Server Future

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SeumusB

LOMCN n00bie
Mar 11, 2015
8
0
12
This servers' not worth the bother.

From a beginner's perspective

pros: number count, map function, feels less glitchy and quite a bit of works gone into some of the quests.

cons: 14 months old, lacks incentives for the new player to join, no caves or bosses that drop anything remotely good. economy sucks, bout 5% have the best kits the rest are running around with junk. so if you're not part of a strong guild(they wont recruit you) or weren't around at the beginning(when there was less competition and bosses werent camped by lvl 50's) then you're pretty much ****ed.
guess the straw that broke the camels back was the lack of easter event. only takes 2-3 hours to implement one...and if they cant even do that for a player base of 150+ well... what can you say?


Some very good points, I came back about a month ago at level 30 and it wasn't looking good for a new player! The server would benefit so much from new or improved levelling areas!
 

Babyhack

Devilsoul Owner
VIP
Feb 4, 2004
5,343
28
285
Dublin, Ireland
This is the nail in the coffin.

ThousandSwords, FrozenSword etc, have all been coded and working since Ace, Lcd has proven this by showcasing the spells in game.


Sam did say the next update was spells, he did not list them but the 2 spells you have named is part of that

Edit
Sam did name the 2 spells you have listed, it's the first 2 spells he named

BH

---------- Post Merged at 12:50 PM ---------- Previous Post was at 12:45 PM ----------

This servers' not worth the bother.

From a beginner's perspective

pros: number count, map function, feels less glitchy and quite a bit of works gone into some of the quests.

cons: 14 months old, lacks incentives for the new player to join, no caves or bosses that drop anything remotely good. economy sucks, bout 5% have the best kits the rest are running around with junk. so if you're not part of a strong guild(they wont recruit you) or weren't around at the beginning(when there was less competition and bosses werent camped by lvl 50's) then you're pretty much ****ed.
guess the straw that broke the camels back was the lack of easter event. only takes 2-3 hours to implement one...and if they cant even do that for a player base of 150+ well... what can you say?

New players get an exp boost in most caves upto level 38

New subs and leveling areas are being worked on (again Sam said this)

BH
 
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Destinyy

Loyal Member
Loyal Member
Jan 25, 2015
92
0
32
I just hope you can get some of these things in game soon, before people lose interest in Chronicles for good. I for one enjoy this server, but more content is needed, as I am logging on and doing the same stuff each day.
 

sarafino

Dedicated Member
Dedicated Member
Apr 21, 2012
105
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42
Sam did say the next update was spells, he did not list them but the 2 spells you have named is part of that

BH

---------- Post Merged at 12:50 PM ---------- Previous Post was at 12:45 PM ----------



New players get an exp boost in most caves upto level 38

New subs and leveling areas are being worked on (again Sam said this)

BH

I think their point is, these additions have said to have been ready/fixed/working for a period of time now. Yet, it is likely still going to be summer at the earliest that any new hunting grounds are introduced. that's far too long considering they are needed now.

I remember months back, you saying you were adding sub bosses to most caves. Was this ever achieved? Or was this never finished? It looks like a nice post from Samuel. Nicely formatted, decent level of information, but there's no time frame and the planned updates aren't linear to the servers needs.
 

Azz

Loyal Member
Loyal Member
Jul 12, 2014
226
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uk
BH,

i mean no disrespect here but the main reason for my post is things have been said in the past but we then wait 6 months to get it.


"New subs and leveling areas are being worked on (again Sam said this)

BH"

how long ago did you say you had worked on the numa sub? 3-4 months? infact im sure there was a post from Sam saying he thought it had been added? as many ppl have said new content is what is needed. i made a suggestion in my last post which no one responded too yet.

if 2.2 can be brought forward to like say... now =) then other lvling areas i.e PT 3rd and numa wont be camped by the high lvls allowing the 30-43 to have a place to lvl.

Cheers,

ssgohan
 

HokusPokus

Dedicated Member
Dedicated Member
Loyal Member
Feb 4, 2014
314
1
45
Good thread Gohan ,better than some of the trash just recently from others...like the plan GMs but also feel the server needs something sharpish...im happy to plod along for now and definitley will not be joining another server,its chronicles or bust for me.
 

Paloma

Dedicated Member
Dedicated Member
May 3, 2013
219
1
44
Disagree with OP
the server staff have said that they are working on new caves, bosses and spells. We all know that it all takes ages and longer than we would like it to.
Most of you kept right on playing euro for years(and paying)when there were no updates no new stuff and not even any bug fixes.
Some of you kept right on playing USAmir when there were no bug fixes no new stuff or updates for years and staff hadnt a clue about the game.
and same with Eternals mir
Those who have lost interest are more likely to have got fed up with the pay to win players, the economy wrecking gold buyers, the lack of surprise drops. Like CS could drop curse FT could drop FF GK dropped deva when it was rare, once in a year maybe but it happened. (not sayin do this but that surprise drop is good) Didnt FF drop in PT 1f? and PC in PSC? Let's hear some of the other reasons.
Can't get a boss because bigger guilds get them? Rty fighting them. IF they see you having a go they might want to recruit you
Campaign for guild size reductions and no ally function
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
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280
I would really like to understand the issue here tbh...

Is it that new content is needed? Or that the current content isn't being used? The point I am trying to make and trying to understand is, we have over 20 hunting grounds (granted some of them are useless the more you level)... That is more than Euro, USA, any other private server to date... Why is this an issue on Chronicles but it wasn't on them? (This is a genuine question).

Sam
 

Provectus

Dedicated Member
Dedicated Member
May 31, 2013
21
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28
The future updates sound great and a time scale would be nice, but it's too easy to say "it'll be live in x months", but if there's a set back (files or r/l) people lose their ****, like you've murdered their wife and raped their dog. End if the day you put your faith in the team to do the work, whether they're honest or lie, most will stay until something better comes around.

As a Tao that's just hit 34, I do echo what most have said though; Levelling can be slow and tedious, especially with so many high levels running around mid level caves - People 45+ shouldn't be stuck in bdd or PT 3rd,but they are, which makes life for everyone significantly lower than them difficult, verging on impossible.

Lets be honest, no one wants to go back to bc and grind to 40 that way. 😂
 

Azz

Loyal Member
Loyal Member
Jul 12, 2014
226
0
42
uk
Disagree with OP
the server staff have said that they are working on new caves, bosses and spells. We all know that it all takes ages and longer than we would like it to.
Most of you kept right on playing euro for years(and paying)when there were no updates no new stuff and not even any bug fixes.
Some of you kept right on playing USAmir when there were no bug fixes no new stuff or updates for years and staff hadnt a clue about the game.
and same with Eternals mir
Those who have lost interest are more likely to have got fed up with the pay to win players, the economy wrecking gold buyers, the lack of surprise drops. Like CS could drop curse FT could drop FF GK dropped deva when it was rare, once in a year maybe but it happened. (not sayin do this but that surprise drop is good) Didnt FF drop in PT 1f? and PC in PSC? Let's hear some of the other reasons.
Can't get a boss because bigger guilds get them? Rty fighting them. IF they see you having a go they might want to recruit you
Campaign for guild size reductions and no ally function


u have fair points within your post, I played euro from beta and came back now and again throughout its life. yes updates etc were few and few between, however i do not believe you can compare a low rate server to chronicles. think i finished Euro on lvl45-46 (warr) and there were still content i could play. the problem i feel currently is some (maybe most) have out grown the current content of chronicles, hence the need for new maps/items etc
 

CitRix

Dedicated Member
Dedicated Member
May 17, 2014
169
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Sam I'll use Turtles as an example, you put time and effort into releasing new content and it was immediately obvious you wasted your time. The exp, spawns, and pot usage don't make it s viable leveling area for any class, the fact you can't rt there puts people off looking for the boss/subs and in my experience, you can spent 2 hours searching for that boss and it drops crap (comparable to yims).

If you want people to use current content you need to make it worth their while
 

rngongo

Loyal Member
Loyal Member
Feb 10, 2015
19
0
27
Some very good points, I came back about a month ago at level 30 and it wasn't looking good for a new player! The server would benefit so much from new or improved levelling areas!

Thank you man and I agree that things need a huge improvement. There's just nowhere in chronicles that we can actually hunt and not be killed. What's to look forward to? Kill an eviltong - get a bene or torch, at best you end up with a dc rune worth 400-500k! And it is like this right across the board - nothing good drops from anything we can kill.

I got fed up killing ET's WEB's and wgs and coming away with nothing so I went to find me a BES because I heard it drops something decent now and again and I figured it wouldn't be camped by some greedy bastard with a sowg and a heavenarm ..turns out after 40 minutes of looking I found it and thought yes chance to get something good...10 minutes into killing it this warrior 45+ comes out of nowhere, TDB, TDB, flamesword, flamesword, swiping everywhere missing completely since I'm quite fast...eventually he caught me with a Thrust...my pets were ineffectual due to his high stats and lionroar..well that was the end of my hunt. the guy had a sowg and everything and he killed me for a chance at a measely 2-3mill item. lol was funny when I think about it..this guy had a decent kit but hes still forced to hunt down mediocre subs just to keep his head afloat..shouldnt have to be like that, reminds me too much like IRL and the rich getting richer
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
The future updates sound great and a time scale would be nice, but it's too easy to say "it'll be live in x months", but if there's a set back (files or r/l) people lose their ****, like you've murdered their wife and raped their dog. End if the day you put your faith in the team to do the work, whether they're honest or lie, most will stay until something better comes around.

As a Tao that's just hit 34, I do echo what most have said though; Levelling can be slow and tedious, especially with so many high levels running around mid level caves - People 45+ shouldn't be stuck in bdd or PT 3rd,but they are, which makes life for everyone significantly lower than them difficult, verging on impossible.

Lets be honest, no one wants to go back to bc and grind to 40 that way. 

I try not to give timescales for anything until I am pretty confident that they are ready to go... I can appreciate it is frustrating for players, but, ultimately it is less frustrating than giving a date and then missing it (in my opinion).

Sam
 

Azz

Loyal Member
Loyal Member
Jul 12, 2014
226
0
42
uk
I would really like to understand the issue here tbh...

Is it that new content is needed? Or that the current content isn't being used? The point I am trying to make and trying to understand is, we have over 20 hunting grounds (granted some of them are useless the more you level)... That is more than Euro, USA, any other private server to date... Why is this an issue on Chronicles but it wasn't on them? (This is a genuine question).

Sam

its actually a mix imo Sam.

Most maps are not used and usless.

PT/Hell/numa are used for lvling and few that can use parts of bdd. other maps are just used for bosses.

the lvl50+ lvl in the same place as the lvl35's hence causing the issues, just an example but the new turtles map was meant to be a lvling map, does anyone use this over numa?

again just my opinions, hence the idea of JT.

thanks
 

rngongo

Loyal Member
Loyal Member
Feb 10, 2015
19
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27
Three new caves
no recall
no rt
no logout

Lowland
Level:7-22
Contains: BE, GK, Ghoul,OW. omafighter,omas, deer, yobs, yeti
Fee: 30k
Duration: 1h20m

Medland
Level:23-38
Contains: WG, WEB, Khazard, ES, WT, BES, ET, tongs,centipedes
Fee:150k
Duration: 1h


Highcave
Level:22-48
Contains: Fill-in, Fill-in,Fill-in,Fill-in,Fill-in
Fee: 300k
Duration 1h

The tele npc shouldn't be in town to remove players with 2nd chars easy access. they had this on euro and i kinda loved it
 

Slipmatt

Frunk Duck
Golden Oldie
May 10, 2009
1,121
394
170
North East, UK
I would really like to understand the issue here tbh...

Is it that new content is needed? Or that the current content isn't being used? The point I am trying to make and trying to understand is, we have over 20 hunting grounds (granted some of them are useless the more you level)... That is more than Euro, USA, any other private server to date... Why is this an issue on Chronicles but it wasn't on them? (This is a genuine question).

Sam

Try being a lowish (compared to the avg lvl now) player and hunting somewhere aimed at your level e.g PT and constantly getting jumped, killed etc when you do not have the gear or spells to fight back against these bigger guilds and no one will recruit You. Youll soon get pissed off with not being able to hunt anywhere without being jumped. The stronger get stronger the weak get pushed aside. These places like PT shouldnt under any circumstances have level 50+ people leveling there! Scale the exp. Fair enough people get help to level 38 too, 38 is nothing now in comparison may i point out.
 

CitRix

Dedicated Member
Dedicated Member
May 17, 2014
169
0
42
Imo the problem is this;

There isn't a single boss in game that can't be killed by 2 people or less

Boss spawns are easy to work out, they have a random element yes, but it remains the same from reboot to reboot so once you've worked it out you can easily track it and camp it

Any boss that requires more time, or is worthy of taking more than 5 people doesn't drop frequently enough to make it worth while when bosses on 3 hour spawns that take 20mins to kill are dropping a lot more than top tier bosses that require a lot of time/effort

There isn't a single map that makes group levelling viable over solo leveling

The levelling maps we do have are limited to numa, pt3 or hell depending on your class/kit

People are getting bored and pushing for new content because the current content is too easy, if I were you I'd balance the boss drops, making time and effort worth putting in, lower drops on mid tier bosses and up them on top tier. I'd be looking at making mid and high tier bosses more difficult, to stop them being farmed so easily and I'd be looking to add a bonus for group levelling, people enjoy the game a lot more hunting in groups, certain people will still want to solo but the option should be there, you could easily turn turtles into a viable group levelling area
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
I would really like to understand the issue here tbh...

Is it that new content is needed? Or that the current content isn't being used? The point I am trying to make and trying to understand is, we have over 20 hunting grounds (granted some of them are useless the more you level)... That is more than Euro, USA, any other private server to date... Why is this an issue on Chronicles but it wasn't on them? (This is a genuine question).

Sam

It was an issue, a big one, But the problem chronicles faces compared to the other servers you mention, is that for every player getting fed up/ leaving because of lack of content, there was a new player starting. People get put off pretty quickly starting chronicles fresh, because unless you know people, seeing All players running around in 43+ weapons and insanely added gear makes you (as the new player) think, stuff that it'll take me ages before I can compete. Euro did not have the same problem, some people who had played for 5 years were still running around in great axes and mage staffs, so when people left and got bored, new players came as they were excited to catch up.

I think that's the only fault I have seen with Chronicles, is that you guys made the drops Way to easy when you introduced the one drop system. The one drop system was the best thing you ever added, but you made the rate way to high. That's just the way I see things anyways.
 

Babyhack

Devilsoul Owner
VIP
Feb 4, 2004
5,343
28
285
Dublin, Ireland
It was an issue, a big one, But the problem chronicles faces compared to the other servers you mention, is that for every player getting fed up/ leaving because of lack of content, there was a new player starting. People get put off pretty quickly starting chronicles fresh, because unless you know people, seeing All players running around in 43+ weapons and insanely added gear makes you (as the new player) think, stuff that it'll take me ages before I can compete. Euro did not have the same problem, some people who had played for 5 years were still running around in great axes and mage staffs, so when people left and got bored, new players came as they were excited to catch up.

I think that's the only fault I have seen with Chronicles, is that you guys made the drops Way to easy when you introduced the one drop system. The one drop system was the best thing you ever added, but you made the rate way to high. That's just the way I see things anyways.

If after 15 months players where still running around in greataxes and magestaffs there would be no players at this stage.

players where leaving 8 months ago because they where level 40 in level26 weapons. The one drop system in one reason the server is still here, you can't really change the rate on it (one kill 1 item) if you change the rate it would not be a one drop system :P

BH
 
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SPL1FF

Golden Oldie
Golden Oldie
Mar 24, 2003
555
323
250
Maybe you could advertise for some help on the support side of things? Ie new player questions and the sort. There are a lot of players who have been here since day one (myself) who would be willing to spare a bit of time helping to ease a bit of pressure?