Trap Spell - For GM

Hercules

Prime Hunter
Untrusted Member
Jun 4, 2018
2,039
1,013
190
Kent - England
Having an issue lvling this spell as it’s cooldown is between 50seconds and a minute per 1 cast. I have no clue if this is normal but if so it’s gonna take me between 8 and 26 hours continuously to get off lvl 0.
(Calculations lvl0 - lvl1 1600 ... that’s 533 - 1600 minutes depending on spell cast/point ratio 1-3)

Could this possibly be made a no cooldown spell, I feel this would be a useful spell to have...and I’m guessing the lvl of spell means the longer the mob remains trapped.
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
This has been adjusted and will be fixed for reboot

-Apocalypse Team
 

Hercules

Prime Hunter
Untrusted Member
Jun 4, 2018
2,039
1,013
190
Kent - England
I think Return may break down into pure joy after he reads this.
Haha yeah i see him spamming the threads recently but didn’t think nothing of it until today when I decided to OCD all the spells I wasn’t using. Managed to clear them all up to max other than trap.

---------- Post Merged on 22-10-2018 at 04:33 PM ---------- Previous Post was on 17-10-2018 at 02:00 PM ----------

This still happening? Tried again today and maybe it slipped though the nets, it’s not major just a reminder. Thanks in advance.
 

Xx69xX

Golden Oldie
Golden Oldie
Dec 2, 2005
2,152
159
250
It h as been done, we need to commit to source and reboot.

we want to have all changes for ingame things to be together in one patch, so despite this being ready for a few days, we didint place into game until the rest of the changes were made.

Apologies

-Apocalypse Team