patch 0.9b

Sanity

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Nov 7, 2007
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Light Body giving sins Agility +11, apparently this should be around +4.

Is this going to be fixed?

Level 3 LightBody gives 6 Agility.

Edit:

Nevermind it is a bug, if you keep recasting while its up, you will gain +1 agility, mine can go up to 9+ agility then stops.
 
Last edited:

TeenAgeDirtBag

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Jul 28, 2004
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Any update on the missing items from trust merchant?
Is there anyway you can evaluate and prioritise certain issues that occur that will effect the levelling speed of different classes.
For instance changes to PVE (winged oma change) for example as many have mentioned this makes a massive difference to the way many will now level. Yet the main benefiters are now in higher caves probably gaining more of an advantage from something else that isn't working as intended.
Here's a thought why don't you follow the higher lvls in game to see what they are up to? Rather letting them gain advantage for a week and change things.
 

canteducateme

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Apr 22, 2018
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Any update on the missing items from trust merchant?
Is there anyway you can evaluate and prioritise certain issues that occur that will effect the levelling speed of different classes.
For instance changes to PVE (winged oma change) for example as many have mentioned this makes a massive difference to the way many will now level. Yet the main benefiters are now in higher caves probably gaining more of an advantage from something else that isn't working as intended.
Here's a thought why don't you follow the higher lvls in game to see what they are up to? Rather letting them gain advantage for a week and change things.

Ive Lost items that i was once able to craft, now I cannot craft them...
 

Muhatma

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In Dc 70 how many TDB's would you expect to drop the same level wizard toe to toe? (only using HP mediums lol, let's not even get on to sunpots)

With tdb set to 1.1 like euro
77 first hit
25-26 second hit not taking the ac into account of said char/mob

Not taking yellow into acc or it would hit 100+ primary

---------- Post Merged at 06:52 PM ---------- Previous Post was at 06:51 PM ----------

With red and yellow i cant give exact figures as the multis on skills are hidden, i guess because they are out or different.
 

zidich

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do exp pots go when you log out? i had 35mins left yesturday logged out in safe zone camr on left sz area and it hasnt came back
 

Webby182

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I get why people feel aggrieved that new changes have stunted there speed to level vs people who had taken advantage of errors/ bugs and issues. But albeit I'm in the exact same boat as you, surely the end goal here is to have the server correct and without flaws.

You can argue that these things like Wing Omas should have been sorted at launch, but they wasnt. A rewind is out of the question obviously so you just have to suck it up and appreciate its now fixed.
 

Muhatma

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@drak on here it be dif shield is 50% n **** knows what multi is if gm hit tdb 160x2 with low dc
Be cool to post them on the skills ingame

Firesword *seconds cooldown, 260% DC
 

GLADIUS

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Top 5 - 2 Melee - 3 Ranged (not including the no1 GM Char)

Top 10 - 5 Melee - 5 Ranged (not including the no1 GM Char).

Top 19 - 8 Melee - 11 Ranged (not including the no1 GM Char).


This is precisely the type of post I mean (and dislike). People just throwing their opinion or "what they believe to be true" into the fray on the forum discussion and hoping it sticks / no one bothers to pull them up on what they say actually being true or not.

View attachment 20130
there are 10 wizards have another look
 

ipwnu

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Apr 3, 2015
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I get why people feel aggrieved that new changes have stunted there speed to level vs people who had taken advantage of errors/ bugs and issues. But albeit I'm in the exact same boat as you, surely the end goal here is to have the server correct and without flaws.

You can argue that these things like Wing Omas should have been sorted at launch, but they wasnt. A rewind is out of the question obviously so you just have to suck it up and appreciate its now fixed.

Completely disagree, why should people at level 33 now level slower than people who got there a week ago.

They shouldn't fix bugs after hardcore people have already abused them. It's the same **** over and over again, there's no need for euro bosses to be battering people after people killed them in little groups for ages. There Is no need for people hitting 33 now to level slower than people who hit it last week.

Winged omas isn't a game changing thing no one really levels there past 40 but people who geeked it where able to do massive lures that simply isn't possible anymore.
 

GLADIUS

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I will keep this short and simple, wiz low end damage needs a deep reconsideration. I just did 4 Flame Fields, 21, 33, 15 and 25 with semi good balance with base mc. I have reported this many times before and i assume saying it here won't make any difference too. Fire Wall is an issue too, I placed 5 of them and the best one of them did around 40 which is bad. Now how i think about this is weird, i get the feeling that base mc is just never there and it doesnt matter if u have 25 or 0 its basically the same, or its all the mobs defense stats or someshit. but also it applies to pvp damage as well so i doubt its that. and that applies to basically every skill wiz have and will have in the future so sort it out pls cuz its annoying to deal with. bless.
totally wrong don't agree, but yeah GMs can have a look. FW can hit multiple so if it's hitting let say 50's two to three times what's the complain about? not mentioning other wizards hitting 80-120's, imagine how much if multiplied.. this is how much misleading these 2 people are on here, they keep messing up the GM's mind and ****ing up the server / user count.. I blame you guys for the effected user count. no excuses, just plain selfish you and stephens.