- Feb 19, 2015
- 40
- 0
- 32
Seems to me that sins seem to think they are warriors and should be in the thick of the fight killing everything with speed. Tanking in mir does not really work how it should so why not change warriors to slow but amazingly high damage? if you get hit with a big axe your going down in 1.
Im suggesting a major change here like -2 or -4 speed on weapons but dc raised ALOT
Warriors should be deadly when things come close it is what they do.
Sins should be dancing and using there speed to fight a slow warrior
Seems like how it should be to me.
warriors with max speed is silly (i play a warr) slow but deadly attacks would be amazing i think. You could even add a chance to stun on cfm or halfmoon to stop mobs beating down on you since your slower.
Im suggesting a major change here like -2 or -4 speed on weapons but dc raised ALOT
Warriors should be deadly when things come close it is what they do.
Sins should be dancing and using there speed to fight a slow warrior
Seems like how it should be to me.
warriors with max speed is silly (i play a warr) slow but deadly attacks would be amazing i think. You could even add a chance to stun on cfm or halfmoon to stop mobs beating down on you since your slower.
