Taos curse

Mu online season 21 - grand opening

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
No idea but it is very OP if you ask me, curse lasting 14seconds is a killer, especially as it's pretty common now aswell
 

Tatt

LOMCN n00bie
Aug 5, 2013
9
0
13
lmao first you pick on Wizzards using TU and that gets nerfed, so now you start on the tao,s using Curse. Cant wait till sins come into play and can 1 shot everybody....:@:
 

nazeem

LOMCN n00bie
Nov 11, 2007
9
0
12
i have a suggestion that would solve all ur stupid problems remove all skill and kits and give each a wooden sword , damn noobs
 

-Luke-

LOMCN Veteran
Veteran
May 9, 2010
1,508
55
135
Giving away level 42 Taoist with curse I quit ages ago and have no use for it anymore as I play mos now :D!
 

WhiteTiger

Golden Oldie
Golden Oldie
Aug 4, 2004
711
9
155
I don't want your char just Curse please <3 If you have a tao with Puri on your team there shouldn't be a problem.
 

knives

100% Hyphonix
Golden Oldie
Aug 3, 2004
797
35
165
no point when the user can just spam it. 10x worse when u have more than 1 user spamming it.
 

NejDaTurk

Dedicated Member
Dedicated Member
Aug 13, 2013
84
4
34
it wont work ;p, its a bug.. it only works on single target spells currently, not AOE.

That shouldn't be classed as a bug - MR never worked on AOE spells, just single target. Even when MR was bugged on Euro and you could 100% avoid single target spells for a period of time, IceStorm for example still hit every time. Making MR work on AOE spells too would be silly.
 

Foopah

LOMCN Veteran
Veteran
May 7, 2011
257
4
45
Livingston
14 Seconds!?! Damn... That's almost a 1/4 of a minute. With the increase in cast speed on this server curse times of 3-5 seconds would be something more realistic and fitting to the style. If curse only lands 1 in every 10 shots on you then that's cool but by the sounds of it this is not the case...
 

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
14 Seconds!?! Damn... That's almost a 1/4 of a minute. With the increase in cast speed on this server curse times of 3-5 seconds would be something more realistic and fitting to the style. If curse only lands 1 in every 10 shots on you then that's cool but by the sounds of it this is not the case...

Curse works most of time on cast, it's very OP tbh, like you say, the cast speed is faster and 14seconds is far to much, also it lands pretty much most of the time aswell which makes it pretty much impossible to become uncursed, and that's just 1 Tao, imagen 2.....
 
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NejDaTurk

Dedicated Member
Dedicated Member
Aug 13, 2013
84
4
34
It's success is based (or should be) on the casters lvl vs the targets lvl. It's not the duration of it that's the problem here, it's the dodgy PvP. The fact you can hit people on the run here coupled with being cursed makes it appear alot worse than it is. Did a test the other day, on a warrior with 0 a.speed and got someone to just run around me on the spot and i'd hold shift whenever they got near. Hit them pretty much every time, which shouldn't be possible. On most other servers you can't hit a running target (unless you're alot faster than them and even then it's not overly common). Also on most other servers even when you are cursed, you can still avoid alot of melee hits or avoid single target spells if you begin to run while cursed. That's impossible here due to the sluggish movement/pvp.
 

l33tcon

Dedicated Member
Dedicated Member
Jan 1, 2009
69
1
34
It's stupid warriors can hit moving targets constantly its very hard on a wiz all u can do is ice storm and fw and risk a fd