We expect nothing lese from you these days, don't worry about it.
The complaint with sunpots having no cooldown is that a health pool becomes irrelevant.
A warrior has for
example 1000hp and can take 100 sun pots worth of damage + 1000hp
A wizard has for
example 500hp and can take 100 sun pots worth of damage +500hp.
If a sun pot gives 80hp?
War = x100sun = 8000 + 1000hp = 9000 eHP,
Wiz = x100sun = 8000 + 500hp = 8500 eHP
In this calculation.
A war has 6% more eHP than a wiz….
A wiz is supposed to be fragile when it comes to taking damage
*I used estimated numbers, and the actual figures are of course different, however the eHP calculation with correct figures will still be shockingly unbalanced.