Yesterday I started wondering why the rate of exp is x3 and on.
And I couldn't come up with a reason except for that they themselves want to stick to the old caves of Mir too I.E St ,Dp and on. But from my standpoint are those caves rather lack lusting and changing the skin of the cave isn't going to make me wanna do the cave another 2 days.
So could I be explained why x3>x8 exp or at least somewhere around x6 .
Cause it'd rather spend time hunting bosses which rarely dropped and hunt in possibly new content with new challenges. For example Orc province is going to stay untouched for ages and for some reason this seems wrong. I'd rather see a server where people reasonably fast reach 40+ but start struggling around 44 then around 55+ leveling becomes terribly boring and hard and at 60+ you'll feel like level 48 at euro.
saying a server won't last long then is the worst excuse you can give because if you add a newer dungeon for 55+ with strong mobs and another 60 cave then a good 55+ group cave .
maybe add Province Lords which are bosses hard to defeat below 55 in a party and you've just switched the game to another level range but the long livety of the server will be somewhat intact.
So why is x3 better then x6/8
And I couldn't come up with a reason except for that they themselves want to stick to the old caves of Mir too I.E St ,Dp and on. But from my standpoint are those caves rather lack lusting and changing the skin of the cave isn't going to make me wanna do the cave another 2 days.
So could I be explained why x3>x8 exp or at least somewhere around x6 .
Cause it'd rather spend time hunting bosses which rarely dropped and hunt in possibly new content with new challenges. For example Orc province is going to stay untouched for ages and for some reason this seems wrong. I'd rather see a server where people reasonably fast reach 40+ but start struggling around 44 then around 55+ leveling becomes terribly boring and hard and at 60+ you'll feel like level 48 at euro.
saying a server won't last long then is the worst excuse you can give because if you add a newer dungeon for 55+ with strong mobs and another 60 cave then a good 55+ group cave .
maybe add Province Lords which are bosses hard to defeat below 55 in a party and you've just switched the game to another level range but the long livety of the server will be somewhat intact.
So why is x3 better then x6/8
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