Patches notes 0.7

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stoner123

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You can level at the same rate lol it just means don’t expect to survive standing around 100 mobs and can outpot it.. it’s still the same you wiz goes to psc kr etc smash mobs, just don’t over do it lmao

pot regen > I ranked 4 omas in pb

new update > I can’t tank 2/3 lol which is good as shouldn’t be able to in first place

you are missing the point ... The hardcore players have been able to lvl like this >> much faster lvling. Therefore they have had a huge advantage against the casual player whchi now can only tank and kill 3 mobs at the time instead of 5+

The point is = ITS NOT FAIR
 

Knotty

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No not actually 32 yet, and i may be an over reacting but when you read “32 is when the class balances” and see it getting nerfed as you get close to it, it’s always gonna dishearten or piss people off.

I just don’t wanna get there decide it wasn’t worth it and not play it again, because I don’t have patience to start again on another class any time soon
 

Xx69xX

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you are missing the point ... The hardcore players have been able to lvl like this >> much faster lvling. Therefore they have had a huge advantage against the casual player whchi now can only tank and kill 3 mobs at the time instead of 5+

The point is = ITS NOT FAIR
Im confused again, this is like the third time in a row, you have made it hard for me to under.
Your arguing that as a warrior can tank and kill 5 mobs quicker than you can? Why? Because he can halfmoon 5 swordomas? impossible. tanking 5 vs tanking 3 is 0 difference as you can only hit 3 with halfmoon. So this comment is just made without thought.

-Apocalypse Team

---------- Post Merged at 11:17 AM ---------- Previous Post was at 11:15 AM ----------

No not actually 32 yet, and i may be an over reacting but when you read “32 is when the class balances” and see it getting nerfed as you get close to it, it’s always gonna dishearten or piss people off.

I just don’t wanna get there decide it wasn’t worth it and not play it again, because I don’t have patience to start again on another class any time soon

Ok, i accept that it would feel worrying, but this post is mainly to do with the yellow poison despite some moaning about the 7% nerf. the 7% nerf is not overly noticeable, just stops low dc warriors hitting above expected numbers. You will still have a considerable increase in damage once you get level 2-3 TDB.

-Apocalypse Team

---------- Post Merged at 11:19 AM ---------- Previous Post was at 11:17 AM ----------

What are your thoughts on the hardcore warriors being able to tank & HM 4 omas at once in PB to level up since the start, and now as the more casual players approach PB, they can only kill 1 or 2 at a time? I feel the pot regen change is a direct nerf to a Warrior's ability to gain xp solo (or at least limits their options quite a bit)

This is infact the opposite. Its because warriors should be the only class who can tank hits, and as it stood at 35+ sins/taos/wizards/archers were able to stand Toe-Toe with a warrior and outpot them. Again a really rushed post, no thought into this. The lowering of hp regen is a direct Buff to warriors as their health pool now actually means something.

-Apocalypse Team
 

Keggil

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You have not stated a single problem, only that we should of had an emergency reboot? based on previous posts im guessing the 7% nerf to TDB? You want us to reboot a server based on 7% damage? How do you expect us to reply to this?

-Apocalypse Team

My comment was more of a generalization of the server to date. There has been very heavy handed changes every patch/reboot. Its the casuals and people that come back after years punished.

Now the last patch, you introduced 4 heavy handed Nerfing changes. Huge feedback/concerns from many players, 4 people i believe trying to sell their accounts almost immediately afterwards.

5 big changes
Nerf Pot regains (this in right should be called Mobs & Boss DPS increased by double)
Nerf Sun pot delays ( i agree with)
Bosss more HP (havint tested,
TDB Damage -7%
TDB yellow -30% occurrences

Make the environment harder while also nerfying warrs

Why would you incorporate all these changes at once?
The pot regain literally feel like you made pots recover hp by about 60% as effective as previous. Surely you should start at 90% as effective.. this itself alone is a dramatic change.
Basically you buffed boss HP and then their & mobs DPS with this change

Warrs TDB, i understand why you made the changes due to the complaints from wizzies. But again you went heavy handed, perhaps just the damage first.. then incorporate further changes as needed.

Wizzies and Sins have it easiest and your listening to these classes to nerf the already non competing classes.
 

Xx69xX

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My comment was more of a generalization of the server to date. There has been very heavy handed changes every patch/reboot. Its the casuals and people that come back after years punished.

Now the last patch, you introduced 4 heavy handed Nerfing changes. Huge feedback/concerns from many players, 4 people i believe trying to sell their accounts almost immediately afterwards.

5 big changes
Nerf Pot regains (this in right should be called Mobs & Boss DPS increased by double)
Both agree here, was buffed to standards well above low rates. needed change
Nerf Sun pot delays ( i agree with)
Agree here, this was making any player with suns toe-toe. No fun.
Bosss more HP (havint tested,
This is to stop DD/Bonelord/MTK getting 2 maned, euro bosses are lowish yes, but at this stage people shouldnt be able to 2 man comfortably, should be some challenge.
TDB Damage -7%
7% is about as light as a nerf as it could get. This is a silly comment to say this is huge considering their initial buff was something in the range of 55%
TDB yellow -30% occurrences
Yes, i tested for 15 minutes (which is a long time on mob to mob killing), it seemed good, there is the case i could of been lucky and now players have commented, it has been looked at by Diablo right now and can be changed immediately (before reboot and implemented before reboot). Nothing major here, but a couple of hours of warriors not stunning everything.

Make the environment harder while also nerfying warrs

Why would you incorporate all these changes at once?
The pot regain literally feel like you made pots recover hp by about 60% as effective as previous. Surely you should start at 90% as effective.. this itself alone is a dramatic change.
Basically you buffed boss HP and then their & mobs DPS with this change

Warrs TDB, i understand why you made the changes due to the complaints from wizzies. But again you went heavy handed, perhaps just the damage first.. then incorporate further changes as needed.

Wizzies and Sins have it easiest and your listening to these classes to nerf the already non competing classes.

Se replies in bold.

Wizards moan half as much as sins, but your comment on saying we changed due to wizards moaning is like me suggesting your current outfit is dam right ugly, its just a assumption and a wrong one at that, you are unsure why we changed, and i think making an assumption that we did it due to moans is just ridiculous. I decided the changes due to watching and testing how certain things were ingame.

-Apocalypse Team
 

stoner123

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Im confused again, this is like the third time in a row, you have made it hard for me to under.
Your arguing that as a warrior can tank and kill 5 mobs quicker than you can? Why? Because he can halfmoon 5 swordomas? impossible. tanking 5 vs tanking 3 is 0 difference as you can only hit 3 with halfmoon. So this comment is just made without thought.

im sorry what? A war can hit more than 3 mobs with Halfmoonm :) I think its your comment that was made without thought tbh
 
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Xx69xX

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im sorry what? A war can hit more than 3 mobs with Halfmoon :) I think your comment was made without thought tbh

Was a typo of 4. I think your lack of reply means this is the only thing you can dig out to realise you are completely wrong here.
Why are you complaining about TDB when you plan to halfmoon mobs to 40?

Confusing eh?

-Apocalypse Team
 

Veora

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Your arguing that as a warrior can tank and kill 5 mobs quicker than you can? Why? Because he can halfmoon 5 swordomas? impossible. tanking 5 vs tanking 3 is 0 difference as you can only hit 3 with halfmoon. So this comment is just made without thought.

There is 1 difference as halfmoon hits 4 people... Do you have a forum guy that knows nothing about Mir or something? If you're going to argue about feedback at least know what you're fecking talking about
 

good

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This warrs really crys alot they want everything
High hp+tank+ high dmg (as much as sun did)
 

Xx69xX

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There is 1 difference as halfmoon hits 4 people... Do you have a forum guy that knows nothing about Mir or something? If you're going to argue about feedback at least know what you're fecking talking about

Its pretty much the same as me saying you mean "anything" instead of "nothing", seem to be arguing typos now yeah?


I understand its difficult but perhaps read the post above yours to see the message regarding my typo, Readings hard dude! :(

-Apocalypse Team
 
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stoner123

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Was a typo of 4. I think your lack of reply means this is the only thing you can dig out to realise you are completely wrong here.
Why are you complaining about TDB when you plan to halfmoon mobs to 40?

Confusing eh?

-Apocalypse Team

i would say very professional reply here ...
the TDB issue and the HP issue are 2 different things.

Call it what you want, the hardcore players before all the changes have had a HUGE advantage against the casual low lvl players now that will have to work WAY harder to catch up (which im sure many players wont be bothered with).

You don't have to do anything with my feedback if you don't want to, it's your server.

Like who am i right? Just a paying customer...
 

Xx69xX

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i would say very professional reply here ...
the TDB issue and the HP issue are 2 different things.

Call it what you want, the hardcore players before all the changes have had a HUGE advantage against the casual low lvl players now that will have to work WAY harder to catch up (which im sure many players wont be bothered with).

You don't have to do anything with my feedback if you want to, it's your server.

Like who am i right? Just a paying customer...

I replied to your post about how the unfair advantage you talk of is being able to tank 4 mobs instead of 2 (or something close)

I replied in terms letting you know that halfmooning Past bichon is pretty much where your frustration is coming from. I cant help you play the game, i can however tell you your doing it wrong. This advantage you keep talking of would only apply to as said the Halfmoon situation which is a slower option, so no advantage gained. Unless someone was creating a level 40 warrior without using tdb video.

-Apocalypse Team
 

Nyx

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Feb 11, 2018
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I think people are being a little unfair. If something in game is wrong and not working then we want it changing right? If that change doesn't fix it then we have it tweaked till its right correct?

Not many server do such regular updates, I'm not saying every choice is right or wrong at the end of the day the Apoc team are providing a server. If you don't like how it plays then walk away. No one is strapping you to your chair and forcing you to play it. Go play a different server that better suits your needs?

The server is what, not even two weeks old and people are already crying about advantages and people getting ahead. Mir is a long term time sink and investment the server team made it clear they want this to have long term success and not be a flash in the pan for 3 months like a lot of other servers.

Chrons for instance had all sorts of issues when it launched, but given time it turned into probably the best and most successful server since Euro. Given time I'm sure things will improve here too. If waiting 24 hours for another tweak or reboot to alter and change things is too long then perhaps you need to re-evaluate your life and expectations. This is a project ran by three lads in their own time after work for the benefit of us losers who are still playing a 20 year old game, I don't know any official game that receives this level of support and attention from the dev team, instead of being negative we should be supportive as they have already proven they will look at issues and try to tweak them till its balanced even if they don't get it right the first time!
 

Xx69xX

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locking the thread, still can be discussed, but people hate reading this many pages and then responding, that this will turn into a flame thread soon.

I will happily explain everything tonight on discord, and for those who are not understanding the written version i hope to let you hear the opinon and maybe this will help, if not you have your chance to let me know how we can make it better.

As always, changes are not final, and we want feedback.

-Apocalypse Team
 

Nyx

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Feb 11, 2018
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i would say very professional reply here ...
the TDB issue and the HP issue are 2 different things.

Call it what you want, the hardcore players before all the changes have had a HUGE advantage against the casual low lvl players now that will have to work WAY harder to catch up (which im sure many players wont be bothered with).

You don't have to do anything with my feedback if you don't want to, it's your server.

Like who am i right? Just a paying customer...

You're not a "paying customer" this is a F2P game, you can choose to donate and receive a bonus as a result at no point are you paying for the service provided. If you're not happy then don't donate?

What advantage? The servers been up what, 13 days so far? Not even two weeks, how big of an advantage could possible have been achieved in that time.

Take a step back, look at what you're typing and realise how obscene and silly it sounds.
 

Martyn

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Warrs TDB, i understand why you made the changes due to the complaints from wizzies. But again you went heavy handed, perhaps just the damage first.. then incorporate further changes as needed.
but at the same time, they need to also take off full MC items, and go with some AC.. like warriors have to do to tank stuff.

wizard grouped me in psc yesterday. as they felt sorry for me..

they did around 30% for me in a bout an hour? maybe less, that would have taken me most of the night to do lol.

just got TDB and its crap, tbh I don't think I've seen it poison a mob at all, while leveling it to level 1... lol am i going crazy? I'd rather the damage progress better than to say oh its good at level 2/3 why not at level 1 too? easier to kill a mob with slaying/thrust still.

fact from the start you said it gets better at 32, an it doesnt =-/ now I got to struggle 3 more levels for level 2.

lowers its damage/poison is just making it easier for the other classes to stand toe to toe...
 
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