Sunpot Delay

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solidussnake

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Apr 18, 2014
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Fix the 1 second sun pot rule. its stupid and needs immediate attention.
Thanks in advance.

/aso
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
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Re: Monk Beta Testers Required!

Fix the 1 second sun pot rule. its stupid and needs immediate attention.
Thanks in advance.

/aso

Raise a suggestion thread. All of the feedback we have had so far on sun pot delay has been positive, so it would be good to understand how many are in agreement with you.

Sam
 

Woodiex3

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Aug 25, 2013
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Re: Monk Beta Testers Required!

Raise a suggestion thread. All of the feedback we have had so far on sun pot delay has been positive, so it would be good to understand how many are in agreement with you.

Sam

ppl can actually die now so certain groups dont like it

noticed user count as gone up since the delay was put in.
the 1 sec delay is a POSITIVE!
 

CrazyBear...

Golden Oldie
Golden Oldie
Veteran
Mar 25, 2003
851
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Re: Monk Beta Testers Required!

ppl can actually die now so certain groups dont like it

noticed user count as gone up since the delay was put in.
the 1 sec delay is a POSITIVE!
I've heard it all now.

:glee:
 

solidussnake

Dedicated Member
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Apr 18, 2014
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Re: Monk Beta Testers Required!

ppl can actually die now so certain groups dont like it

noticed user count as gone up since the delay was put in.
the 1 sec delay is a POSITIVE!

The sun pot rule actually works to our advantage as we either get drops or clear people out of maps fast so I have no complaint on the pk/war perspective.
However bosses like gatekeeper/demonking/evilempr/warlord have to be killed using stupid tactics due to sun potion rule.

Raise a suggestion thread. All of the feedback we have had so far on sun pot delay has been positive, so it would be good to understand how many are in agreement with you.

Sam

ta.

/aso
 

GimmeAKitKat

Loyal Member
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Jun 11, 2014
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Re: Monk Beta Testers Required!

Agree with Woodie. Sun pot change has been a big positive. Everything ingame is killable, no sun spamming means there's a bit more challenge and PvP seems abit better too.

Im still yet to see a valid reason for opposing the sun pot change, generally just seems to be "I cant 2-3man whilst also semi-afk all the biggest bosses now.....change it"

---------- Post Merged at 09:21 PM ---------- Previous Post was at 09:18 PM ----------

However bosses like gatekeeper/demonking/evilempr/warlord have to be killed using stupid tactics due to sun potion rule.

I hope this is Team trying to Troll and not genuinely saying you cant kill these bosses.....seriously, tactics required are not difficult.
 

ILovePie:D

Golden Oldie
Golden Oldie
Apr 22, 2003
2,260
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Re: Monk Beta Testers Required!

Agree with Woodie. Sun pot change has been a big positive. Everything ingame is killable, no sun spamming means there's a bit more challenge and PvP seems abit better too.

Im still yet to see a valid reason for opposing the sun pot change, generally just seems to be "I cant 2-3man whilst also semi-afk all the biggest bosses now.....change it"

---------- Post Merged at 09:21 PM ---------- Previous Post was at 09:18 PM ----------



I hope this is Team trying to Troll and not genuinely saying you cant kill these bosses.....seriously, tactics required are not difficult.

He said stupid tactics are required for some bosses.
 

Azz

Loyal Member
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Jul 12, 2014
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1 second sun pot

I saw sam's post back to aso so thought id make the thread.

imo I think the 1 second sun pot is the next best thing to happen to suns pots (first would be to remove imo), goin back to euro I cant remember sun bundles (I may be wrong or maybe it was added after I quit), before someone says it I know this is not euro. also they are too easily accessible on his server, can do a 20 min hunt and have a full bag with others left on the floor.

I like the 1 second sun, it means if a warrior/sin is sill enuf to try and tank 3/4 high dps classes they have to TT or they die! before this rule I have seen 1 chara tank3/4 high dps classes and just out sun the hits, this imo is bullshit. as many of u know I dont carry a stupid amount on me because to me it ruins the game, I do die because of this but end of the day its a game and I prefer to play it this way cause I find it more enjoyable.
it also makes the game harder for certain bosses, means u have to use the correct classes and tactics to kill bosses, instead of just running in with 20 warriors and doing a bam bam.

final note it stops the bloody sun script, which I do believe exists (I have no proof, just my opinion).

+1 team for putting this in

I would like to see other peoples views, no flames or bullshit please.

Thanks,

ssgohan
 

Tigerspottin

Dedicated Member
Dedicated Member
Feb 9, 2014
120
1
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Re: Monk Beta Testers Required!

The sun pot rule actually works to our advantage as we either get drops or clear people out of maps fast so I have no complaint on the pk/war perspective.
However bosses like gatekeeper/demonking/evilempr/warlord have to be killed using stupid tactics due to sun potion rule.



ta.

/aso

exactly how it should be, having to use tactics make it a better game

Keep sunnies as they are
 

GimmeAKitKat

Loyal Member
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Jun 11, 2014
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Re: 1 second sun pot

Agreed I think its a good thing.

As for the macro's, it hasn't stopped them, it just makes it less effective and the auto TT part is still being used.
 
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bayya

Dedicated Member
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Aug 19, 2012
355
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Re: Monk Beta Testers Required!

ppl can actually die now so certain groups dont like it

noticed user count as gone up since the delay was put in.
the 1 sec delay is a POSITIVE!
Lol you cannot link user count with the one second sunpot
Much more likely that Ben's 5 heros isn't gonna happen so the ppl who waiting for that came here. Seen a lot new faces and most of them were DD- explain how thats connected to sunpots
Has the one second sunpot made any difference to the number fights you win/lose?

---------- Post Merged at 10:04 PM ---------- Previous Post was at 09:57 PM ----------

exactly how it should be, having to use tactics make it a better game

Keep sunnies as they are
He did say stupid tactics -not sure what he meant.
Are you talkin good old fashioned stand in a corner with a wall?
There aren't that many tactics you can use in a game like mir.
lure mob to a corner or everyone stand in a corner or kite or ping pong or use the door. couple others. It not that complicated. So what is using tactics in mir?
There's a youtube showing how to kill most bosses and tho the ai changed here things aren't that different.
 

HarryH

On the bandwagon
Veteran
Apr 25, 2014
1,686
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100
Re: 1 second sun pot

It took time but I do prefer the new 1 second sun. It hasn't stopped most bosses being killed, or their difficulty. PvP I die slightly more but get a lot more kills too. I'd be in favour of removing sun bundles and giving a general HP buff..
 

bayya

Dedicated Member
Dedicated Member
Aug 19, 2012
355
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Re: 1 second sun pot

Always convinced that those other players have some kind of advantage or cheat.
I don't see that its made much difference to me or the people I hunt with most of the time. In fights we kill some people some days and not others. There's a couple ppl who are really gd at pvp in the group rest of us aren't so hot but we don't go around saying everyone else is doing something bad. You can see that some been playin mir for a years and knowa lot about howthe game works.
Sayin they got scripts n macros just makes you look useless.
The biggest advantages I see here are those that clearly buy with irlcash or buy gold and screw the prices for the rest of us.

I would prefer the old sunpots back because it got me out of trouble.
Now i have to be more cautious which isn't as much fun
 
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bayya

Dedicated Member
Dedicated Member
Aug 19, 2012
355
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Re: Monk Beta Testers Required!

Change your colour settings. It's "nude"
IF the bosses can be killed using lots of sunpots or tactics and not as many sunpots what difference does it make if the boss dies anyway?
Only point I can agree with is that I would like to see it being impossible to solo/2man bosses. That's not really about sunpots.
Players been trying to prove their expertise or get rich in mir for years. Not gonna stop now
Only way would be to make a lobby before each kr with an npc and there had to be a group of more than 6 to get into kr. Wont happen.
Lot players would also leave as "no challenges left for them and they prefer to solo and not share drops"

---------- Post Merged at 10:32 PM ---------- Previous Post was at 10:28 PM ----------

grow some balls people should know that you play mir if you do so. nothing to be ashamed off.
if so make a sub facebook account and share it on that done.

people that are ashamed of themselves for their hobbies should probably just stop playing O:

Seein as ppl been sacked for things they said on twitter and disciplined for things they put on their facebook I think you livin in fantasy land to say have your whole life available for anyone to view.
 

ziiid

Dedicated Member
Dedicated Member
Feb 18, 2013
519
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Re: Monk Beta Testers Required!

Raise a suggestion thread. All of the feedback we have had so far on sun pot delay has been positive, so it would be good to understand how many are in agreement with you.

Sam

You said the exact same thing to me in a private message. Turns out you can't say "all the feedback has been positive" to multiple people who are giving you negative feedback....what your really saying is you think your right and don't care about real feedback? The sunpot change is a stupid lazy way of making this "more difficult" and since "more difficult" is the only reason you may have some support for the change try actually balancing as the result of balancing is more real competition and add new content.

You have had players tell you they are leaving the game over this change, stop deluding yourself And misleading the community with "all the feedback has been positive."
 

GimmeAKitKat

Loyal Member
Loyal Member
Jun 11, 2014
403
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Re: Monk Beta Testers Required!

You said the exact same thing to me in a private message. Turns out you can't say "all the feedback has been positive" to multiple people who are giving you negative feedback....what your really saying is you think your right and don't care about real feedback? The sunpot change is a stupid lazy way of making this "more difficult" and since "more difficult" is the only reason you may have some support for the change try actually balancing as the result of balancing is more real competition and add new content.

You have had players tell you they are leaving the game over this change, stop deluding yourself And misleading the community with "all the feedback has been positive."

What about the sunpot change is so debilitating for you?

Im not high lvl or well geared but have no problem playing with sunpots the way they are on any class. So far as I can see, the only reasons detailed for the change being bad is that people either cant easily 2-man kill things now without even thinking about it, or people are so used to using sunpot macro's that they are now to lazy or distressed at having to pot like most of us do.
 

DevilsKnight

I
Staff member
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Aug 1, 2004
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Posts moved to new thread.

Didnt realise there was one already posted, nvm


Edit:

Merged it all.
 
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