possible future event?

Mu online season 21 - grand opening

Azz

Loyal Member
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Jul 12, 2014
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anyone remember the gambling house on euro? personally i thought it was a right laugh!

anyway just an idea for an event.
get mobs (any mob) to drop gambling tokens, then have a npc in town to use. now my idea is to roll against the npc (even use the old 2x 6 die from euro) so if you roll higher you win tier 1 and get an item i.e gg hard torch or normal hard torch. you then get the option to gamble to roll again, obv risking the item u were offered.

this could go to tier say 15. each time getting better and better items/books/exp pot/weps, just imagine getting a SOWG/BoS at teir 12 and thinking oooo risk another roll for an uber item, then loosing it :).

after each win you could just choose not to risk said item and collect then starting again from tier 1.

point of event is to encourage hunting mobs for the tokens and needing lots of them if you want to reach the higher tiers and trying to get the better items, im sure someone will say no because it will flood the market with items/weps/books. I personally doubt that, try rolling 2 dice against a friend and winning 10-15 times on the bounce.

any way just an idea
 

Paloma

Dedicated Member
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May 3, 2013
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Wasn't that taken out because it was exploited and exploited and exploited and then exploited some more
 

Azz

Loyal Member
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Jul 12, 2014
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Yes their was exploits on it, doesn't mean the team here can't implement my idea which doesnt have any floors just a roll after roll. Thank for your input tho
 

horton

Bitter Berry
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Sep 17, 2007
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So you want the option to stand still and do very little and get something great?
If this is going to happen either you need 1000 tokens for each go (not tradeable sellable droppable)I suggest that they only drop in KRs and that a level cap of 40 is put on some Krs.