Reboot this weekend?

Exwizz

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Feel free to give it a go and let us know how far you get after 9 months :).

It took like 3 days for a monk to reach what... level 44? levels 20 through till 50 are largely saturated in spells and the large side of the community are 45+.

Sam

took how long for a monk to level solo to 44?

ohh yeah i forgot no monk solo'd they were all power leveled. dont try act smart...

you released a gimped class that no one had a clue about and you refused to answer 100s of questions not to mention the same question kept on popping up

yeah most people are 45+ but not everyone is..

everyone with a high level monk needed to be boosted so please do go on...


try fixing the stuff that needs fixed before you make new stuff you can tell there is another BIG server in the pipelines.
 

Exwizz

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Yada yada yada "i cba to level, i want everything easy"

Standard response from Skibadee.

gladly level myself we don't all bike one another lad.. anyways not here to chat with you..

on topic why would i plan on leveling when the spells i have now are bugged to level for new spells to be bugged also?

im not trying to be a pain to the GM's or admins i would just like to know why new things are being released when some things in game are ****ed / don't work as intended.
 
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MiloFoxburr

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The archer clone, does it move?


How bog an exp boost are we talking? Some solid figures would be nice so that we can chevk they are accurate . Will help avoid a stonegolem situation where it gave the wrong exp for 7months.

I don't know the answer to the other two but for the Clone no, he can't move. Rooted in place for 30 seconds. And the EXP boost, the best way to describe it is it brings those Caves exp over time more in line with Numa. To create more viable leveling areas for everyone
 

d1craig

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i love the new taoist summons. that is very much needed.

looks like a taoist is the best to play if you want to use ANY of these new skills from a part time PoV.

---------- Post Merged at 09:56 PM ---------- Previous Post was at 09:54 PM ----------

is it not possible to get this ingame now? get all the **** ups out of the way so we can enjoy the game for atleast the whole of sunday?
 

Samuel

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The warrior spell that draws enemies in. Does that work on players and is it level dependant like repulse?

The archer clone, does it move?

No news on dark body?

How bog an exp boost are we talking? Some solid figures would be nice so that we can chevk they are accurate . Will help avoid a stonegolem situation where it gave the wrong exp for 7months.


All sounds great!!!!

Great questions tbh...

AerialTrap doesn't pull players and is level dependent, its basically a large scale entrapment.

ShadowTurret doesn't move, you cast it at mouse pointer and it will fire at any local threats... its lasts x amount of time which increases with skill level and does the same damage as your archery spell (without critical).

There is news on dark body, it has had a bunch of fixes/adjustments to it, we will post a full list with the logs on Sunday but some examples are, it now turns the caster brown, its damage has been increased etc etc (lcd has spent a fair bit of time on it).

In terms of EXP we are talking about some pretty serious jumps... I can see there being mixed reactions to it, and tbh I am a little nervous about it... So I would like to get some feedback...

an example being:
The original average EXP for a Jinchon monster was about 15k.
Now the average exp for a Jinchon monster is going to be about 35-40k.

At first this looks like a crazy boost, but when you consider Numa average is 14k and that are 3/4x easier to kill it makes more sense (at least to me).

Sam

---------- Post Merged at 09:58 PM ---------- Previous Post was at 09:56 PM ----------

Does this update/reboot have anything to do with the release of a new server?

Not really, it is just part of our longish term plan that we posted a while ago.

Sam
 

Razarus

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Cheers milo.
If we can get the exp table for those mobs at some point when you are less busy so that we can test/check that would be great.

Very excited about this one! Great work so far, lets pray for a smooth implementation.
 

d1craig

Golden Oldie
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that exp seems perfectly reasonable, i rember it wiping grps of us in JT in the long distant past.
 

Razarus

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Thanks Sam.
The exp changes sound good on paper, i am concerned that jinchon is a wizard cave, they can mass lure and stun lock duo large lures. Where the other classes will probably see the increase you are thinking its going to be.
I guess feedback and willingness to adjust is key, I'm sure all classes will feedback accordingly

Sounds good.
 

HarryH

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If you do JD, increase orcs the same. 1st floor there is Good for melee+tao combo. JD is eizzies+archers
 

Samuel

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Thanks Sam.
The exp changes sound good on paper, i am concerned that jinchon is a wizard cave, they can mass lure and stun lock duo large lures. Where the other classes will probably see the increase you are thinking its going to be.
I guess feedback and willingness to adjust is key, I'm sure all classes will feedback accordingly

Sounds good.

Interesting feedback... I am going to do some additional testing and make sure... I don't want to make the already fastest leveler, even faster.

Cheers Raz.

Sam
 

Samuel

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will decoy be taking aggro or is it still broken? nice update though,hope it goes smoothly

Decoy will again be accepting punishment from surrounding monsters :D... A full list of all bug fixes etc will be posted Sunday morning.

Sam
 

blah1233

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Feel free to give it a go and let us know how far you get after 9 months :).

It took like 3 days for a monk to reach what... level 44? levels 20 through till 50 are largely saturated in spells and the large side of the community are 45+.

Sam

How can you even judge this Sam? Not everyone has friends who are higher levesl who can easily boost.
 

ILovePie:D

Golden Oldie
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Guys, can you post the EXP tables, if you let everyone look over them, you can probably avoid any oversight and later changes?
 

d1craig

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the wizzies will struggle in JT as them flamers and paras dont half hurt.

not been in ages though. i think its reasonable for wizzies to be able to hunt they way they hunt in PT. its what they where made for. this is OK aslong as there is somewhere for melee to hunt just as well.
 

Razarus

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Craig. I agree wizzies should be able to take advantage of AOE providing the exp isnt crazy high compared with other classes alternatives.
It might be completely reasonable! Just chucking initial thoughts out there. Testing is key.
 

ziiid

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Samuel/milo is the Hemo skill the replacement of the backstab skill?
Are the tao pets additional pets or replacement pets (does the pet cap stay the same or will Taos be able to have 4/5 pets out)?
Are you expecting these skills to be all as rare as say meteor strike/crescent slash or more common or somewhere in between?