Important Reboot today for Mir Chronicles v1.9.9.6

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Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
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Planned reboot at 5pm today... Approximate downtime will be up to 2 hours (likely to come back up in less time, but it is a big reboot).

Changes and additions as of Mir Chronicles v1.9.9.6:


  • New monk class open to general public.
  • Decoy now spawns and swaps in a single spell.
  • RedMoonEvil can no longer be repulsed/entraped.
  • Skills now working with MirBow.
  • PowerShot causes repulsion effect around its target.
  • RedMoonBow now repairs on PK (like other RedMoon weapons).
  • FateBow now has reduced pk points on PK (like other Fate weapons).
  • DemonKing sometimes not attacking fix.
  • Murdered by Qfunction (Larva/Tbolt) fix.
  • New weapons for all classes at level 46, 55.
  • Attack speed adjustments to all classes except Assassins.
  • DoubleSlash animation speed has been increased.
  • MagicBooster effect has been reduced by 25%.
  • FlameField now has less chance of hitting top end MC.
  • Magic delay issue fixed (now working like official).
  • Adjustments to BloodMage (halves exp on revive, revived mobs no longer drop).
  • Accuracy Orbs now work on Necklaces.
  • Level 60 statues added to BichonWall.
  • Adjustments to backend logging and security.
  • Demon orbs fixed, can now be killed.
  • Fox orbs fixed, can now be killed.
  • CrescentSlash (Level 50, Assassin Skill) added to drops

Monk Spells

focus.png
Focus - Increases accuracy, amount increases with skill level.
meditation.png
Meditation - Passively increases a Monks health whilst he is in a meditation state.
shaolin.png
Shaolin - Focus's the energy of wind into a powerful mid ranged attack.
sonicwave.png
SonicWave - Uses the elements to force targets back in a powerful push.
embrace.png
Embrace - Passively concentrates energy on pain to be able to continue without being affected (no flintch).
thundershaolin.png
ThunderShaolin - Focus's thunder elements into a powerful mid ranged attacked, can cause stun.
protectshield.png
ProtectShield - Allows the caster to sacrifice attack power for defense for a period of time.
fireshaolin.png
FireShaolin - Focus's fire energy into a single massive mid ranged attack causing higher damage.
supershoalin.png
SuperShaolin - Focus's on faith to cast three lines of holy damage.
greatwall.png
GreatWall - Creates a wall of illusions, stopping targets from walking around the caster.
thunderwave.png
ThunderWave - Surrounds the caster in a wave of thunder energy, effective a mass area around him.
thunderclap.png
ThunderClap - Quickly moves you to a target or targets and causes a huge mass area of thunder damage.

Monk Armours
monkarmours.jpg


Level 46 Weapons

level46weaps_1024.png


Level 55 Weapons:
level55weaps_1024.png


Statues
60statues.jpg


Chronicles Development Team
 
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MelkorXV

Loyal Member
Loyal Member
Aug 30, 2014
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Good amount of content there though Shadow Step success rate not being looked at seeing as Magic Booster been adjusted?
 

Lilcooldoode

LOMCN Developer
Developer
May 10, 2003
2,338
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Yes
All classes receive a 45 millisecond speed increase per attack speed apart from assassin who now receives 60 millisecond increase per
 

Jiggy

Dedicated Member
Dedicated Member
May 17, 2014
57
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Unnecessary wizard nerfs. Why play with official? Rage will be OP once all the noob warriors level up.

---------- Post Merged at 12:39 PM ---------- Previous Post was at 12:39 PM ----------

All classes receive a 45 millisecond speed increase per attack speed apart from assassin who now receives 60 millisecond increase per

Oh and boosting the OP warriors. Fantastic decision making.
 

Razarus

Sour Sally
Veteran
Dec 6, 2013
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All classes receive a 45 millisecond speed increase per attack speed apart from assassin who now receives 60 millisecond increase per

AMEN!

so aspeed 8 war is now slower than aspeed8 sin. with the DS fix we might actyualy retake that highest single target dps title we were born with.
Lovely work.
 

HokusPokus

Dedicated Member
Dedicated Member
Loyal Member
Feb 4, 2014
314
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Any expansion on attack speed adjustments? Thats quite vague.

famefield less chance of hitting top mc and mb nerf is a double whammy? not happy about that must say.....so i ll test out before i shove my wizz in a dark place. Elaborate on what we can expect form warr att speed pls .

*nvm you just did*
 

knives

100% Hyphonix
Golden Oldie
Aug 3, 2004
797
35
165
fatal mistake bringing in lvl 46 weps fo other chars when sins have theres in game for ages and theres literally loads

ive also noticed all the reazor edge blades have been brought of tm over last 2/3 weeks suggesting sum1 might have know about the dc increase on them......
 

Lilcooldoode

LOMCN Developer
Developer
May 10, 2003
2,338
1
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Yes
Unnecessary wizard nerfs. Why play with official? Rage will be OP once all the noob warriors level up.

---------- Post Merged at 12:39 PM ---------- Previous Post was at 12:39 PM ----------



Oh and boosting the OP warriors. Fantastic decision making.

Warrs havent had a boost? Lol the winner of the aspeed change are sins
 

kickey

LOMCN Veteran
Veteran
Jun 5, 2010
686
1
104
Unnecessary wizard nerfs. Why play with official? Rage will be OP once all the noob warriors level up.

---------- Post Merged at 12:39 PM ---------- Previous Post was at 12:39 PM ----------



Oh and boosting the OP warriors. Fantastic decision making.


Got to agree , time to pop on the sin or war.

Another thing...more crit damage for archer's?

They don't need another crit stirke added to every new weapon, no other class gets that extra stat.

Other than that great update.
 

Razarus

Sour Sally
Veteran
Dec 6, 2013
1,470
19
100
Unnecessary wizard nerfs. Why play with official? Rage will be OP once all the noob warriors level up.

---------- Post Merged at 12:39 PM ---------- Previous Post was at 12:39 PM ----------



Oh and boosting the OP warriors. Fantastic decision making.

I think he is saying. everyone used to get 60millisecond now only the sin has that (unchanged) and everyone else is reduced.
so at aspeed 8 warriors will be slower overall by 0.12 seconds.*edit thanks*
 
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Windlepoons

Dedicated Member
Dedicated Member
Jan 4, 2014
65
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You have just ruined an entire year of me playing my class almost to lvl 51 started to begin enjoying playing a wizard and was going to continue lvling, now it looks like their damage is going to be halved, melees will spank em down with increased attak speed even easier than they did before and they wont be able to do enough damage to kill any class 1 on 1, GF all wizzys time to quit and I know pretty much 90% OF high lvl wizzys will quit and not re roll to another class over this, its a huge mistake your going to lose a lot of users but I suppose its a good thing though =/

/Zeuss
 
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reckoning

Loyal Member
Loyal Member
Dec 15, 2014
182
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god they way people complain about mir makes me chuckle get a life ....im sure ur mb n ff nerf isnt going to effect your life =p