Warriors.

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Skepta

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Yeh guess what its another cry thread.

Warrior's on this server are 100% Bullshit.

Wtf happend to 2.3 pvp style for warriors ? On here it's nothing at all about skill for warriors you got a better chance beating people by holding shift, When you try to run pvp then dodge out of a hit you can't because you have to get go of your mouse to press shift to swing a hit e.g when you click back on your mouse you canno't run.

Then there's tdb I have dc 80 now with no buffs, MY tdb some time hits 7-11 .. Most i hit is around 20-60 .. Second hit is always meant to hit more than your dc is beyond a joke.

Yet wizzard's and taoist get ****ing pet that flinchs us so stupidly we cant even get near them to hit them, E.g if you fixed warrior style pvp if you use your skill you wont get hit because you will always be running so they cant lock you, something needs to be done,

Even people who don't play warriors have agreed with me on this, you've took all skill of playing a warrior out of the game.

If your a warrior and feeling the same post so gm's finally do something about this bullshit.
 

RobJ

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Atm I really hate the fact that by just pressing shift your character RUNS (instantly as well, no 1 step walk) directly to the person you are locked on to. With this system you can no longer "walk pvp" other warriors and that itself was a skill that some people had down better than others which has been lost due to this auto running with shift.

And yes, I think its terrible that wiz or taos ranged attacks/poison etc are able to hit a running character. The idea of being a warr is to avoid pets and dodge ranged attacks until you can get close enough to hit. Thats impossible to do now when wiz can FC you whilst running. With things the way they are you have also taken away some of the skill of wizzys - they used to have to predict where a warrior would run and then slow them down with an AoE spell like ice storm to make them walk so they could hit them with tbolt etc (some players were good at this, some bad), but they obviously dont need to do this now they can hit running chars.

Alot of PVP skill been taken away from all classes due to the current systems.
 

Skyline

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Yep, it is.

I don't pvp though so it's not bothered me.

TDB seems really poor though if I'm honest.
 

andykid131

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Thats bull guys.. the moment a wizzy stops running away from a warrior you are able to drop them in an instant...

If we we're not able to hit people while they run then wizys would be no use in PvP as we would constantly be a standing still target waiting for the moment a warrior stops running...

Just because your running doesn't mean you shouldn't be able to be hit.. you have always been able to hit moving targets on any server files i have played so i don't know where that's coming from, Not to mention warriors can actually glitch THROUGH a person as there running, stopping them on the spot, then floor them with a volley of skills...

And you can run without having to walk first just be pressing shift? wtf that's well unfair.
 

Kinneas

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If we we're not able to hit people while they run then wizys would be no use in PvP as we would constantly be a standing still target waiting for the moment a warrior stops running...

Well not really, that's where you use Ice Storm and other AoE to hit where the opponent is going to be.
 

Skyline

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Wizzies normally use FW/Ice storn to hit/stop a warrior from running.

Not be able to use FC after FC after FC without missing, lol.
 

andykid131

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So your not moaning about wizzys being able to hit moving targets, what this is realy about is wizzys using FC on you warriors?

Personally i agrea that just useing FC over and over would get annoying (i dont use FC that much as it does very little damage compared to FD or TB)
But thats all down to the player.. some people are just going to spam the same skill while others use all their skills to their advantage.

People use AoE spells in PVP cuz they are **** and want a garantied contact spell... seems like those who have skill are going to be punished because of those who dont.. =/

but then again thats always the way it goes i guess.
 

Skepta

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Your a ****ing retard mate, you try pvp a wizzard with a clone flinching you every 2 steps you cant even dash away form it.... Warrior pvp needs sorting end of story every warrior on the server agree's. Need run pvp back. Also thanks for pointing on the lock on bug it does my nutt in.
 

andykid131

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I was talking from my point of view. ( someone who doesnt have mirroring ) and your talking from your point of view.

and if thats the case then its not warriors who need changing.. its wizards.. Without mirroring its very hard for a wizard to PVP as all you can do is run away, if you stop even for a second to try get a lock onto warrior then they catch you up and use TDB which bypasses shield.. by changing warriors to incorporate mirroring you would completely screw over those that dont have it.. either way you look at it one class is going to be made more efficient at PvP than the other.. =/

Your a ****ing retard mate
i dont think that was really called for tbh, unless you think stating your opinion makes you a retard?
 

Sanity

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Reported since day 1 and still no fix, wait until wizards and taoists are bug free then maybe we might see some fix's on us.
 

Skyline

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So your not moaning about wizzys being able to hit moving targets, what this is realy about is wizzys using FC on you warriors?

Personally i agrea that just useing FC over and over would get annoying (i dont use FC that much as it does very little damage compared to FD or TB)
But thats all down to the player.. some people are just going to spam the same skill while others use all their skills to their advantage.

People use AoE spells in PVP cuz they are **** and want a garantied contact spell... seems like those who have skill are going to be punished because of those who dont.. =/

but then again thats always the way it goes i guess.
FC was just an example, lol. Was first spel that came into my head.

Could have used Fireball as an example lol.
 

andykid131

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FC was just an example, lol. Was first spel that came into my head.

Could have used Fireball as an example lol.

Ok my bad, jumped the gun a bit there. :P

But my point still stands, unless every wizard has exactly the same skills (which some skills seem to be very hard to get hold of unless you have friends in high places lol) then its wrong to say warriors are useless.. as it stands atm on my wizard i have very standerd skills and find it very difficult to PvP warriors cuz of there autorun/lock on. but like i said, i personally dont spam the same spell over and over.. wheres the fun in that? :P
 

DeadGirl

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Think 99% of things about warriors are ****, epicly **** and getting worse every time they do anything to them, not much point in even playing one, might as well make a tao or wizz.
 

WhiteTiger

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Reported since day 1 and still no fix, wait until wizards and taoists are bug free then maybe we might see some fix's on us.

I play all 3 characters and completely agree. The system which I think was the first to report regarding shift and run attack has never been changed. I even got told by some mongs at 1 point that this was normal...... I don't think there is a problem with TDB it seems fine to me. Also you are correct regarding players being hit whilst running. Originally if a character was running full pace there was no way a tao could land a sfb or a wiz a fc. Unless that char was lagging or changing direction. Running straight it was impossible to do.
 

andykid131

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Originally if a character was running full pace there was no way a tao could land a sfb or a wiz a fc. Unless that char was lagging or changing direction. Running straight it was impossible to do.

Erm, i have always been able to hit moving chars? just aim slightly in front of them. "predict their path and shoot"

Anyway we have just flooded this thread with this debate so im going to stop now. lol xD
 

Insinia123

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Have to agree warrior pvp does suck. The shift auto run to target is annoying. And wizz/Tao pets never missing makes it almost impossible to get near one unless the lag. Now the lion roar was reduced by the time your chara is able to run again its worn off and your getting spammed by pet/clone hits.
 

Koriban

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Erm, i have always been able to hit moving chars? just aim slightly in front of them. "predict their path and shoot

... You'd hit a single target spell, by not aiming at their name. But rather in front of them?

images


Do you even Mir son.

Anyways, sounds like warriors are poorly done on this set of files. I'd be happy to come pop on and help the admins with what a warrior/wizz/tao from 2.3, heroes and ruby should be able to do / how it's supposed to be in terms of PvP.

If that's too much "hassle" then I'll simply explain it:

Holding shift = you will run towards your target.

Holding right click, then tapping shift when near enemy = aims to hit at spot they are/were at.

Right clicking repeatedly, then tapping shift = walk PVP as it should be between 2 warriors. Tapping shift once should trigger an attack when near.

TAPPING shift once should not make you run towards your target, only holding shift should do that. Tapping shift once should make you walk once towards your target.

Wizz's / Tao's should not be able to target anyone whilst running, unless theirs a serious speed difference in which case - someone's probably cheating/tweaking beyond the boundary. If they're doing this normally, spell-lockon needs to be recoded. The idea is, use an AoE spell (weak) to make them flinch, then target with Single damage (powerful) spells whilst they're walking/flinching.

Simple really.
 

Skepta

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Pvp like 2.3 on here would be wicked man its so hard gotta let go off my mouse to hit them with shift or it does work then i can't run away gotta walk its ****.