konnichiwa said:
no... if i was going to make all this effort on a client, i wouldnt waste it by making it complient with official servers, oh no, i'd code my own, a server is about twice as easy as a client. expect all cities to be capturable (including by mobs!), better mob AI, better everything :)

Ref the capturing of all cities - how many is there is MIR3 - a good handfull yes? and the numbers of players generally on mir3 private servers it will end off with each person owning there own town. What going to happen is one person / group owns them all? Will it show a long list on the screen over your char?

ALso reference the mopbs taking over a town - ive always been confused by this myself even on the real servers, dot he mobs have {Sabuk} under there name, do they rent siege equipment or what?? I would liek to see this in action myself as a mob invasion is one thing, owning a town is another.
 

Inzane

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They do use siege weapons, but as non have taken sabuk yet I cant say if they have the name.
 

Demonic

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Inzane said:
They do use siege weapons, but as non have taken sabuk yet I cant say if they have the name.

Show me a screenshot - a GM can start a Mob Invasion - including Sabuk Wall - with a GM type event message of "The Numas are invading Sabuk"..

Back to the topic at hand though, Konni - how do you plan to implement this? Is it a GM started thing or do the mobs / system of its own accord mass spawn lots of mobs in that town / near that town? Maybe you could have them walking from there native town all the way to the twon in question - as mobs cannot cross maps like players - will be intertesting to say the least.

Personally coding something like this as a event seems simple to me, You start a Event which spawns mob near the town - marching to a set location. Not sure how you can check if a Mob is on X,Y like but if you could, then wipe out the current guild from owning that Wall... Thats my idea and would be written i think using what we have now..
 

konnichiwa

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Demonic your thinking in your current Mir 3 terms (eg Mobs cannot cross maps like players,, why cant i put this in my server??)

yeah the mobs could have the town name above their name.
the guilds could own as many towns as they wanted, however, if the server felt it was getting unbalanced (eg, all the high level players in the guild that has all the towns) it would launch a massive invasion to destroy all 3 towns, bringing down the players level, and them loosing items (i see no reason why mobs should not be allowed to wear jewellery - apart from 56k modems)

basically, dont think about what can already be done with your server, this is not your server, it has no limits.

oh, and Milo? - i hardly ever finish anything! :P
 

Demonic

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Konni - dont take the wrong way but saying "we can do XXX" is one thing, writing the code before MIR6 comes out is another thing...I was asking for example how are you going to code this Mob Attack / take over the towns? Let pretend that you follow a similar pattern as the "proper" files in that there is mobs spawns - once a mob dies - its dead, unless you start giving every mob Spawned a Idx sort of thing.

At least with the Files I have now i can bend them to do things where as your talking about doing the job of Wemade as a single person in your spare time - wiritng a MMORPG is not a simple task at all. This also brings us onto antoher thing, if you copy the looks and feel of the game, it is still Illegal no matter which way you look at it, image what would have happened if Wemade made MIR look like say Diablo for example?

Anyhow - you crack on with your emulator and Ill push foward the server files I have - as i mentioned many times - its software - software can be changed - why re-invent the wheel??