will it be like the real mir no owns and wont be lvl 100 in few months?
I think its safe to expect that you won't see lvl 100 not only in few months but perhaps ever on this server.
This talk about nostalgia of mir, which I take is pple's memories of euro mir2, IMO it lies in the main in under level 40 - 45 because that's what made up most of the years that euro mir lasted. And if its made nowadays that pple get to 40 in a month time and even without geeking it exceptionally, then that's way too fast and those folks will never relive the nostalgia because for that you need to spend some decent time in those lover level caves and not always feverishly leveling but also hunting for items, taking even the better junk out to sell to shops and all that.
On today's servers (that includes acem1) everybody zooms to 40 and doesn't care about anything except fast leveling - items for that are adequately provided for in shops and gold for pots is plentifull and everybody's concern is only to level to 40 and higher and if there are special caves that give good exp, pple will stay in them no matter how boring those caves may otherwise be, they won't stick their noses in those classic noob caves at all unless they have to. Then before long they run around in mir armor and call for new content and quit before long due to being bored.
I don't see why today's mir should have any items for any level in shops whatsoever (except what pple sell to them), what with everybody being mir veteran who should be able to fend for himself in the mir wilds LOL and get his copper ring and all that from mobs (I wouldn't give starter char anything, not even a coin or noob armor or stick or a candle and I fail to see why lev22 armors or items should be in shop automatically). Problem is that your typical exp ratio even on low rate servers is such that pple stay with those low level mobs too little time to get much any items from them.
Related problem is that there is next to no effort to make the low level classic caves exciting place to be, like liven up the spawns and maybe increase the mob difficulty a bit but that goes hand in hand with those exp multipliers.
Also, its not quite true mir player doesn't care about graphics. I'd say we don't care about improvements like photo realistic or 3d graphics that modern games provide but the improvement in the color bits and resolution of the orig graphics is welcomed. Speaking of resolution, I wonder if we could have still bigger res than 1024x768, the max that ace mir had.