Ok thanks. Got my answer.
Out of curiosity. Why would a lvl70 go into a lvl90 cave when those caves drop lvl70 and lvl90 kit and vice versa?
So you have been working for 1-2years and what you got to present is a single cave per 10 lvls. You wasted so much time and effort creating an amazing map with nice caves and features lvl1-50 which simply lasts for a few hrs. Was it that hard to make a similar world for lvl50-80 and another for 80+ instead of that stupid tele system?
It really frustrates me see so much work wasted simply because some ppl think that fireworks and glowing items matter more than actual content and gameplay. At least servers like yours, gravity and chronicles prove that there is a quite big mir community still waiting to play a well made server.
kinda rude if you ask me...
alot of time and effort has been put into these files no matter how you look at it..
You dont just hunt kits in TGA but loot... loot meaning ways to make money .
now you may find a level 70 arm in a level 50 cave but the stats will not be the same as 70 cave dropping that item.
the fireworks and glows are to show a new player and a rare item... in what way did i say that made the game...
How about you get aqainted with the Quest log and see the Caves from another point of view..
As for the telesystem... it seems to work and go down well for others .. and i did say this will be remaped for easier options over caves.
as for the rude comments.. they were uncalled for to be fair..
Good and Evil Towns will not be scrapped... this is the whole point of the server ... two sides...
Just need to make some of the caves that are actually on the map really difficult, and in a BDD style where its full of bosses with n1 boss at end. You know, somewhere to hunt. Every single one of your caves i could run from start to finish without getting hit if i wanted. Thats not fun. May aswell have caves 1 room size of book shop with boss inside.
few mobs may need adjustments.. as for just adding caves to maps, would take some time to make via mapmaker , patcher ect..
i dont get why the teleports are so hard to grasp..
kill a boss get a scroll... Sell or Hunt
ill talk with lifco on this ...
---------- Post Merged on 20-10-2014 at 12:07 AM ---------- Previous Post was on 19-10-2014 at 11:50 PM ----------
im going to rework on all the monster drop files..
and ensure that all the items from higher levels of 5-10 dont drop
meaning :
Level 50 Caves dropping items for 70
or
Level 70 Caves dropping items for 90
this will change too
Level 50 Caves will drop items for level 50 and some level 60 items
and
level 60 Caves will drop items for level 60 and some also will drop for level 70 caves
it seems to me that the way we had the drop system in mind.. didnt play out too well...
therefor feel to change them up ..
This will take me sometime.. as there is over 2k mobs ..
i will post back updates