Slaying Toggled

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Kaden

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Dec 5, 2013
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kk so noticed cause of a few moans slaying has been toggled so that warriors can spam tdb more often, dealing out more dmg than they already do, but as far as i know when u turnt slaying off u dont lose the acc the skill gives.

surely warriors shouldnt be able 2 use a skill at low level to get the acc so they can acutally hit things , wand when it suits them turn it off without any sacrifice?

got np with it being toggled as long they lose acc it gives. jus seems a little bit OP Buff for warriors imo
 

Koriban

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TDB (as well as doubleslash? but fatalsword hits with it so not as big as a problem) seems to not hit twice randomly any way a lot on mobs (it's not an accuracy thing either). I'm assuming this was done because of this bug.

Also: not sure why warriors should be punished for simply having a spell that was never made useful? I'd rather slaying be reworked into something useful personally so it was worth having on.
 
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deano13

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Oct 31, 2004
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Fatal sword is a proc skill, we don't choose to use it when we want, maybe allow sins to use fatal sword like wars can use TDB?
 

Jacko

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Fatal sword is a proc skill, we don't choose to use it when we want, maybe allow sins to use fatal sword like wars can use TDB?
uhmmm maybe alow slaying to work like fatalsword?, then it shure'd be fair huh? then we'd hit high + tdb hit's .
You guys shouldn't be whining about it , you get 8 a.speed your own green psn,crit scaling , hiding ,an autoaiming attack skill(flashdash) which makes getting a hit in alooooooooot easier. the only thing you lack? hp. if you wanna be a warrior build some hp items and you'll do the same damage as us and have similiar hp you just gonna lose lots of dc for it.
I'll already call that sin and archer shouldn't be able to use BDA and should get their own version with hp similiar to tao's version on it (GDA)
honestly i think archer or sin have no right to whine about the state of warrior.
i even think warrior should get more acc cause they seem to be missing iwt without wearing bonus acc gear.
let's go back on the idea samuel had on beta that warrior should get rage at level 20 :), oh wait we won't cause we won't while the moment were not dominating the game.
 

Freestyler

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Aug 12, 2003
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The way I see it, warriors shouldn't have taken slaying, and there should be no spell in this game you decide -not- to take because it nerfs you. So either you will have a vast difference in warr strength between those who didn't learn slaying and those who did.

Again, no warr is going to want slaying on when they have tdb so it would become useless, so I hope this doesn't get changed and they can keep the acc, seeing this from a design point of view its a ridiculous idea.

If tdb spam is the problem then you should look to get tdb nerfed over anything else.
 

Breezer

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Just shut up, all of you...

You don't know a good game if it hit you in the face, TDB spamming is good.
 

joking

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Ffs.... so fking what if we still get acc?... sins still kick arse so what u moaning for?.... Sins have top a.speed almost instantly not to mention the new increase in light body? And dont for a second think u can bring gale kit into any comparison because for us to use that and gain 6 a.speed we lose around 15+ dc ffs. Shut up.. play the fking game... and take tdb after tdb to the fking face you absolute mongs
 

Flubber

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May 19, 2011
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Slaying doesn't give accuracy. That's Fencing. I'm pretty sure that all Slaying does it a little bit more damage than a normal melee hit on a warrior.
 

holly

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Oh no now warriors are overpowered fml!!
 

Koriban

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Pretty sure we've gone full circle with "OP class" threads? :P

Usually a good sign that Sam's doing something right.
 

^G0trex

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Healing should give acc and do a flaming sword style attack when pressed aswell!
 

Samuel

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Reason for changing was warriors who had pre anticipated slaying becoming useless hadn't learned the skill, leaving warriors who had learned it at a disadvantage...

As for the Accuracy, you still have to put the work in to level the skill up, 1 acc per level is a small reward.

Sam
 

Tist

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Work? It levels when a warrior hits something with his sword? And now the acc wont be compo for those who learnt it over those who didn't because now everyone else can learn it and then disable it when they have the free acc.
 

Wond

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Until level 32 warriors have the biggest grind in the entire game. No other class is as slow and as boring as a warrior until this point and people are going to cry about them gaining 3 accuracy from 1 of the worst spells in the game?
 

Tist

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I don't mind it being a noob spell to help low lvls with acc but if its turned off the gain should go.
 

joking

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Until level 32 warriors have the biggest grind in the entire game. No other class is as slow and as boring as a warrior until this point and people are going to cry about them gaining 3 accuracy from 1 of the worst spells in the game?

Never thought I'd say this but..... I totally agree with wond.... O.o

Stop crying over 3 accuracy ya set of flanges.
 

d1craig

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Aug 12, 2010
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Fatal sword is a proc skill, we don't choose to use it when we want, maybe allow sins to use fatal sword like wars can use TDB?

That is the most ridiculous thing I have ever read. Why not make double slash like flame field? Because they are nothing alike that's why.

Make fatal sword like slaying and interrupt double slash. Slaying Issas a proc spell aswell but when it proc'd it stop anything else from happening. Where as fatal sword happens on top of what ever else is happening.