Patch Notes 1.5.0 & 1.5.1

Turrican

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The Following is Now Live.


v1.5
- Adjusted IWT drops
- Adjusted RME drops
- Level 35 book drop rates increased.
- Mob spawns in RedMoonValley KingsRoom adjusted.
- BigApes WalkSpeed Decreased
- SpiderBats WalkSpeed Increased
- Crystal spider Relocated from 3rd to his correct spawn location on 1st.
- RedMoon Weapons now correctly require level 35
- RedMoon Weapons now break on death, cannot be removed once equipped and Dura is special repaired when you commit murder.
- Random Teleport Enabled on RedMoonValley 4th.
- Random Teleport disabled on PSC 6th
- Random Teleport disabled in BDD KingScorpions Room (Small map)
- New ac/amc/stones level requirements
- FeederAnts now heal less
- HatchlingAnt Exp increased
- Mongchon spec rep now has correct directions
- Safezone added to TaoVillage storage
- Added Guard to Castle GI safezone (won’t attack pets)
- Increased Potion drop rates/Quality of potions on higher lvl mobs.
- OmaKingRobe(F) classes corrected
- Crystal Armour stats corrected
- Crystal Armour now Radiates light
- Some Assassin armour weights adjusted
- Lobby mobs now counting towards quests.
- Castle Lobby Demon Quest fixed.
- Frost/WolfMeat Quest fixed.
- Sabuk Passage (Speak with Sherlock) now handing correctly.
- Adjusted ZT Repeatable.
- BDD Ghouls Exp Increased in line with Official
- BoneFamiliar can now be TU’d
- Shinsu can now be TU’d
- Added storage NPC to Ancient Forest.
- GeneralsTent is now a safe zone.
- BigRat Level changed from 24 to 32 (as official)
- OrcSlasher / OrcSorceror Added to lower floors.
- Added extra checks to all NPCs.
- Fixed Benjamin Quest Hand in.
- Red Orchid set now stealing life.
- StaticShot adjustments (no longer tdb stuns, randomised the amount of targets it can hit and increased the time between subsequent hits).
- Corrected state item view for female archer crystal armour.
- Adjusted ultima enhancer to +1 enhance per 8 SC.
- Fixed Bug Causing Various High level mobs to not drop
- Added Swift PickAxe’s to GameShop
- Added SewingGoods to GameShop ( Portable Clothing Normal Repair)
- Added Various Mount items / bronzepackage(under special tab) to GameShop.
- FC and IC split and adjustments made to FC freeze chance (increased chance).
- Damage dealt by lightning increased.


Thanks


Fixes and updates applied for V1.5.1 patch:

- Fixed Bull...ies quest.
- Altered EShock to not kill mob as often.
- Luck effects Tame rate.
- Slow stat effects FrostCrunch and IceShot freeze rates.
- LightBody Agil increased.
- SpiderBats speed decreased
- FeederAnt capitalised/fixed for Quests
- Slaying can now be toggled.
- Staticshot readjusted by popular demand.
- Pets causing ghost has been fixed.
 
Last edited:

Kinneas

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Re: Patch Notes 1.5.0

Some good changes listed there! I like the idea of spec repair on murder for RedMoon weapons!

Have there been any changes made to LightBody? I had heard rumours of a possible buff.
 

Gezza

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Re: Patch Notes 1.5.0

Only problem with the static shot nerf is those who grinded to high levels using it have had a big advantage over the ones who haven't and good luck trying to catch them now ;p something like this happened on acem2 when skibadee grinded bug caves with high exp then they nerfed the exp in there and it took a month or so for some1 to catch his level.
 

mir2pion

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Feb 21, 2013
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Re: Patch Notes 1.5.0

- Crystal spider Relocated from 3rd to his correct spawn location on 1st.

Wasn't CS always on 4th and in treepath? I don't remember it on 1,2,3F

very masive list of changes there :)
 

rainstone

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Re: Patch Notes 1.5.0

hi, where i can download patch 1.5 directly, i have some friends are too lazy to use autoupdating.
thanks
 

Wond

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Re: Patch Notes 1.5.0

hi, where i can download patch 1.5 directly, i have some friends are too lazy to use autoupdating.
thanks

Too lazy to use something that automatically does everything for you?

Best logic EU
 

RandomGKL

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Re: Patch Notes 1.5.0

The Following is Now Live.
v1.5
- Level 35 book drop rates increased.

- Fixed Bug Causing Various High level mobs to not drop


Can you give more details on these 2 points please, do you mean level 35 and lower?
Which mobs are fixed ?
 

peterpan

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Re: Patch Notes 1.5.0

Discovery is part of the fun. Turn right at the brightest star and fly straight on til morning.
Unhappy about TU always was. Hope thats been nerfed and doesnt always work.
 
Last edited:

RandomGKL

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Re: Patch Notes 1.5.0

Damage from lightning may be a little high now, a guildy was laughting his level 2 lightning was hitting over 100 now.
 

alison87

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Re: Patch Notes 1.5.0

Can you give more details on these 2 points please, do you mean level 35 and lower?
Which mobs are fixed ?
got a feeling these high lvl mobs not dropping mite refer to lost maps in phantom forest and admission orbs in fox. hopefully pb mobs mite drop better too
 

Varaka

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Re: Patch Notes 1.5.0

Damage from lightning may be a little high now, a guildy was laughting his level 2 lightning was hitting over 100 now.

might make it more interesting now instead of flopping at the feet of melee.
 

virus

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Re: Patch Notes 1.5.0

Treepath 1st (door to 1st left side of treepath) ,

treepath
1st
4th

was on euro.
 

Turrican

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Re: Patch Notes 1.5.0

Fixes and updates applied for V1.5.1 patch:

- Fixed Bull...ies quest.
- Altered EShock to not kill mob as often.
- Luck effects Tame rate.
- Slow stat effects FrostCrunch and IceShot freeze rates.
- LightBody Agil increased.
- SpiderBats speed decreased
- FeederAnt capitalised/fixed for Quests
- Slaying can now be toggled.
- Staticshot readjusted by popular demand.
- Pets causing ghost has been fixed.
 

Exwizz

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So with the current static shot, you can recast while its still bouncing, i haven't decided if thats good or not feels weird in my honest opinion
 

Follower

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So with the current static shot, you can recast while its still bouncing, i haven't decided if thats good or not feels weird in my honest opinion

They have just received a huge nerf in the actual damage of the skill and poison effect now doesn't work. Being able to cast fast seems like a viable alternative.
Most Archers of the level to use static shot i know of have already re-rolled a different class however due to this change...
 

Exwizz

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IMO rapid fire should worth with static, this spell is pretty usless when it comes to leveling and would maybe improve static shot alittle?
 

Raider

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Re: Patch Notes 1.5.0

Damage from lightning may be a little high now, a guildy was laughting his level 2 lightning was hitting over 100 now.
This has to be with red poison and on a target with 0 AMC.

My lightning hits for 130 max hit on 0 amc at level 3 and no one has even close to my MC on the server.

Overall I am happy with the buff to lightning, if it gets out of hand when people start getting more MC in the late game I am sure it will be addressed.

/Xele