- Dec 2, 2005
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This is a list of things we are working on,
I am locking this thread and will update every reboot (after)
Currently in place (providing tests go well) for next reboot:
Things we plan to fix over the next 2 days for the coming reboot:
UPDATED
There is more on our spreadsheet, but at work, so cannot access, once home ill add the rest.
-Apocalypse Team
I am locking this thread and will update every reboot (after)
Currently in place (providing tests go well) for next reboot:
- Rage/Profield no longer giving base (-.-)
- ShoulderDash no longer pushing from distance beyond 1 spot. (looking at locking player in for half a second too like normal, this is yet to be done, so cant gaurentee will be in in time for reboot)
- ShadowStep now correctly moves around map whilst keeping lock (need to fully test this)
- NapalmShot leveling correctly
- Lion roar timer to be increased.
- Buy back system to be added to npcs
- crystal cave to be added (med-high level cave)
- Boss health regen (lowered so wiz have less problems soloing bosses they should be able to)
- MR re evaluated to be 5% per 1 not 10%
- GlacialShower Range
- Deception added to the game for hunters
Things we plan to fix over the next 2 days for the coming reboot:
- Sanctury being in line with UE
- PVP damage multiplyers.
- Rested exp wasting away for no reason
- Assassinate correctly showing image
- New Drop system
- adjusting drops for all bosses (excluding the drop system). Meaning even though bosses will have a new system, we want to make sure the drop file is still worth its chances so your not only going to them for that new system, and why not occasionally get a special drop that can have 2+ items in it.
- Yellow poison to no longer silence players
- Tao pets focusing on pvp targets as well as pve targets (this may not be ready)
UPDATED
There is more on our spreadsheet, but at work, so cannot access, once home ill add the rest.
-Apocalypse Team
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