The Damage of everything on this server is unreal (players/mobs)

Mu online season 21 - grand opening

HyperBookIt

LOMCN Member
Aug 29, 2018
84
2
19
Never known a server to be so heavy with the damage from mobs and pvp, wars/sins are becoming less and less useful vs mobs and bosses even team fights norm end up in range vs range.
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
We have already started adjusting melee attacks from bosses to make warriors and sins have their places in boss fights, however we still need to have the end game bosses have high damage.

-Apocalypse Team
 

mirman118

LOMCN Member
Dec 19, 2014
195
6
45
what about pvp ? the damage u take is mental. and its not only bosses, its normal mobs to. everything just rips the crap out your hp in seconds.
 

Elijah

Crystal Dev
Developer
Jul 21, 2004
1,806
18
265
We have already started adjusting melee attacks from bosses to make warriors and sins have their places in boss fights, however we still need to have the end game bosses have high damage.

-Apocalypse Team

As a suggestion, and it wouldn’t fix every situation but you could split melee boss damage between the players around the targeted player also, so a 10000 hit could say spread over 5 players for 2000 each. Would add some form of tactic required also and limit small groups killing some of harder bosses alone. Provided it can’t be kited easily with ranged.
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
As a suggestion, and it wouldn’t fix every situation but you could split melee boss damage between the players around the targeted player also, so a 10000 hit could say spread over 5 players for 2000 each. Would add some form of tactic required also and limit small groups killing some of harder bosses alone. Provided it can’t be kited easily with ranged.

This is exactly the same thought process we are currently having, we are in the middle of testing/coding a new AI which does something similar. Will share more once we know more.

-Apocalypse Team
 

Justformir2018

LOMCN Member
Oct 12, 2018
29
0
12
All the mobs hit hard - has been stated numerous times but you keep ignoring us when we tell you.

Even low lvl mobs like bug caves hit harder than normal caves
 

Aidonlee

Dedicated Member
Dedicated Member
Nov 30, 2015
140
2
45
ZT mobs are a joke! Especially considering what the boss drops lol
 

ibby

I'm a massive prick
Dedicated Member
Jan 10, 2017
895
151
85
This is exactly the same thought process we are currently having, we are in the middle of testing/coding a new AI which does something similar. Will share more once we know more.

-Apocalypse Team
Id say look at wizzies damage too, 200-280 FD’s from most wizzies with a UE now, 425 hp as a 41 Sin.. gg ... fw still doing 70-80’s in pvp can be silly at times as melee just die instantly it’s a joke
 

azzee

Dedicated Member
Dedicated Member
Apr 26, 2015
129
7
45
Saudi Arabia
And not sure if AC and AMC are working properly in his server to be fair

---------- Post Merged at 04:50 AM ---------- Previous Post was at 04:50 AM ----------

This*
 

koz1122

Dedicated Member
Dedicated Member
Feb 22, 2012
185
2
44
Very easy simple fix dan that you guys seem to use on here for your new bosses but forget it also makes them easy, is their run speed. Remember when fwalls down and its running through it at lightning speed your letting it get killed so much quicker.
 

Xele

Dedicated Member
Dedicated Member
Apr 10, 2017
67
22
34
Very easy simple fix dan that you guys seem to use on here for your new bosses but forget it also makes them easy, is their run speed. Remember when fwalls down and its running through it at lightning speed your letting it get killed so much quicker.
I feel your hate for wizards is more of an obsession since you lost to Koriban in a 1v1.
 

Muh

LOMCN Veteran
Veteran
Feb 13, 2014
1,403
236
125
Few ego's get smushed on the forums

Fun to read
 

koz1122

Dedicated Member
Dedicated Member
Feb 22, 2012
185
2
44
I have never died to peter griffins son aka koriban. Would like gm to check my death logs to confirm this.
 

Spunkymonkey

LOMCN Member
Sep 10, 2018
29
0
12
just give warrs and sins some extra MAC to counter all this extra damage. warriors are supposed to tank and deal low dmg. well we have the low damage part now we just need to tank. more amc will not hurt anyone. it wont allow warss to 1 hit wizzies it will just allow them to tank and survive against the ranged and the bosses
 

TheDeath23

Loyal Member
Loyal Member
Sep 21, 2018
38
0
17
Never known a server to be so heavy with the damage from mobs and pvp, wars/sins are becoming less and less useful vs mobs and bosses even team fights norm end up in range vs range.

100% its ranged server lol...how silly