ShadowStep

Play Now
Status
Not open for further replies.

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
People have invested money into a server that you haven't even bothered to make a character level 50 on and even bothered to play with the skills for ten minutes.

What's next ? Does blizzard have a cool down ? Will meteor strike one hit everyone.
Is psc giving to much exp ? Why not half it as a level 40 who doesn't go there anymore has complained, you are raking in rl cash for a game you haven't bothered to test.

I get bugs etc but key skills not even being played with by a gm till we find the books is a joke

No its not a joke, your opinion is not the fact of a server. Explain to me why a sin is bugged or un balanced if shadwo step does not have a cooldown. Do you know how its been coded here? Do you know the differences of our shadow step in compairson to other servers! Or are you just here making assumptions and getting angry over someting you know little about. Because once most sins get shadow step you will see them being upset with the fact it does not auot run after teleport, or lock onto a target once teleported. You are too quick to moan without knowing anything about it.

-Apocalypse Team
 

Muhatma

Dedicated Member
Dedicated Member
Jan 7, 2011
63
0
32
15 seconds cd on ss? The f u tokin?
Save me 2's ye?

Fc pink ss away chase down met rip sin.

Try more 4-5 seconds @10% hp per cast, make them think twice before spamming ss.

Chain effect could be
10% hp first ss, if ss again in cd chain it takes 20% next ss cast, or 10% if the cd chain is over.
 

MonoxideLenny

Adwaa
Veteran
Jan 23, 2014
375
136
70
Got to love the crying haha a cd on ss and not being able to jump over walls and objects are you guys seeious!!
An assassin is ment to be nimble in and out fast damage and squishy now im not saying there shouldnt be some form of cost for shadowstep but a 15 sec cool down get the **** outta here lol 😂😂😂 maybe a 3 sec cool down or an increased mana useage is a better way.

Like @xx69xx said worry about your own class benifits and weakness and stop trying to nurf every other class into the ground, and for the record @diablovodkashot and @xx69xx kudos on the server and how fast you patch things and sort things out people need to wake up and relise this is a free to play game you dont have to donate just download and play but the gms do pay to keep the server up moral of the story to all you moaning cry babys get a ****ing grip and go level
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
Got to love the crying haha a cd on ss and not being able to jump over walls and objects are you guys seeious!!
An assassin is ment to be nimble in and out fast damage and squishy now im not saying there shouldnt be some form of cost for shadowstep but a 15 sec cool down get the **** outta here lol  maybe a 3 sec cool down or an increased mana useage is a better way.

Like @xx69xx said worry about your own class benifits and weakness and stop trying to nurf every other class into the ground, and for the record @diablovodkashot and @xx69xx kudos on the server and how fast you patch things and sort things out people need to wake up and relise this is a free to play game you dont have to donate just download and play but the gms do pay to keep the server up moral of the story to all you moaning cry babys get a ****ing grip and go level


Thank you,

I do also think though, that as it stands now, although its not as powerful attacking (the way we chose to code it), it is too evasive, we need to choose one of two factors: either it does not work every time at level 3 or it has a small cool-down, otherwise sins can jump around without ever getting caught. This i do agree we need to get into the game.

-Apocalypse Team
 

ipwnu

LOMCN Veteran
Veteran
Apr 3, 2015
376
23
44
No its not a joke, your opinion is not the fact of a server. Explain to me why a sin is bugged or un balanced if shadwo step does not have a cooldown. Do you know how its been coded here? Do you know the differences of our shadow step in compairson to other servers! Or are you just here making assumptions and getting angry over someting you know little about. Because once most sins get shadow step you will see them being upset with the fact it does not auot run after teleport, or lock onto a target once teleported. You are too quick to moan without knowing anything about it.

-Apocalypse Team

Put that sin in a cave with any class and I guarantee he will wreck every other class.
How do you fight a class that can jump on you with the click of a button and then jump away with a click, than can lure then tele away . Sin I hunt with already ruins anyone around our level without needing ss.

Also running to bosses a lot faster than any other class.

Feel free to prove me wrong though leave it how it is and watch the cries in a week or so as every other class gets steam rolled
 

WelshSteel

Hallucination Critic
Dedicated Member
Dec 15, 2016
699
203
85
Good state of skill and nice bug fixing, make sure you keep sin good as we have a W.Privelage epademic (W = white or wizard, doesn't matter xD).
 
Last edited:

TeenAgeDirtBag

Dedicated Member
Dedicated Member
Jul 28, 2004
118
6
94
Thank you,

I do also think though, that as it stands now, although its not as powerful attacking (the way we chose to code it), it is too evasive, we need to choose one of two factors: either it does not work every time at level 3 or it has a small cool-down, otherwise sins can jump around without ever getting caught. This i do agree we need to get into the game.

-Apocalypse Team

So what is your stance on being able to jump over walls?
By that I mean full structured walls....
Obviously there shouldn't be an issue jumping over the stupid dead tiles and random stones/spikes in the ground.

However being able to completely jump over a wall to save 5mins running a cave map I think personally shouldn't be allowed.
Others (sins) may not agree....

Also GM's seem to be getting frustrated with some of the comments and rightly so in most of the situations.. There are certain people who cant string a sentence together and cant back any statements up with facts. As a whole i feel you are working hard to make things right and generally i believe the server still has potential to be around for years... But again you must understand some of the frustrations.... You claim to have tested this game yet every time somebody unlocks a new spell/cave we see numerous issues. Surely you must be looking at each other and thinking fk you know what we didn't do a very good job testing here...I would personally just take a step back instead of taking the morale high ground pretending that you have done all you can...
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
Put that sin in a cave with any class and I guarantee he will wreck every other class.
How do you fight a class that can jump on you with the click of a button and then jump away with a click, than can lure then tele away . Sin I hunt with already ruins anyone around our level without needing ss.

Also running to bosses a lot faster than any other class.

Feel free to prove me wrong though leave it how it is and watch the cries in a week or so as every other class gets steam rolled

Once again though, this is nonconstructive and assumptive. I have clearly said i agree, there needs to be a cooldown or a successrate change. But your original posts acted as though it was the end of the game as soon as a sin gets this. If you had played with shadow step and see how much of a difference the no auto run and no auto lock is, you may have had a more open view, but you just jumped in, with no knowledge on how it works here and got mad. This is the point i make to you, and other doing the same, its poor form.

-Apocalypse Team
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
. But again you must understand some of the frustrations.... You claim to have tested this game yet every time somebody unlocks a new spell/cave we see numerous issues. Surely you must be looking at each other and thinking fk you know what we didn't do a very good job testing here...I would personally just take a step back instead of taking the morale high ground pretending that you have done all you can...

Join the discord, join the chats. We have clearly said to players on live voice chat we thought we were, ready, clearly we wernt. However it's live and instead of giving up and moaning, we are working to make it as good as we can.

Anyone can see the server needed work. If there are players that actually think we dont know this, i cant respond to them, because its just ludicrous. Like i said we realised pretty early, but once we were live we were live, so we started working... HARD.. and we will continue to do so.

At this point i think that we are at a point where its not that bad at all, yes we still have to iron out quite a few small annoying things, but in general we have done what we can with the original errors that were there. We appreciate frustration and i can assure you we are more frustrated. But like i said, theres nothing i can do about what happened, but we can defiantly work to make sure things are improved, which i would like to hope people see we do on a daily basis.

-Apocalypse Team
 
Last edited:

HyperBookIt

LOMCN Member
Aug 29, 2018
84
2
19
Sins should jump walls, as for cool down there should be none but maybe mp penalty increase 1st jump 20mp 2nd jump in under 10 seconds extra 10mp and so on basically keep stacking if you cast it under 10 secs. Gives them the option but limits it
 

xAxNxAx

BadToTheBone
Dedicated Member
Aug 23, 2010
239
21
45
Next To You
Ss is not a game changing guys chill out..we fight with backstep at iwt and he tried to lure on us and tried to kill me(i think) but he failed when he ss near me coz i constantly run and didnt catch me..and about the luring like others Say they can lure easy ,that is wrong too..me as a tao i stopped the lure with my pets while others tried to kill him..3-5 second cd on that spell is fine If u know to play with your class..:)
 

Muhatma

Dedicated Member
Dedicated Member
Jan 7, 2011
63
0
32
2mp xl and the cd is neutral

Very small risk for a huge payout, i guess ur a sin :p
 

xXxX

Golden Oldie
Golden Oldie
Mar 9, 2005
707
35
115
Shadow step does not currently have a cooldown, we attempted to fix this last night, we didint have the time. Currently 1 person has this, he reported he got to level 3 and reported no cooldown, we changed the settings and changing his skill level once we fix it.

You mention chronicles, Shadow step did not have a cooldown for 3months+ and you want blood for something we are looking into (and you know we fix things within 2-3 days)

I am not ok with the amount of abuse certain people are throwing at the moment, if you wish to make silly comments that discredit what we are doing, you will be removed from this section.

-Apocalypse Team

---------- Post Merged at 11:06 AM ---------- Previous Post was at 11:02 AM ----------



I kind of agree with the cooldown point here, i think everyone is so quick to judge other classes they dont play, what about the fact a warrior can non stop shoulder dash, or a wiz does not have a cooldown on magic shield, or a tao can poison 10 people in 10 seconds?

its important to look at your own class advantages before asking to nerf other classes. I am not saying i dont think shadow step does not need a cooldown, but to a degree that loads of you get very upset about it, is quite silly.

-Apocalypse Team

Yup People forget this is a gap closer but also a important escape spell, with how hard mobs and people hit on here In Particular and moonlight being in the state it currently it is in please think carefully before swinging the nerf hammer based on other classes moaning as its literally sins bread and butter spell. Or is this what you are worried about hustler? not being able to nuke sins before they get anywhere near you as normal? as its currently nearly impossible to gap close a wiz archer or tao... while at the same time receiving mega damage.
 

Dorothy

Dedicated Member
Dedicated Member
Jul 8, 2009
171
2
44
Timisoara
Yup People forget this is a gap closer but also a important escape spell, with how hard mobs and people hit on here In Particular and moonlight being in the state it currently it is in please think carefully before swinging the nerf hammer based on other classes moaning as its literally sins bread and butter spell. Or is this what you are worried about hustler? not being able to nuke sins before they get anywhere near you as normal? as its currently nearly impossible to gap close a wiz archer or tao... while at the same time receiving mega damage.

not at all.

i just dont find it ok when sins jumping around with no Cd. i just think it need a cd and tbh it does. if say tht 4 or 5 secs is too much, then ur just greedy.

as for me, dnt worry mate, i admited tht my skills are op, skills as FD,1 targed skill that not ment to kill ppls in 2 or 3 shots.
 

TeenAgeDirtBag

Dedicated Member
Dedicated Member
Jul 28, 2004
118
6
94
Sins should jump walls, as for cool down there should be none but maybe mp penalty increase 1st jump 20mp 2nd jump in under 10 seconds extra 10mp and so on basically keep stacking if you cast it under 10 secs. Gives them the option but limits it

Let me guess you play a sin? :encouragement:
 

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
215
260
Brighton
I... actually think it should jump walls still. Kinda was the whole fun of it on Chronicles and gave sins that edge to get to bosses. However I should note that eventually Chronicles had to limit what maps you could jump over as it did indeed get a little silly. (Fox cave being one of them)

That aside, just give it a small cooldown and see how it goes? Really not getting the problem here. You guys HAVE Temporal Flux ingame as it appears top right of my screen whenever I use Teleport for some odd reason (Shadowstep can't use for X seconds bla bla) maybe that's the issue, it's on the wrong spell lol.
 

Muhatma

Dedicated Member
Dedicated Member
Jan 7, 2011
63
0
32
You cant jump walls on chronicles Kori, they changed it to line of sight.

They fixed what was a retarded advantage
 

Binary

Dedicated Member
Dedicated Member
Dec 23, 2015
301
43
55
Sins should jump walls, as for cool down there should be none but maybe mp penalty increase 1st jump 20mp 2nd jump in under 10 seconds extra 10mp and so on basically keep stacking if you cast it under 10 secs. Gives them the option but limits it

How would they ever cope with that almighty negative side effect?
 
Status
Not open for further replies.