- Apr 25, 2014
- 1,686
- 9
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No one will know how much the srver makes but i bet curse immunity pots isnt the biggest earnerThis just seems like a typical QQ from someone who wishes he had something worth putting a curse immune potion on.
The server needs to make money from somewhere otherwise, where is their incentive to keep things going after the passion ran out and all the ballshit they have to put up with is now here?
Ok my turn then:
Do you not play the game?
Do you not see that the majority of this server play for the PK?
Do you not see that without the wars people would be red all day?
Do you not see that only the few, hate wars?
Do you not see that you chat crap?
K Thanks
Do you actually read any of the forum?
There are many discussions about constant wars being grief
whether they should be limited to one a day
whether they should be limited to one guild at a time
whether they shoudl be more expensive
Cant remember everything.
Had you no idea many players feel strongly about this?
Guild that starts warr has the privelages of having no curse and no going red, the oppsite guild being warred should have no drop activated imo.
Or
Have both leaders to agree the war.
PVP in on this is terrible, guilds at war 24/7, no curse and no going red, it's made PVP extremely "carebear".
Dispute
Forsaken don't play to PK and they supposed to have the biggest guild on server
BlackWidows don't play to PK
Dunedain didn't and can you include mines pk ers
WinterItscoming don't seem to play to pk
There's a lot of posts about ppl leaving because of the constant guildwars and unpunished pk
That's what I meant about reading the forum
Luck 7 being ingame is stupid anyway, specially considering the number of them around. And the whole point of Luck being so beneficial is that it should be easy to lose, that's the whole reason for the luck/curse system.
Curse immunity pots just give the top 5% who can buy everything they need with r/l cash an even bigger advantage than is necessary.
