- Sep 22, 2003
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So couple of things we have noticed that are really horrible if they are intended to be this way..
1) Wizards are forced to walk 1step after landing a hit on another player instead of running as it always used to be. Meaning in grp fights if you land a hit it could mean you get jumped and killed.
2) I'm constantly being hit whilst running. Why is this happening if everyone should be the same speed now? Kinda ruins the pvp aspect if u have 2+ ranged classes as you will be hit whilst running and once your hit once you will never get away(unless they are ****). Also the skill element of placing icestorms etc is virtually gone if this is intended.
Seems to be who has the most numbers will generally win now..
Anyone else noticed these things happening?
1) Wizards are forced to walk 1step after landing a hit on another player instead of running as it always used to be. Meaning in grp fights if you land a hit it could mean you get jumped and killed.
2) I'm constantly being hit whilst running. Why is this happening if everyone should be the same speed now? Kinda ruins the pvp aspect if u have 2+ ranged classes as you will be hit whilst running and once your hit once you will never get away(unless they are ****). Also the skill element of placing icestorms etc is virtually gone if this is intended.
Seems to be who has the most numbers will generally win now..
Anyone else noticed these things happening?
