How many highrates have you done ?
How many highrates have you played?
The playerbase are extremely fickle in the time they will play a highrate , or are you in the ''5 players online'' is fine camp and continue updating for little to no reward (in terms of playerbase growth) ?
Players gravitate towards new servers, and players enjoy the beginning of servers more than the end - if that makes sense
I just counted 28 significant updates for the last server , if you take into account thats over 3 months i'd say that its nothing to do with me being 'lazy' , infact the complete opposite wouldn't you say ?
My last server was updated more or less every other day, and drip fed content (lots of content i'd like to add) and still the playerbase dwindles down to a point of almost nothingness
I've not done any high rates as of yet; if I was going to do one, it'd be damn interesting.
I've played a few.
The content is generally the same as default, the items they add a few extra sets above the usual and nothing more (oh and the 'ramped' stats obviously)
Because of the content HighRates need to churn, they tend to skimp on customization and details (which is what will retain your players)
The player base of mir servers are extremely fickle irrelevant of the server type.
I've not tracked your server and it was a point in general at high rates.
I can't imagine they were all significant?
I am not diminishing the work you are doing, but a significant update every 3 days ...
If the updates were all introducing new caves and such each update, then you found yourself with an issue to rectify before your next launch, you need cave re-playability and more content on launch (it'll make your initial life easier, and better commit time to more content).
Just because it's a highrate, doesn't mean each cave needs to be irrelevant after a few levels, **** make each floor in each cave more difficult.
Goodluck on your relaunch tho!