Update 23/06/13 - Gems, Bug Fixes and Skill Tweaks

Mu online season 21 - grand opening

MiloFoxburr

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Mar 23, 2003
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Welcome to another weekend reboot, probably another controversial one but as usual feedback is welcomed

New Stuff
  • Horse Lady Lisa in Bichon Wall can now repair Mount items
  • Trade Window updated to new Style
  • Gems/Orbs capped to +3 Max of 1 stat and +7 total - Note that Luck/Curse and added stat from drops count in this calculation. Dura and Luck/Curse counting towards the +7 cap should be considered a bug and will be fixed.
  • DropTables tweaked for most Monsters, some items now drop more and others less

Bug Fixes
  • DurabilityGem/Orb - They're now removed from Drop files and capped at 1 Gem/Orb per item for those left ingame
  • TDB tweaks - Tweaks to Double hit and Damage Calculation on 2nd Hit
  • PoisonCloud - Recoded, feedback required
  • EvilMir - Various Bugs fixed
  • Various Item stats fixed or tweaked to match Official values
  • ShoulderDash tweaked to prevent dashing through people
  • Shop bug fixed that was causing random items to appear in shops
  • Client can no longer put the same item twice into a QuickSlot
  • Fix for Resurrection continuing to work after Caster RT's away

With regards Item Gem stats being capped this is something this is required to stop everyone becoming overpowered and we will be looking at capping previous Items that are now over +3 on added Stat. I'll try post more thoughts on everything later but I just want to confirm we won't be wiping the server. We'd rather make the effort to balance what's there now than wipe everyone's hard work. We'll be continuing to balance things that we feel are unbalanced and introducing new Content for everyone, not just the top 5%

As usual enjoy,
Milo
 
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Insinia123

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An I right in thinking then if I want luck 7 say I cannot add any stats to my wep?
 

Kinneas

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I don't think luck/curse should count towards the max stats to be honest. Aside from that the change sounds reasonable.
 

RobJ

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I like it all and think its great youre thinking about acting to re-balance the server rather than do nothing about it.
 

d1craig

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good changes guys. luck/curse im curious about though. does the dura added to items count towards plus stats? i would still rather it be +7 of each stat just fix the success rates.

does this mean the redorchid set now drains HP from mobs/players?

what exactly have you fixed/tweaked with EM i cant work out why it was closed in first place tbh.
 

Kamikaze

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Let the added items die off from the server seeing as there is no more dura gem/orbs, a lot of hassle if they are changed
 

Sanity

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I don't understand why dura orbs/gems was removed, just taking the royal piss out of warriors now, i can't even finish a hunt due to dura, it's wiped after a hour, you are forcing warriors into shop gear and basically saying if you want to upgrade gear be prepared to do it every week were as wizards and taoists can use the same kit for what.. months?.

Just to note that i have never had a dura orb/gem work but at least we had the chance of upgrading the dura on stuff but now we don't.

Good job on the updates anyway.
 

Skyline

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Mar 26, 2003
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Little bit hard take them away keeping every one happy.

Also thinking about it, +3 per stat seems low. Should make it +5 Max of one +7 Max of all in total.

But, make it so getting anything above +3 is quite hard and almost impossible with gems. Orbs too would not necessarily work.
Lower the drop rate on orbs and take out the lesser orbs.

This would make orbs more valuable and seem like a better drop when one does drop.
 

WildGirl

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Maybe the HardTorch drop rate has been increased. Even so, warrior took a bad hit with dura orbs/gem removal o.o