Whats Happening

Raider

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Xele did fine with things as they were and now they have been upped. Maybe it's enough.

Unfair to judge people by my standards #egoboost

But in all seriousness, I have played a wizard for far longer than most people, I also had incomparable kit at the time (+3 every slot) which achieved more MC than most people have DC and I was still unable to make as much of an impact as I did in fights on Supermeds. I am also one of the few Wizards who hopes that FF doesn't dictate the class as I believe its very boring and easy game play, I enjoyed the lightning buff which other people seem to enjoy taking credit off my ideas for, but it was made irrelevant when he buffed up sins/archers HP in the patch after that.

I don't know about the new Frost Crunch of Thunder Bolt buffs so I can't comment on them, however unless FC is putting out double its previous damage there will not be much impact and TBolt is basically a useless skill at the moment, massive lack of situations to use it in. I could bring wizards to a perfect place in one set of patch notes without FF but I fear it would be too much once the other skills start dropping and thats a situation they want to avoid.

/Xele

---------- Post Merged at 12:07 PM ---------- Previous Post was at 12:06 PM ----------

I love how much wizzys whine. Sins have the most right but we know what our class can do ultra late game. Its a real shame no sin will have decent levels dark body ect anytime soon...

Sent from my SAMSUNG-SGH-I747 using Tapatalk

Sins are fine, ToriBlack could cut through any player like butter, the damage is OTT and with swift feet + shadow step, good luck fighting that.

/Xele
 
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Carribean

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It wasn't a sarcastic post, apologies if it came across so... I am just a little confused as to what is prevent wizards from being "Normal" what is the number one contributing factor that is making wizards feel hard done by?

Baring in mind Mirror will also have masters target from next reboot.

Sam

This will be extremely OP, current tao who know how to use it prove this. I like the changes your making but please just test them as master target is ridiculous.
/wong
 

Paloma

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Well said. Apart from teh ego boost but I guess you couldnt resist.
I really dont want wiz with FF to be like they are other servers. I dont want wiz to be as dominant as they have been other places because i really do think they are out of line with other classes.
Like you say if FF defines a wiz then its all over for everyone else and this is wrong for everyone else. An Ff wiz is easy easy easy even if some of em are better than others.
So balance them now or later?
 

Doug

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Increase damage of ice storm or increase its range keep its damage as it is (shite)
stop clone using mp when it casts tbolt or ffd increase fd damage it's a lvl 38 spell and at level one shoul do more damage than t bolt level 3 especially on living targets
Boost tbolts undead damage only
Stop arrow barrage going through magic shield and 1 hitting wizards at level 44, only peircing shot should go through shield
make flame field drop more often and from all bbosses increase tame time from 1.5 hours to 4 hours
make e shock stun when it's cast not occasionally
 

Turrican

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the wiz on acem2 were fine, you could do far worse than using them as a vanilla starting point.
and ditch this wiz pet master idea.

The only major change since ace has been, AI, cast speed (which effected all casters) and also dark armours being made class specific (which are supposed to be rare anyway unlike on ace) wizards have received nothing but buffs from then on, with buffs to lightning, tbolt , frostcrunch.

I think the main reason wiz are feeling neglected is because they are looking at the new classes added (sin / archer) and comparing themselves to them, Which is fair the two new classes have added new dynamics to the game.

Its obvious there is something lacking in wizards right now and their damage needs increasing somewhat to be competitive with the new classes, but they are by no means weaker than they was on ACE.
 

Doug

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The only major change since ace has been, AI, cast speed (which effected all casters) and also dark armours being made class specific (which are supposed to be rare anyway unlike on ace) wizards have received nothing but buffs from then on, with buffs to lightning, tbolt , frostcrunch.

I think the main reason wiz are feeling neglected is because they are looking at the new classes added (sin / archer) and comparing themselves to them, Which is fair the two new classes have added new dynamics to the game.

Its obvious there is something lacking in wizards right now and their damage needs increasing somewhat to be competitive with the new classes, but they are by no means weaker than they was on ACE.



the t bolt buff didn't work unless it was just meant to do 3 more damage per cast, and no you are wrong we couldn't really give a flying **** about other classes, but I've been a wizard and not varied from day one, I knew wizard would eventually get balanced so I stuck with it and grafted my tits off mainly ring carried by my friends and guild,
Having to stick with it doing 0 damage to pve or pvp can't kill a boss was useless helping at bosses best I could to was TS at to get a group tere quicker or TS bone lords spawns solo,

now these little buffs haven't changed that, yes my fc does reasonable damage now and people complain it freeze too often! Which it doesn't its exactly the same but we use it more coz its worth using damage wise so it seems to work more, this I'm happy with pvp, however it's a base skill in pvp I can't actually kill anyone unles son grouped (fortunately always grouped)

a wizard isn't fun to play ATM and its not coz Other classes are better, it's coz wizards are underpowered, now I understand and appreciate BH and Sam are working on it and that's good coz we are gradually getting stronger, but they ARE weaker than designers intended on Mir originally, and to say they ain't is just foolish, or you ain't played a wizard here to a reasonable level,
 

Turrican

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the t bolt buff didn't work unless it was just meant to do 3 more damage per cast, and no you are wrong we couldn't really give a flying **** about other classes

Clearly you are, as you comparing its damage to what? euro? since when did lightning on euro deal this much damage? ofc you are comparing it to other classes, when on euro you had only warrior and to a less extent tao to compare you damage to, in which relation it was fine (in between)

Now wizard is compared to 4 other classes, and your not in the middle anymore your 2nd from bottom ( above taos), you have 3 dps classes above you.
The Wizard class has been pushed into its own niche ( aoe ) , where as before it was deemed a mix of both ranged dps and aoe, now that there are so many other classes who can fill this dps role better, wizards have been pushed out of groups because why take a wizard for dps when you can take an archer or a sin ?

You cant play this game without comparing your damage in some form or another to another class, so to say you dont give a "flying ****" about other classes is the wrong attitude to have.


Having to stick with it doing 0 damage to pve or pvp can't kill a boss was useless helping at bosses best I could to was TS at to get a group tere quicker or TS bone lords spawns solo

Nothing is more annoying to developers then players who blatantly lie, 0 damage. what they think you take them for? mugs? various players have already proven wizard is still a strong class when played right.

a wizard isn't fun to play ATM and its not coz Other classes are better, it's coz wizards are underpowered, now I understand and appreciate BH and Sam are working on it and that's good coz we are gradually getting stronger, but they ARE weaker than designers intended on Mir originally, and to say they ain't is just foolish, or you ain't played a wizard here to a reasonable level

The class hasn't changed, its not that wiz isnt fun to play anymore, its as i said in the first quote wizards role in the game has changed due to other classes, they are still the same class with the same spells. the only thing that has changed is they have 2 other classes to contend with.

With all that said, i agree wizards need a buff i'm not denying them that, the new classes have changed the dynamic of the game, and where once a wizard could compete they cannot anymore.
 

Nizzles

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All this talk of wizards not being changed...

FC has been boosted
Lightning has been massively boosted.
ThunderBolt has been boosted
The smarter AI has been removed from normal mobs...

Wizards are far from being neglected... They just have higher expectations lol.

Sam

oh my god are you kidding me!??

EVERY wizard skill does sub 100 damage with fairly decent ungemmed gear(lightning does a bit more sometimes)
their mana is raped after a 20 min hunt and sometimes sooner.

all of their spells see literally no benefit whatsoever from adding more mc to their kit.

from 25-45 mc i saw next to no damage increase in EVERY skill.
firewall is a frigging joke of a skill.

cba playing my wiz anyway. you clearly have no intentions of making them fun to play.

and to whoever it was who said wizzies used to be OP. no... they became OP when they had FF. before FF they were just good to play and a class who could do damage(unsustained i might add) from a distance.

FF became the only used wiz skill as soon as a wiz got it. i would prefer it not to be and instead to be able to utilize my other spells.

an archer in basic shite gear attacked me the other day. i lined him up for lightning and he piercing shots me. which does the exact same damage as my lightning - through my magic shield! wtf.
**** wizards.
 

lancelot1

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oh my god are you kidding me!??

EVERY wizard skill does sub 100 damage with fairly decent ungemmed gear(lightning does a bit more sometimes)
their mana is raped after a 20 min hunt and sometimes sooner.
EVERY Tao skill does sub 100 damage. Oh, sorry, I mean the only directly damaging Tao skill does sub 100 damage. Bit of a tautology to say "every" in Taos' case, no?
 

ziiid

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Unfair to judge people by my standards #egoboost





Sins are fine, ToriBlack could cut through any player like butter, the damage is OTT and with swift feet + shadow step, good luck fighting that.

/Xele

Most useless comparison on this thread. A luck 7 wiz, archer or warrior would be the same if not better. Just because you didn't see any other class with luck 7 at the time you played doesn't mean sins are fine. LMAO almost fell off my chair at this comment.
*Waits for 1 hit luck 7 FS, 1 hit luck 7 arrow barrage, 1 hit luck 7 FF etc..

/ZiiiD
 

Xpara

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Most useless comparison on this thread. A luck 7 wiz, archer or warrior would be the same if not better. Just because you didn't see any other class with luck 7 at the time you played doesn't mean sins are fine. LMAO almost fell off my chair at this comment.
*Waits for 1 hit luck 7 FS, 1 hit luck 7 arrow barrage, 1 hit luck 7 FF etc..

/ZiiiD

You really are such a flid, cry more you scrub noob. better still L2P coz your right L7 in ya hands would still be a fail!
 

NewHope

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bit shocking wizards havent been changed still - it was like February this was first highlighted (without prejudice).

This to me is the most annoying fact about the server.
It's even more ironic when they are attempting to steer the gameplay in a 'euromir feel' direction and fail to realise why people still play Mir.

Being a wizard in any fighting situation, on this server, is like throwing an Ice Cube into a burning building.

Should code in a way to reduce how much AMC affects magic damage rates, then begin to tweak this number... to create a decent balance.
Even more annoying that 50% of hits usually missed on a wizard due to a shop item... TigerNecklace.
 

Raider

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Most useless comparison on this thread. A luck 7 wiz, archer or warrior would be the same if not better. Just because you didn't see any other class with luck 7 at the time you played doesn't mean sins are fine. LMAO almost fell off my chair at this comment.
*Waits for 1 hit luck 7 FS, 1 hit luck 7 arrow barrage, 1 hit luck 7 FF etc..

/ZiiiD
I have tried a wiz with luck7, its very nice but Sin still comes out on top at the moment.

/Xele
 

ziiid

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You really are such a flid, cry more you scrub noob. better still L2P coz your right L7 in ya hands would still be a fail!

You need to read the post again m8, there was no crying or complaining whatsoever, merely a rebuttal to how little sense a previous post made. Looks like you have another issue, feel free to leave useless crap comments like this on your personal blog but not on threads where people are trying to have a conversation about where the game is at and where it is going.

/ZiiiD

---------- Post Merged at 07:37 PM ---------- Previous Post was at 07:35 PM ----------

Tried it with Flame Field or on a warrior or archer? Your original post included sins with swift feet and shadow step so only fair to include warriors with rage, wiz with FF and archers with piercing and barrage.
 

davey_boyy

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theres no point in trying to get wizzies sorted.. they never will Samuel clearly doesn't think wizzies as big damage dealers the other range class archers can do up to 4X the damage in single target than wiz AB can hit 300-400 on a lvl 43 archer with average-good good dc and fireshot 150+ no cooldown... Xele in his maxed out kit was hitting 80-100 with flame disruptor single target spell this seems like a joke to me?? when that mc is rare as fook.

---------- Post Merged at 09:28 PM ---------- Previous Post was at 09:25 PM ----------

It wasn't a sarcastic post, apologies if it came across so... I am just a little confused as to what is prevent wizards from being "Normal" what is the number one contributing factor that is making wizards feel hard done by?

Baring in mind Mirror will also have masters target from next reboot.

Sam

DAMAGE DAMAGE DAMAGE.... Wizzys have no "wtf that rly hurt better avoid that spell" literally anything wizzies throw at other classes even in incredibly rare kit is HP potable you simply cannot do enough damage to kill any other class, wiz are the only class with this problem the other 4 classes deal enough damage to make ppl RT/TT so why cant wiz do this??

---------- Post Merged at 09:28 PM ---------- Previous Post was at 09:28 PM ----------

---------- Post Merged at 09:30 PM ---------- Previous Post was at 09:28 PM ----------

All this talk of wizards not being changed...

FC has been boosted
Lightning has been massively boosted.
ThunderBolt has been boosted
The smarter AI has been removed from normal mobs...

Wizards are far from being neglected... They just have higher expectations lol.

Sam

these changes have had little to no impact in fixing wizzys... its a trifle gesture very very small increases in damage to few single target spells is not enough they need to be able to do enough damage to cause other classes trouble.

Is it too much expectations to want wiz to do similar damage to other classes?? and to be able to defend themselves? which they have not been able to do since the launch of server and still cannot do now.
 
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CantTouchThis

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As I think Turrican has already mentioned, the problem is that on euro/ace it was just the three standard classes - wizz, warr, tao. Now there's sin and archer who admittedly do do a lot of single target dps, but the effect is that now wizzies are looking at this and thinking hmm I wouldn't mind some of that, particularly when comparing themselves to archers (another ranged class).

Wizards have always been **** for pvp until they get FF/blizz/meteor, they've always been mega-late game before they start to balance out in that respect. And they've always been pretty naff at single target damage. I suspect the same will happen here, and I very much suspect when the higher level books start popping up the moaning will subside as wizzies start wiping out multiple targets in PVP.

Wizards have the advantage as far as lvling goes due to TS and TU (and later FF), but now people seem to want them to be able to DPS early on AND level the fastest. What happens when FF etc does start dropping a bit more? The classes become unbalanced again. But few people seem to think this far ahead.

I realise the above goes against the grain of a lot of peoples' opinions on wizards, but the class has always been late-game before it gets 'good', so I'm surprised at all these people who have made wizzies and then moaned that they're not doing high single target damage, knowing that they've always been late-game classes, before we've even seen wizzies really reach their potential.

Sure, tweak them a bit more, but there have already been multiple tweaks to make things easier for wizards, and I don't think buffing things like FC or FD so it's doing 130+ damage a hit would be right.
 

deano13

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As I think Turrican has already mentioned, the problem is that on euro/ace it was just the three standard classes - wizz, warr, tao. Now there's sin and archer who admittedly do do a lot of single target dps, but the effect is that now wizzies are looking at this and thinking hmm I wouldn't mind some of that, particularly when comparing themselves to archers (another ranged class).

Wizards have always been **** for pvp until they get FF/blizz/meteor, they've always been mega-late game before they start to balance out in that respect. And they've always been pretty naff at single target damage. I suspect the same will happen here, and I very much suspect when the higher level books start popping up the moaning will subside as wizzies start wiping out multiple targets in PVP.

Wizards have the advantage as far as lvling goes due to TS and TU (and later FF), but now people seem to want them to be able to DPS early on AND level the fastest. What happens when FF etc does start dropping a bit more? The classes become unbalanced again. But few people seem to think this far ahead.

I realise the above goes against the grain of a lot of peoples' opinions on wizards, but the class has always been late-game before it gets 'good', so I'm surprised at all these people who have made wizzies and then moaned that they're not doing high single target damage, knowing that they've always been late-game classes, before we've even seen wizzies really reach their potential.

Sure, tweak them a bit more, but there have already been multiple tweaks to make things easier for wizards, and I don't think buffing things like FC or FD so it's doing 130+ damage a hit would be right.

+1

Nice to see some people still have some savy.
 

Colin

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Wizards were always rubbish til they got really high and got very good kit that took ages to develop.
Complaining that no one could do same damage as xele cos no one else has good kit just shows that now the drops are changed and you can get +++ kit that makes it easy to one hit everything in sight then wizards are really Ok.
Its the drops gems and refining that made the difference.
back on euro wizards were stupid once they had FF and a redmoon sword or a +10 or more weap and + at least 3 on everything else. Everyone was fed up of them and if you could get one or cba to make one you played a wiz in the end
 

davey_boyy

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That's the problem though... flame field aint in the drop files.. think they must have mis spelt it or something? should really check?? I mean how many poison clouds and barrage books have dropped even one rage book? and not one SINGLE FF?? every wiz should have FF its a core spell don't care what ppl say you need to be lvl 45 with good mc kit for it to be good anyway.. its not like a lvl 42 wiz gunna own ppl with it, if you have lvld to 45 you deserve to have a spell that packs a punch, make it drop more its key for guild hunts as well as numerous ppl have said about getting to KR's ppl just rt then run past the mobs avoiding mobs im sure Devs didn't want this to be the way we want ppl killing their way to KR and wizzys with FF help do this.