very well.. and also all those windows are movable around you said?
no no.. don't worry about making too many videos.. those take away too much time..
i need to be a quicker programmer myself.. do you have any tricks to tell us all?![]()
Excuse the doublepost,
It takes seconds, Don't worry. (Video may still be in processing)
[youtube]e9zOLzXtaFk[/youtube]
Does any of that actually work? or is it just aesthetics?
Also why do they move :S? Not like they are blocking anything :confused1:, which brings me back to the aesthetics.
Im sorry for being the only dick here, but why are you working on making it look pretty at this stage, even if its a 5min job? Does login/account create or anything work at all?
It may look that way, but from what I understand, its all just a base. Like now all thats done, coding the actual ingame interface would be far easier as the base is already there and perfected.Does any of that actually work? or is it just aesthetics?
Also why do they move :S? Not like they are blocking anything :confused1:, which brings me back to the aesthetics.
Im sorry for being the only dick here, but why are you working on making it look pretty at this stage, even if its a 5min job? Does login/account create or anything work at all?
Your critism is welcome...
I am not willing to rush any part of this game, I complete one stage move on to the next, I don't want it to be the case where i have rushed things and forgot to add / do something resulting in a bugging interface.
I have just set up the connection to the server, I MAY (might happen might not) need some volenteers to try connect and create an account some time tonight / tomorrow... Latest thursday (if at all).
I spent alot of time trying to get a textbox to work in DirectX, it is painfully hard so I've gone for another method, needs a slight improvement and all.
If the server is down, you won't be welcomed by a black screen, instead your shown the background and when connected your shown the login box... Ultimatley, If you see the login box the server is accepting connections![]()
have you made any improvements in these long hours without lomcn?
