Server will be up in moments (final changes as of 1.9.9.6)

Mu online season 21 - grand opening

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Changes as of Chronicles 1.9.9.6


  • New monk class open to general public.
  • Decoy now spawns and swaps in a single spell.
  • RedMoonEvil can no longer be repulsed/entraped.
  • Skills now working with MirBow.
  • PowerShot causes repulsion effect around its target.
  • RedMoonBow now repairs on PK (like other RedMoon weapons).
  • FateBow now has reduced pk points on PK (like other Fate weapons).
  • DemonKing sometimes not attacking fix.
  • Murdered by Qfunction (Larva/Tbolt) fix.
  • New weapons for all classes at level 46, 55.
  • Attack speed adjustments to all classes except Assassins.
  • DoubleSlash animation speed has been increased.
  • MagicBooster effect has been reduced by 25%.
  • FlameField now has less chance of hitting top end MC.
  • Magic delay issue fixed (now working like official).
  • Adjustments to BloodMage (halves exp on revive, revived mobs no longer drop).
  • Accuracy Orbs now work on Necklaces.
  • Level 60 statues added to BichonWall.
  • Adjustments to backend logging and security.
  • Demon orbs fixed, can now be killed.
  • Fox orbs fixed, can now be killed.

There is a small issue with Archers attack animations hanging when rapid fire is up... Its very small but was annoying us so we will fix it asap...

As always please report any issues immediately.

Chronicles Development Team.
 

PackardBell

LOMCN Veteran
Veteran
Loyal Member
Feb 7, 2009
284
4
44
there an issue when creating monk character and trying to switch to female
 

HarryH

On the bandwagon
Veteran
Apr 25, 2014
1,686
9
100
All spells been sped up I think.. Flamefield has the same speed increase as sins.

Assassin attackspeed has been changed from 170 hits per minute to 210. The desired change was only 170 to 185 to match warriors :(

Archers aspeed also massively buffed.
 
Last edited:

knives

100% Hyphonix
Golden Oldie
Aug 3, 2004
797
35
165
wow congradulations proof that all it needed was the anims fixing, and that the warrs speed didnt need reducing
 

Woodiex3

Dedicated Member
Dedicated Member
Aug 25, 2013
181
0
42
All spells been sped up I think.. Flamefield has the same speed increase as sins.

Assassin attackspeed has been changed from 170 hits per minute to 210. The desired change was only 170 to 185 to match warriors :(

Archers aspeed also massively buffed.

well you were with it.