Expand please, why is it "Fail"2/3 chars with the same name is fail, end.
Please state any GOOD RPG/ORPG that has ever had this feature?
Good RPG/ORPG..? ... Please state any that has, I know of none.
Expand please, why is it "Fail"2/3 chars with the same name is fail, end.
Please state any GOOD RPG/ORPG that has ever had this feature?
Yes you do as its your feedback not someone else's.I don't need to expand, if you started thinking outside of your little bubble, you would realise Gotrex has expanded on the matter several times.
What?
So for people like my self who like to use the name of their character more then once instead of using a insignificant variation is a game breaker?... If I'm honest have names like Jamíe, Jámie, Jamié, Jamie1 is more of a game breaker then just having Jamie 4 times.
Then it could be seen as unfair, as stated by a number of people. The reasons can be found further back in the thread.
If you havn't noticed already Jamie, the people telling you it's a bad idea are the people who have played Mir from day 1 (No, not just euro, private servers aswell).
Firstly You won't be able to identify what level anyone on any server is if they are naked, If they are naked what good is knowing their class, If you were to be killed in by someone is naked how the hell do you intend to PK anyone in the first place.It will affect PVP/PK (all someone has to do is strip off their items/change them and oh look it could be any class and level! OR 'I wonder if that's a noob Jamie mining, I'd like to pk him but it could be his uber high lvl wiz that's going to 1 hit me if I attack. WHO KNOWS?')
It takes away the RPG element no more then having Maps/Mobs/Items with the same name. Are you sure you don't want to include using the name more then once across different servers, Surely that is an infringement of the RPG element also?. The fact that you make a DIFFERENT character means that its separate from the original character there is no confusion about who it is as its the same person.It takes away from the RPG aspect of the game
Its a waste of no one's time, I fail to see how "It's silly" is any sort of usable feedback, "It's confusing"... if that's the case then there is no hope for you as its less confusing then using different names.It's a waste of time
It's silly
It's confusing
Not really a constructed post but ill reply nonetheless.
I have played Mir from day 1... Your point being?
Number or people or someone Number of times.
What's Unfair about this situation:
Firstly You won't be able to identify what level anyone on any server is if they are naked, If they are naked what good is knowing their class, If you were to be killed in by someone is naked how the hell do you intend to PK anyone in the first place.
Was it unfair that the person mining had a high level character? No.
Was it unfair that the PKer knew the person had/is a high level? No.
Was it unfair that the PKer was unsure what the strength of the opponent was? No.
I cannot see anything "Unfair" or anything that will effect PK in the slightest so please enlighten me, You can't class this as true pvp as someone is naked which was the whole point of his argument.
Next:
It takes away the RPG element no more then having Maps/Mobs/Items with the same name. Are you sure you don't want to include using the name more then once across different servers, Surely that is an infringement of the RPG element also?. The fact that you make a DIFFERENT character means that its separate from the original character there is no confusion about who it is as its the same person.
Other Pointless "FeedBack" which gets pointless response
Its a waste of no one's time, I fail to see how "It's silly" is any sort of usable feedback, "It's confusing"... if that's the case then there is no hope for you as its less confusing then using different names.
I fail to see any other "Negative" feedback on this topic
Firstly You won't be able to identify what level anyone on any server is if they are naked, If they are naked what good is knowing their class, If you were to be killed in by someone is naked how the hell do you intend to PK anyone in the first place.
JamieM said:Was it unfair that the person mining had a high level character? No.
Was it unfair that the PKer knew the person had/is a high level? No.
Was it unfair that the PKer was unsure what the strength of the opponent was? No.
JamieM said:Next:
It takes away the RPG element no more then having Maps/Mobs/Items with the same name. Are you sure you don't want to include using the name more then once across different servers, Surely that is an infringement of the RPG element also?. The fact that you make a DIFFERENT character means that its separate from the original character there is no confusion about who it is as its the same person.
JamieM said:I fail to see any other "Negative" feedback on this topic
i see ppl have said about not knowin there levels if there naked,
well on a few servers nowa days people have there levels as a title, well
why not add it on Ctrl + right click like this...
or if not how about somthing simlar like Ctrl and left click
and it shows up in chat bar "You see Jamie he is a warrior and level 50"
just an idea anyways..
[IDEA]
I have been thinking of some new skills, for this example I'll turn to the skill: fireball (Fireball won't function like this.. well maybe we will see). It's movement speed depends on the level of the skill, it flies in the direction you fire won't stop until it hits a player / wall within the distance, so rather then locking on to a player or mob, you fire it in the direction you want to aim, Spell level could effect the distance the speed additional effects such as when a successful hit Firebang happens, or other random effects.
This is just an Idea which will be extremely easy to add.
Would be funny to see a group of 10 wizards in a line all firing Fireball in the same direction... Flanking people in sabuk wall and stuff
You are correct, LN was a Legit player, I was the Big Sploiter and with SHANE2 had some great fun..
That being said, I know how to fix loopholes / stop them from ever existing on my server.
