Update: 02 March 2017 @ 20:00

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Incredulous

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Re: Update: Not Scheduled Yet

Dire Spider is about 10x harder than MTK.

a fair majority of your players think you made a complete ballsup when you added vipers

the END GAME items dropping willy nilly from normal monsters has caused disillusion among your player base, yet you are too proud to admit you've made an error and adjust redcave normal mobs to drop the same as viper normal mobs.

Viper subs dropping heaven armors / level 45+ accessories was always to cause some upset, especially as it makes the normal boss's quite redundant, why on earth would i bother to kill bonelord/mtk/zt when the easier to find, quicker to spawn and easier to kill sub boss's drop them on what seems like a better ratio.

Its pointless to argue with you about it, as its a case of 'my way or the highway' - which is fine to a certain extent.

You've made a pretty penny from the server, you do want to continue making a pretty penny right? At the moment it looks like the first real decent server to come along will suck up all your players, which is a shame really.
 

Jamie

LOMCN Developer
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Mar 29, 2003
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Re: Update: Not Scheduled Yet

MTK is about 10x harder than Red Thunder Zuma.

RTZ Doesn't drop heaven Armour.

---------- Post Merged at 04:41 PM ---------- Previous Post was at 04:31 PM ----------

a fair majority of your players think you made a complete ballsup when you added vipers

the END GAME items dropping willy nilly from normal monsters has caused disillusion among your player base, yet you are too proud to admit you've made an error and adjust redcave normal mobs to drop the same as viper normal mobs.

Viper subs dropping heaven armors / level 45+ accessories was always to cause some upset, especially as it makes the normal boss's quite redundant, why on earth would i bother to kill bonelord/mtk/zt when the easier to find, quicker to spawn and easier to kill sub boss's drop them on what seems like a better ratio.

If normal mobs didn't drop the 45+ items, Solo players are completely screwed over; as it is the server is already very group oriented. The rates are between 1 in 130,000 to 1 in 700,000 so I hardly call that "willy nilly". The drop rate on these items hasn't changed since implementation.

There is only 1 sub that can drop Heaven Armour, and that sub is so much harder than other bosses that can drop it.

Argument why would you kill BL/MTK/ZT when you can kill DireSpider? Well if you can solo/duo Dire Spider than you wouldn't bother... but I doubt there is anyone here that would spend that amount of time duo / solo the Direspider when BL/MTK/ZT are so much easier.
 

Keevo

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Apr 5, 2011
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Re: Update: Not Scheduled Yet

RTZ Doesn't drop heaven Armour.

But it drops 43
Weaps which MTK doesnt.

---------- Post Merged at 04:41 PM ---------- Previous Post was at 04:31 PM ----------



If normal mobs didn't drop the 45+ items, Solo players are completely screwed over; as it is the server is already very group oriented. The rates are between 1 in 130,000 to 1 in 700,000 so I hardly call that "willy nilly". The drop rate on these items hasn't changed since implementation.

There is only 1 sub that can drop Heaven Armour, and that sub is so much harder than other bosses that can drop it.

Argument why would you kill BL/MTK/ZT when you can kill DireSpider? Well if you can solo/duo Dire Spider than you wouldn't bother... but I doubt there is anyone here that would spend that amount of time duo / solo the Direspider when BL/MTK/ZT are so much easier.

And the massive point you have skipped over again is the fact the best your getting from BL/MTK/ZT is a 40 weap, if your very very lucky
 
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Incredulous

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Jul 21, 2016
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Re: Update: Not Scheduled Yet

RTZ Doesn't drop heaven Armour.

---------- Post Merged at 04:41 PM ---------- Previous Post was at 04:31 PM ----------



If normal mobs didn't drop the 45+ items, Solo players are completely screwed over; as it is the server is already very group oriented. The rates are between 1 in 130,000 to 1 in 700,000 so I hardly call that "willy nilly". The drop rate on these items hasn't changed since implementation.

There is only 1 sub that can drop Heaven Armour, and that sub is so much harder than other bosses that can drop it.

Argument why would you kill BL/MTK/ZT when you can kill DireSpider? Well if you can solo/duo Dire Spider than you wouldn't bother... but I doubt there is anyone here that would spend that amount of time duo / solo the Direspider when BL/MTK/ZT are so much easier.

Half expected a reply like this, you've happily replied to half of what i've put

Do you agree from a players point of view that its normal for the easier of the two caves to drop the best?
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
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Re: Update: Not Scheduled Yet

Half expected a reply like this, you've happily replied to half of what i've put

Do you agree from a players point of view that its normal for the easier of the two caves to drop the best?


Red Cave: Decent exp with a decent party, drops charms, "PB Items", Subs drop 45+ Items
Yimoogi: Decent exp with easier party, Drops 45+ Items, sub can drops charms, "PB Items"


If you want charms you must go red cave, if you want 45+ Items you'll need to go Yimoogis, Why should redcave drop everything just because they are harder.
 

Keevo

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Re: Update: Not Scheduled Yet

Red Cave: Decent exp with a decent party, drops charms, "PB Items", Subs drop 45+ Items
Yimoogi: Decent exp with easier party, Drops 45+ Items, sub can drops charms, "PB Items"


If you want charms you must go red cave, if you want 45+ Items you'll need to go Yimoogis, Why should redcave drop everything just because they are harder.


Credit where credit is due, Jamie is clearly a very good coder, he's done an amazing job with these files. hats off to him

However as with us all we get things wrong sometimes, the key is the ability to acknowledge this take feedback and act accordingly, soon as this happens this will easily be the biggest and best server for years to come.
 

Koriban

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Re: Update: Not Scheduled Yet

His logic seems fine to me. Why would one cave get everything?
 

Keevo

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Apr 5, 2011
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Re: Update: Not Scheduled Yet

His logic seems fine to me. Why would one cave get everything?

Core member who's been camping it 18 hours a day with their perfect wizzy heavy setup approves of the logic

SHOCKER !
 

Adv

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Re: Update: Not Scheduled Yet

He's trolling Keevo. You should take a break from forums [emoji13]


Sent from my iPhone using Tapatalk
 

ipwnu

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Apr 3, 2015
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Re: Update: Not Scheduled Yet

Red Cave: Decent exp with a decent party, drops charms, "PB Items", Subs drop 45+ Items
Yimoogi: Decent exp with easier party, Drops 45+ Items, sub can drops charms, "PB Items"


If you want charms you must go red cave, if you want 45+ Items you'll need to go Yimoogis, Why should redcave drop everything just because they are harder.


Why is the cave with the hardest mobs completely ignored by the community then ?

You have put all the best drops in one of the best exp caves if you want a server with just core playing you seem to be going the right way.

There is always a strongest guild but you may as well be gifting em the server while everyone else gets shite off rme mtk and bl
 

Keevo

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Apr 5, 2011
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Re: Update: Not Scheduled Yet

Why is the cave with the hardest mobs completely ignored by the community then ?

You have put all the best drops in one of the best exp caves if you want a server with just core playing you seem to be going the right way.

There is always a strongest guild but you may as well be gifting em the server while everyone else gets shite off rme mtk and bl

Stack wizzys or don't bother! Sooner its changed the better, with everyday that passes the damage is greater :(
 

Lionsm!ght

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Re: Update: Not Scheduled Yet

Red Cave: Decent exp with a decent party, drops charms, "PB Items", Subs drop 45+ Items
Yimoogi: Decent exp with easier party, Drops 45+ Items, sub can drops charms, "PB Items"


If you want charms you must go red cave, if you want 45+ Items you'll need to go Yimoogis, Why should redcave drop everything just because they are harder.

Solo - Redcave can be 1-2 manned very slowly at lvl 43+ and quite pot intensive (even with a tao)
Yims - can be solo'd from 40+, good solo exp at 43+ easily, 1-2 manning in yims very cheap pot cost and good exp

Red cave - decent exp only if you have a strong party.
yims - decent exp with a weak party

surely you see the issue already here, exp per hour is just as good, if not better in yims, than it is in redcave. Even taking that stronger party that is required to make good redcave exp to yims, and the exp gains is still only slightly less in yims than in redcave, due to the amount of mobs that a bigger group can kill it can actually be better depending on the group comp.

Factor in the drops

Redcave, PB items and gems, due to the nature of gems you can end up coming out with worse kit. So if you do get lucky and can gem kit, you may be able to make some PB items have similar stats to lvl 45 items. Charms drop quite rare from normal and subs, and again the stat increase from charms, and the risk in using them, over a lvl 45+ item (drop form bag chance is higher than dropping from body) means they dont get used much in hunting caves to make any difference.
You have already said that weak devours are not subs - therefor you only have soul devourer, 1 on 2f and 1 in kr.

Yims - level 45/47 items from normal mobs, not seen any gems dropping but they may do. You have 1 sub on 1f/2f, and 3 subs on 3f/4f/kr (10+) that can be killed.

Subs in yims can drop 45/47 jewelry 46 armours, HA, 40/43 weps and charms, given you have 5x as many subs available in yims, without even having to go all the way to krs, again yims wins on that front too. Not sure if the same drop list is available in for soul devourers given none that have been killed have dropped anything other than PB items and gems/benes/charms.

So in reality, yims is the only cave worth hunting.

Please listen to the players, obviously core are happy with the current configuration given they have stacked wizards which excel in yims. Given we can craft gems, it makes sense to just hunt yims get items, once kitted sell these items for gold and craft/buy gems. Stay in yims until something better is available as currently redcave is pointless.
 

ipwnu

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Apr 3, 2015
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Re: Update: Not Scheduled Yet

Solo - Redcave can be 1-2 manned very slowly at lvl 43+ and quite pot intensive (even with a tao)
Yims - can be solo'd from 40+, good solo exp at 43+ easily, 1-2 manning in yims very cheap pot cost and good exp

Red cave - decent exp only if you have a strong party.
yims - decent exp with a weak party

surely you see the issue already here, exp per hour is just as good, if not better in yims, than it is in redcave. Even taking that stronger party that is required to make good redcave exp to yims, and the exp gains is still only slightly less in yims than in redcave, due to the amount of mobs that a bigger group can kill it can actually be better depending on the group comp.

Factor in the drops

Redcave, PB items and gems, due to the nature of gems you can end up coming out with worse kit. So if you do get lucky and can gem kit, you may be able to make some PB items have similar stats to lvl 45 items. Charms drop quite rare from normal and subs, and again the stat increase from charms, and the risk in using them, over a lvl 45+ item (drop form bag chance is higher than dropping from body) means they dont get used much in hunting caves to make any difference.
You have already said that weak devours are not subs - therefor you only have soul devourer, 1 on 2f and 1 in kr.

Yims - level 45/47 items from normal mobs, not seen any gems dropping but they may do. You have 1 sub on 1f/2f, and 3 subs on 3f/4f/kr (10+) that can be killed.

Subs in yims can drop 45/47 jewelry 46 armours, HA, 40/43 weps and charms, given you have 5x as many subs available in yims, without even having to go all the way to krs, again yims wins on that front too. Not sure if the same drop list is available in for soul devourers given none that have been killed have dropped anything other than PB items and gems/benes/charms.

So in reality, yims is the only cave worth hunting.

Please listen to the players, obviously core are happy with the current configuration given they have stacked wizards which excel in yims. Given we can craft gems, it makes sense to just hunt yims get items, once kitted sell these items for gold and craft/buy gems. Stay in yims until something better is available as currently redcave is pointless.

Subs in yims seem to drop better than pretty much every other boss in game, we spent 3 hours last night doing mtk/bl/bdd etc ended up with one bene and a **** lot of cash down.
I'm yet to see " bone lord has dropped" "mtk has dropped" "oma king has dropped" 1 boss that spawns once an hour seems to have worst drop files than sub bosses that spawn 10 an hour.
every day there is many many item drop shouts from yims a couple from redcaves, why bother creating all the content if its not gonna be worth hunting
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
Re: Update: Not Scheduled Yet

I double checked the Yimoogi subs I was mistaken they CANNOT drop Charms. only Yimoogi. Originally they could but were removed when PB items were removed from trash mobs there.

You say that MTK/BL/BDD but most of them drop better than the subs (KS, IWT and KH do not).
 

Keevo

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Apr 5, 2011
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Re: Update: Not Scheduled Yet

I double checked the Yimoogi subs I was mistaken they CANNOT drop Charms. only Yimoogi. Originally they could but were removed when PB items were removed from trash mobs there.

You say that MTK/BL/BDD but most of them drop better than the subs (KS, IWT and KH do not).


MTK Best possible drop = 40 weapon you confirmed this a few days back, 2 hour spawn timer?
Normal elite guardian = 45 items 40 weapons a lot more often ( think i saw 3-4 dstaffs the other day) can kill 100s of these an hour
Elite Thunder guardian (sub) 2 per 30 mins? 1 each floor 1st and 2nd? ( guessing this) drop 40 weapons 45 items even some mythicals? ( evil expel ring i think) these can be solo,ed whilst levelling in there? these are 100x easier to kill than MTK

Please tell me you get why this is a problem?
 

ipwnu

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Re: Update: Not Scheduled Yet

I double checked the Yimoogi subs I was mistaken they CANNOT drop Charms. only Yimoogi. Originally they could but were removed when PB items were removed from trash mobs there.

You say that MTK/BL/BDD but most of them drop better than the subs (KS, IWT and KH do not).

But yims subs spawn 10 times an hour again don't think iv ever seen a rare shout from bl mtk etc there are about 15 a day from yims. At least put more benes gems etc in the weaker bosses to make em worth killing.

Core are camping basically the only cave worth hunting in massive numbers you are killing your server by only making 1 cave worth hunting.

---------- Post Merged at 12:12 PM ---------- Previous Post was at 12:11 PM ----------

It's ok saying mtk bl etc have a better drop file but only 24 spawn a day when there's 240 yims subs.
 

NewHope

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Nov 18, 2005
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Re: Update: Not Scheduled Yet

I think it's such an issue because this is a low rate server.
The ability to gain fast experience and legendary items shouldn't be possible within the same hunting ground.
It just minimises the time players need to play the game by 50%, making all other content worked on redundant and ultimately creating a power vacuum when the bigger guilds dominate said cave.

I understand you know. But people commenting on this thread are people that play the game, for its content, 8-12 hours a day.
These opinions do matter. Changes do need to be made, probably nothing drastic but just a general review of how you want people to progress through the game from level 42-50... At present it's Yimoogis 100%. No reason to go RedCave for Charms when the EXP/hour more than makes up for the lack of these in your bag.