I never post on these things, but given the server is down I will have my say.
I dont think there was a need for any of the changes in the patch the other day.
1. Flamefield
People are complaining about wiz FF. If any war/sin actually thought to not run away from a wiz with FF and actually stopped and smashed the wiz, his shield would be down in seconds and most likely the wiz would be dead as well. Level 49 and 270HP sees to that.
By nerfing FF without giving a wiz any other options. FF is an AOE spell, however its a high end spell and should do a lot of damage - also wiz has no single target spell that is worth mentioning. Where a wiz should be attacking from range with something like Flame Disruptor, he cant because the targeting for a wizard is terrible in PVP with no lock on and terrible targetting in the game mechanics, secondly even if he does manage to hit the target, it will do 30-70 damage, which will be out potted by the time he ever hits again with another FD. Another issue with the FF change is, there are hardly any items available to make a proper FF kit. You have RMS, but given it smashes on death, no one really has them/uses them. No gems for base MC. Warriors/sins have loads of different gems to alter kit for there liking. Change FF back, unless you give more base MC KIT and increase FlameDisruptor damage.
2. Warriors Aspeed
As mentioned by numerous warriors, its not really a tank and not a tanking game. Maybe they should have been limited to max Aspeed 6, but changing how fast they do in the game mechanics after over a year of the game is unfair. The main complaint on this is when sins and wars go toe to toe. No sin should be going toe to toe with a warrior, but with the aspeed of sins now and flinch lock that they have always been able to do, but made much worse in new patch a sin can toe to toe a warrior easily, instead of playing smarter and running away and hitting in bursts. Reduce max Aspeed to 6.
3. Sins Aspeed
Sins can already flinch lock most classes and do a hell of a lot of DPS. They can solo most high end bosses/subs that no other classes can do. They have plenty of skills to get them out of trouble and used wisely they are nearly unkillable. Giving them more aspeed and more flinch locking will ruin the server. Sins should be put back to how they were last week on both Doubleslash and aspeed. Sins have nearly made the need for warriors obselete. They are not squishy like they should be. Aspeed/doubleslash back to normal.
4. Archers
Stop your moaning, you solo most things, level fast and do insane 1 hit damage in pvp. Its why all archers are red most the time. Yes you perhaps are squishy without a shield etc, but given you are always on the opposite side of the screen with some of the best skills in game, you could have 100hp and still be the same.